Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Fittbarn123
Xbalanque
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,405 Elo+
Solo
Chang'e
Chang'e
Matt_2_Ser
Chang'e
Level 77
God Stats
16W - 21L
1,534 SR
Queue Stats
289W - 305L
1,423 Elo+
Solo
Anubis
Anubis
tasita1976
Anubis
Level 92
God Stats
198W - 205L
1,491 SR
Queue Stats
497W - 491L
1,452 Elo+
Solo
Hun Batz
Hun Batz
xiki89
Hun Batz
Level 105
God Stats
14W - 12L
1,571 SR
Queue Stats
327W - 314L
1,495 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,455 Elo+

VS

Team Averages
Level 97
1,473 SR
1,411 Elo+
Bacchus
Bacchus
EL XiiMii
Bacchus
Level 78
God Stats
8W - 6L
1,386 SR
Queue Stats
28W - 34L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
RobWobBob
Ao Kuang
Level 89
God Stats
15W - 17L
1,383 SR
Queue Stats
284W - 288L
1,417 Elo+
Party 1
Anubis
Anubis
alsa2000
Anubis
Level 81
God Stats
18W - 17L
1,489 SR
Queue Stats
74W - 76L
1,401 Elo+
Solo
Apollo
Apollo
grezgaming2406
Apollo
Level 129
God Stats
42W - 33L
1,507 SR
Queue Stats
310W - 314L
1,428 Elo+
Solo
Ravana
Ravana
liamrhope
Ravana
Level 106
God Stats
21W - 19L
1,600 SR
Queue Stats
372W - 396L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 2 / 1
4,607
576
3,408
9,195
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Fittbarn123
Xbalanque
8
1 / 4 / 0
4,196
525
4,063
5,854
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Matt_2_Ser
Chang'e
7
0 / 4 / 0
4,131
516
724
4,777
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
tasita1976
Anubis
10
1 / 3 / 1
5,419
677
1,902
4,659
1,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xiki89
Hun Batz
9
2 / 2 / 2
5,002
625
2,818
5,803
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EL XiiMii
Bacchus
8
0 / 2 / 5
4,704
588
3,364
6,909
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
RobWobBob
Ao Kuang
9
4 / 1 / 2
5,314
664
2,629
4,232
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
alsa2000
Anubis
10
1 / 1 / 1
5,268
659
1,503
3,191
988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
4 / 1 / 1
5,408
676
5,763
4,994
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
liamrhope
Ravana
11
5 / 0 / 4
6,498
812
5,558
4,453
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Bacchus
EL XiiMii
Bacchus
0
2
5
1.25
L
Xbalanque
Fittbarn123
Xbalanque
1
4
0
0.25
L
Chang'e
Matt_2_Ser
Chang'e
0
4
0
0
W
Ao Kuang
RobWobBob
Ao Kuang
4
1
2
5
W
Anubis
alsa2000
Anubis
1
1
1
1.5
W
4
1
1
4.5
W
Ravana
liamrhope
Ravana
5
0
4
7
L
Anubis
tasita1976
Anubis
1
3
1
0.5
L
Hun Batz
xiki89
Hun Batz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
18,817
30,288
Taken
23,779
11,232
Mitigated
9,544
9,533
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,408
746
841
2,667
9,195
5,069
0
2,049
7,104
18,622
0
W
Bacchus
EL XiiMii
Bacchus
3,364
645
0
2,472
6,909
4,008
49
1,103
5,806
12,452
0
L
Xbalanque
Fittbarn123
Xbalanque
4,063
1,887
0
986
5,854
1,553
0
2,401
3,453
0
19,871
L
Chang'e
Matt_2_Ser
Chang'e
724
102
20
1,158
4,777
1,461
0
26
4,485
15,318
566
W
Ao Kuang
RobWobBob
Ao Kuang
2,629
685
0
2,214
4,232
980
0
1,040
3,192
23,612
0
W
Anubis
alsa2000
Anubis
1,503
43
0
1,351
3,191
988
0
783
2,408
31,819
1,057
W
5,763
3,887
0
2,391
4,994
1,873
705
2,187
2,807
0
36,757
W
Ravana
liamrhope
Ravana
5,558
1,072
0
2,092
4,453
1,695
0
797
3,532
0
38,687
L
Anubis
tasita1976
Anubis
1,902
40
0
1,569
4,659
1,707
0
1,925
2,694
35,580
0
L
Hun Batz
xiki89
Hun Batz
2,818
629
0
2,292
5,803
1,442
0
1,080
4,652
0
23,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,355
Gold Earned
27,192
217
Minions Killed
237
0
Camps Cleared
0
785,597
Distance Traveled
845,934
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,607
576
37
5
0
163,948
0
W
Bacchus
4,704
588
17
2
0
172,142
0
L
Xbalanque
4,196
525
26
3
0
161,265
0
L
Chang'e
4,131
516
38
5
0
121,007
0
W
Ao Kuang
5,314
664
50
6
0
204,547
0
W
Anubis
5,268
659
54
7
0
159,937
7
W
Apollo
5,408
676
54
7
0
143,069
0
W
Ravana
6,498
812
62
8
0
166,239
0
L
Anubis
5,419
677
68
9
0
149,110
0
L
Hun Batz
5,002
625
48
6
0
190,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role