Player Matchup

Cernunnos
Cernunnos
LZANGETSUI
Cernunnos
Level 127
God Stats
2W - 2L
1,676 SR
Queue Stats
37W - 29L
1,589 Elo+
Party 1
Mulan
Mulan
Masushii
Mulan
Level 126
God Stats
1W - 2L
1,542 SR
Queue Stats
34W - 30L
1,573 Elo+
Party 1
Yemoja
Yemoja
SevrikHinelixa
Yemoja
Level 154
God Stats
1W - 3L
1,543 SR
Queue Stats
21W - 15L
1,669 Elo+
Party 1
Chang'e
Chang'e
TDR6w6
Chang'e
Level 158
God Stats
1W - 2L
1,709 SR
Queue Stats
305W - 259L
1,591 Elo+
Solo
Fenrir
Fenrir
dragonforg3r
Fenrir
Level 67
God Stats
2W - 1L
1,846 SR
Queue Stats
25W - 31L
1,501 Elo+
Party 1
Team Averages
Level 126
1,663 SR
1,585 Elo+

VS

Team Averages
Level 139
1,548 SR
1,544 Elo+
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Damianiac
Apollo
Level 143
God Stats
12W - 8L
1,564 SR
Queue Stats
337W - 305L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
McBoatFace
Nu Wa
Level 149
God Stats
35W - 18L
1,677 SR
Queue Stats
186W - 169L
1,534 Elo+
Solo
Hades
Hades
bemble
Hades
Level 133
God Stats
9W - 10L
1,497 SR
Queue Stats
395W - 365L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LZANGETSUI
Cernunnos
9
0 / 5 / 3
4,778
478
3,677
7,139
1,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Masushii
Mulan
9
1 / 3 / 0
5,644
564
4,765
8,257
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 0
5,509
551
3,801
7,171
4,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
TDR6w6
Chang'e
11
1 / 3 / 2
5,944
594
3,098
7,119
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
3 / 2 / 1
5,564
556
3,166
6,824
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 1 / 2
6,260
626
3,285
7,267
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
 
Surtr
11
3 / 1 / 0
6,183
618
5,237
10,392
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Apollo
Damianiac
Apollo
10
3 / 2 / 4
5,750
575
6,220
5,429
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
11
3 / 3 / 2
6,365
637
6,371
4,748
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
bemble
Hades
10
2 / 1 / 3
6,215
622
4,442
7,842
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
15
15
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
2
5
W
Surtr
 
Surtr
3
1
0
3
W
Apollo
Damianiac
Apollo
3
2
4
2.5
L
Cernunnos
LZANGETSUI
Cernunnos
0
5
3
0.3
L
Mulan
Masushii
Mulan
1
3
0
0.33
W
Nu Wa
3
3
2
1.33
L
3
2
0
1.5
L
Chang'e
TDR6w6
Chang'e
1
3
2
0.67
W
Hades
bemble
Hades
2
1
3
3.5
L
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
25,555
36,510
Taken
35,678
14,215
Mitigated
16,765
11,735
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,285
552
0
2,164
7,267
2,721
0
645
6,506
0
32,944
W
Surtr
 
Surtr
5,237
2,414
0
4,909
10,392
5,651
12
0
10,392
1,349
35,371
W
Apollo
Damianiac
Apollo
6,220
3,355
0
1,455
5,429
1,891
928
1,653
3,776
0
34,961
L
Cernunnos
LZANGETSUI
Cernunnos
3,677
2,052
0
1,438
7,139
1,808
0
1,932
5,115
0
22,915
L
Mulan
Masushii
Mulan
4,765
1,004
0
3,245
8,257
3,367
0
720
7,445
0
35,595
W
Nu Wa
6,371
2,174
0
963
4,748
1,119
0
2,195
2,299
34,540
926
L
3,801
1,200
708
2,786
7,171
4,697
0
2,966
4,113
23,636
0
L
Chang'e
TDR6w6
Chang'e
3,098
166
135
1,956
7,119
1,764
0
3,720
3,175
42,201
951
W
Hades
bemble
Hades
4,442
933
260
3,865
7,842
5,383
0
1,974
5,868
26,124
1,991
L
Fenrir
3,166
1,156
0
1,467
6,824
2,579
11
1,162
5,548
0
30,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
30,773
282
Minions Killed
301
0
Camps Cleared
0
979,375
Distance Traveled
994,573
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,260
626
57
6
0
232,523
0
W
Surtr
6,183
618
66
7
0
184,642
2
W
Apollo
5,750
575
65
7
0
185,843
0
L
Cernunnos
4,778
478
33
3
0
179,521
0
L
Mulan
5,644
564
76
8
0
187,112
1
W
Nu Wa
6,365
637
78
8
0
203,507
0
L
Yemoja
5,509
551
38
4
0
180,861
0
L
Chang'e
5,944
594
83
8
0
210,171
2
W
Hades
6,215
622
35
4
0
188,058
2
L
Fenrir
5,564
556
52
5
0
221,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role