Player Matchup

Ravana
Ravana
DerpyTortuga
Ravana
Level 157
God Stats
0W - 2L
1,257 SR
Queue Stats
275W - 166L
1,563 Elo+
Solo
Chaac
Chaac
DoctahDojo
Chaac
Level 125
God Stats
2W - 1L
1,878 SR
Queue Stats
111W - 142L
1,462 Elo+
Solo
Discordia
Discordia
Seibs1
Discordia
Level 56
God Stats
2W - 1L
1,829 SR
Queue Stats
51W - 25L
1,639 Elo+
Party 1
King Arthur
King Arthur
TurkeyHill1111
King Arthur
Level 67
God Stats
0W - 4L
1,280 SR
Queue Stats
532W - 537L
1,464 Elo+
Solo
Cerberus
Cerberus
d1nckleburg
Cerberus
Level 99
God Stats
1W - 3L
1,545 SR
Queue Stats
64W - 40L
1,620 Elo+
Party 1
Team Averages
Level 101
1,558 SR
1,550 Elo+

VS

Team Averages
Level 152
1,636 SR
1,529 Elo+
Shiva
Shiva
CncGhost
Shiva
Level 122
God Stats
1W - 0L
1,902 SR
Queue Stats
18W - 7L
1,668 Elo+
Solo
Persephone
Persephone
FizzyIzzy379
Persephone
Level 154
God Stats
7W - 6L
1,524 SR
Queue Stats
374W - 373L
1,531 Elo+
Solo
Fafnir
Fafnir
Mayuyaa
Fafnir
Level 190
God Stats
9W - 8L
1,513 SR
Queue Stats
437W - 487L
1,505 Elo+
Solo
Scylla
Scylla
Skorm769
Scylla
Level 141
God Stats
1W - 1L
1,320 SR
Queue Stats
106W - 109L
1,453 Elo+
Solo
Camazotz
Camazotz
TheIllest0101
Camazotz
Level 151
God Stats
5W - 0L
1,920 SR
Queue Stats
267W - 253L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 2 / 6
7,708
771
8,519
10,568
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
1 / 5 / 5
7,926
793
8,095
11,922
9,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Seibs1
Discordia
15
2 / 3 / 8
8,319
832
14,882
6,907
3,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TurkeyHill1111
King Arthur
14
5 / 4 / 2
8,419
842
4,391
9,636
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
d1nckleburg
Cerberus
15
1 / 3 / 8
8,479
848
7,223
12,671
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CncGhost
Shiva
15
5 / 3 / 12
8,896
890
8,935
14,436
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
FizzyIzzy379
Persephone
16
4 / 1 / 11
9,179
918
12,240
8,965
4,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Mayuyaa
Fafnir
13
2 / 2 / 12
8,658
866
4,501
11,115
13,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Skorm769
Scylla
16
5 / 2 / 8
9,709
971
9,054
7,906
4,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
TheIllest0101
Camazotz
12
1 / 4 / 11
7,619
762
7,631
11,283
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
11
Kills
17
17
Deaths
12
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Shiva
CncGhost
Shiva
5
3
12
3.67
L
Ravana
2
2
6
2.5
L
Chaac
1
5
5
0.7
W
Persephone
FizzyIzzy379
Persephone
4
1
11
9.5
W
Fafnir
Mayuyaa
Fafnir
2
2
12
4
L
Discordia
Seibs1
Discordia
2
3
8
2
W
Scylla
Skorm769
Scylla
5
2
8
4.5
W
Camazotz
TheIllest0101
Camazotz
1
4
11
1.63
L
King Arthur
TurkeyHill1111
King Arthur
5
4
2
1.5
L
Cerberus
d1nckleburg
Cerberus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
42,361
51,704
Taken
53,705
38,909
Mitigated
42,312
15,353
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CncGhost
Shiva
8,935
1,455
3,075
3,726
14,436
15,732
18
4,343
10,093
238
11,311
L
Ravana
8,519
1,435
827
1,591
10,568
6,578
0
5,054
5,318
0
18,130
L
Chaac
8,095
358
208
2,643
11,922
9,782
65
5,732
6,111
0
15,702
W
Persephone
FizzyIzzy379
Persephone
12,240
932
0
1,679
8,965
4,827
1,011
3,600
5,361
25,823
0
W
Fafnir
Mayuyaa
Fafnir
4,501
1,524
939
2,460
11,115
13,638
171
4,428
6,687
8,245
582
L
Discordia
Seibs1
Discordia
14,882
141
2,321
1,002
6,907
3,249
0
3,380
3,296
33,464
0
W
Scylla
Skorm769
Scylla
9,054
503
0
310
7,906
4,001
1,394
4,975
2,931
31,041
413
W
Camazotz
TheIllest0101
Camazotz
7,631
1,342
930
2,214
11,283
4,114
601
4,759
6,524
0
12,673
L
King Arthur
TurkeyHill1111
King Arthur
4,391
160
159
920
9,636
8,160
30
4,817
4,588
0
10,956
L
Cerberus
d1nckleburg
Cerberus
7,223
37
1,510
4,172
12,671
11,140
0
6,349
6,104
15,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
44,061
115
Minions Killed
107
0
Camps Cleared
0
996,249
Distance Traveled
1,041,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,896
890
6
1
0
219,410
0
L
Ravana
7,708
771
21
2
0
205,265
0
L
Chaac
7,926
793
16
2
0
187,653
0
W
Persephone
9,179
918
20
2
0
213,081
0
W
Fafnir
8,658
866
11
1
0
179,698
0
L
Discordia
8,319
832
44
4
0
220,230
0
W
Scylla
9,709
971
65
7
0
207,172
0
W
Camazotz
7,619
762
5
1
0
222,099
0
L
King Arthur
8,419
842
14
1
0
164,533
0
L
Cerberus
8,479
848
20
2
0
218,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role