Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AngryMelonz
Cupid
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
LeguSan
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
197W - 186L
1,421 SR
Queue Stats
362W - 348L
1,366 Elo+
Solo
Arachne
Arachne
theeniick__22
Arachne
Level 52
God Stats
18W - 16L
1,550 SR
Queue Stats
148W - 166L
1,404 Elo+
Solo
Team Averages
Level 99
1,494 SR
1,449 Elo+

VS

Team Averages
Level 125
1,560 SR
1,450 Elo+
Poseidon
Poseidon
Adrianex7000
Poseidon
Level 157
God Stats
24W - 19L
1,623 SR
Queue Stats
481W - 486L
1,472 Elo+
Solo
Chaac
Chaac
FATALTICtac9477
Chaac
Level 120
God Stats
7W - 10L
1,384 SR
Queue Stats
143W - 128L
1,388 Elo+
Solo
Yemoja
Yemoja
Gmr61052
Yemoja
Level 140
God Stats
1W - 2L
1,662 SR
Queue Stats
20W - 18L
1,461 Elo+
Solo
Izanami
Izanami
HittmanHall92
Izanami
Level 46
God Stats
8W - 5L
1,522 SR
Queue Stats
33W - 50L
1,404 Elo+
Solo
Thanatos
Thanatos
ImmortalXanX
Thanatos
Level 162
God Stats
7W - 7L
1,609 SR
Queue Stats
405W - 387L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 3 / 0
6,215
622
3,645
8,965
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 0 / 4
6,823
682
7,849
6,105
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LeguSan
Cthulhu
9
4 / 3 / 5
6,206
621
5,790
9,826
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 0
5,159
516
3,238
9,027
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
9
0 / 2 / 2
5,198
520
2,857
7,761
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adrianex7000
Poseidon
12
7 / 0 / 2
6,969
697
6,876
4,322
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
6,023
602
7,712
9,294
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Gmr61052
Yemoja
7
0 / 3 / 0
4,770
477
3,377
8,146
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
6
0 / 5 / 0
4,107
411
2,633
6,362
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
ImmortalXanX
Thanatos
9
3 / 3 / 2
5,437
544
4,008
7,708
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
13
13
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
0
1.33
L
Poseidon
Adrianex7000
Poseidon
7
0
2
8
W
5
0
4
7
L
3
3
0
1
L
Yemoja
Gmr61052
Yemoja
0
3
0
0
L
Izanami
0
5
0
0
L
Thanatos
ImmortalXanX
Thanatos
3
3
2
1.33
W
Cthulhu
LeguSan
Cthulhu
4
3
5
2.17
W
1
5
0
0.2
W
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
24,606
41,684
Taken
35,832
20,141
Mitigated
12,832
13,065
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,645
1,244
0
2,004
8,965
3,909
0
57
8,868
0
24,804
L
Poseidon
Adrianex7000
Poseidon
6,876
1,253
0
1,149
4,322
1,128
0
146
4,176
46,055
803
W
7,849
4,856
454
3,850
6,105
1,689
1,036
2,014
4,091
0
41,818
L
7,712
864
0
3,104
9,294
4,275
0
815
8,479
0
38,880
L
Yemoja
Gmr61052
Yemoja
3,377
739
1,661
1,651
8,146
3,811
0
2,307
5,839
18,890
0
L
Izanami
2,633
2,274
0
308
6,362
1,326
0
1,738
4,624
0
16,101
L
Thanatos
ImmortalXanX
Thanatos
4,008
705
0
5,068
7,708
2,292
0
784
6,924
0
30,323
W
Cthulhu
LeguSan
Cthulhu
5,790
740
20
1,248
9,826
6,282
0
3,178
6,512
16,843
0
W
3,238
970
0
2,613
9,027
5,644
0
3,313
5,374
0
27,315
W
Arachne
2,857
1,201
0
2,876
7,761
2,617
0
1,020
6,601
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
27,306
249
Minions Killed
282
0
Camps Cleared
0
956,988
Distance Traveled
891,506
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,215
622
51
5
0
186,632
1
L
Poseidon
6,969
697
94
9
0
201,258
2
W
Cupid
6,823
682
82
8
0
171,367
0
L
Chaac
6,023
602
74
7
0
178,426
8
L
Yemoja
4,770
477
21
2
0
152,647
1
L
Izanami
4,107
411
39
4
0
129,337
0
L
Thanatos
5,437
544
54
5
0
229,838
0
W
Cthulhu
6,206
621
7
1
0
200,750
0
W
Osiris
5,159
516
52
5
0
191,376
0
W
Arachne
5,198
520
57
6
0
206,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role