Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
VLpatate
Vamana
Level 148
God Stats
7W - 5L
1,614 SR
Queue Stats
307W - 282L
1,514 Elo+
Party 2
Raijin
Raijin
Wedgly2345
Raijin
Level 158
God Stats
3W - 5L
1,534 SR
Queue Stats
611W - 541L
1,552 Elo+
Solo
Amaterasu
Amaterasu
mathminous
Amaterasu
Level 129
God Stats
12W - 11L
1,637 SR
Queue Stats
125W - 126L
1,503 Elo+
Party 2
Bellona
Bellona
swaGGMysinFul55
Bellona
Level 159
God Stats
12W - 4L
1,711 SR
Queue Stats
450W - 431L
1,544 Elo+
Solo
Team Averages
Level 150
1,599 SR
1,523 Elo+

VS

Team Averages
Level 172
1,551 SR
1,533 Elo+
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FaithlessSorrow
Arachne
Level 150
God Stats
12W - 19L
1,468 SR
Queue Stats
275W - 238L
1,556 Elo+
Solo
Vulcan
Vulcan
JUGGERNAUT
Vulcan
Level 323
God Stats
0W - 4L
1,452 SR
Queue Stats
116W - 119L
1,539 Elo+
Solo
Mulan
Mulan
Kalladen
Mulan
Level 116
God Stats
0W - 1L
1,720 SR
Queue Stats
29W - 32L
1,522 Elo+
Party 1
Khepri
Khepri
mcgowin
Khepri
Level 144
God Stats
4W - 5L
1,618 SR
Queue Stats
47W - 47L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
6,399
640
2,050
4,127
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
VLpatate
Vamana
12
3 / 0 / 4
7,517
752
7,979
5,582
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Raijin
Wedgly2345
Raijin
12
5 / 0 / 2
7,016
702
5,318
3,789
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
mathminous
Amaterasu
11
5 / 0 / 5
6,410
641
5,025
7,611
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 0 / 0
4,762
476
2,480
4,592
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 0
5,907
591
2,588
3,346
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 0
4,590
459
3,745
9,417
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
JUGGERNAUT
Vulcan
11
0 / 4 / 0
5,676
568
2,151
4,709
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kalladen
Mulan
9
0 / 4 / 0
4,961
496
2,624
9,378
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
mcgowin
Khepri
8
0 / 1 / 0
4,924
492
1,509
4,285
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
Nut
 
Nut
0
0
0
0
L
0
4
0
0
L
Vulcan
JUGGERNAUT
Vulcan
0
4
0
0
L
Mulan
Kalladen
Mulan
0
4
0
0
W
Vamana
VLpatate
Vamana
3
0
4
5
W
Raijin
Wedgly2345
Raijin
5
0
2
6
W
Amaterasu
mathminous
Amaterasu
5
0
5
7.5
L
Khepri
mcgowin
Khepri
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,852
Damage
12,617
25,701
Taken
31,135
14,201
Mitigated
13,711
7,870
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,050
502
0
1,539
4,127
1,409
0
483
3,644
0
53,484
L
Nut
 
Nut
2,588
1,518
0
1,644
3,346
1,417
0
0
3,346
0
48,468
L
3,745
2,261
0
2,929
9,417
2,750
0
1,961
7,377
0
24,838
L
Vulcan
JUGGERNAUT
Vulcan
2,151
259
0
250
4,709
1,428
0
2,592
2,117
39,443
1,598
L
Mulan
Kalladen
Mulan
2,624
299
0
1,884
9,378
4,773
0
139
8,869
0
29,012
W
Vamana
VLpatate
Vamana
7,979
3,447
0
1,615
5,582
5,168
0
407
5,175
422
50,669
W
Raijin
Wedgly2345
Raijin
5,318
880
0
780
3,789
1,230
0
1,201
2,588
46,439
0
W
Amaterasu
mathminous
Amaterasu
5,025
2,562
0
3,184
7,611
3,667
57
1,133
6,478
0
40,879
L
Khepri
mcgowin
Khepri
1,509
0
0
1,071
4,285
3,343
0
1,046
3,114
14,977
0
W
2,480
179
0
752
4,592
2,727
0
282
4,310
1,895
28,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
26,058
439
Minions Killed
333
0
Camps Cleared
0
1,109,394
Distance Traveled
1,081,386
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,399
640
110
11
0
212,326
3
L
Nut
5,907
591
111
11
0
216,909
0
L
Arachne
4,590
459
56
6
0
216,244
0
L
Vulcan
5,676
568
90
9
0
218,518
0
L
Mulan
4,961
496
55
6
0
201,780
4
W
Vamana
7,517
752
103
10
0
210,208
0
W
Raijin
7,016
702
100
10
0
193,710
5
W
Amaterasu
6,410
641
71
7
0
257,839
2
L
Khepri
4,924
492
21
2
0
227,935
5
W
Bellona
4,762
476
55
6
0
235,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role