Player Matchup

Olorun
Olorun
Justanap
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Arachne
Arachne
RobertoSGebara
Arachne
Level 154
God Stats
1W - 2L
1,493 SR
Queue Stats
168W - 192L
1,505 Elo+
Solo
Odin
Odin
TlDaddyx8
Odin
Level 76
God Stats
0W - 2L
1,335 SR
Queue Stats
80W - 66L
1,510 Elo+
Solo
Ullr
Ullr
dedefire2024
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,280 Elo+
Solo
Ymir
Ymir
liithh
Ymir
Level 127
God Stats
4W - 4L
1,389 SR
Queue Stats
433W - 454L
1,425 Elo+
Solo
Team Averages
Level 81
1,443 SR
1,465 Elo+

VS

Team Averages
Level 84
1,407 SR
1,465 Elo+
Kali
Kali
 
Kali
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
All-Might-1306
Cupid
Level 86
God Stats
2W - 3L
1,366 SR
Queue Stats
42W - 38L
1,502 Elo+
Solo
Geb
Geb
BibleSmalls
Geb
Level 103
God Stats
1W - 3L
1,286 SR
Queue Stats
288W - 304L
1,472 Elo+
Party 1
Chiron
Chiron
OnDaFritz3285
Chiron
Level 27
God Stats
2W - 3L
1,261 SR
Queue Stats
86W - 103L
1,395 Elo+
Party 1
Achilles
Achilles
suavezrico
Achilles
Level 33
God Stats
4W - 2L
1,623 SR
Queue Stats
132W - 124L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Justanap
Olorun
13
0 / 5 / 1
6,166
771
5,396
8,019
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 2 / 0
5,183
648
810
2,187
739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
12
1 / 6 / 0
6,194
774
6,597
12,034
11,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 0
6,066
758
2,916
7,408
2,741
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ymir
liithh
Ymir
12
0 / 3 / 0
6,232
779
4,645
8,006
6,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 0 / 15
7,835
979
4,310
6,717
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 0 / 7
8,393
1,049
6,287
1,868
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 1 / 18
7,754
969
6,575
8,922
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 13
7,170
896
8,868
5,430
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
suavezrico
Achilles
14
8 / 1 / 12
8,418
1,052
7,887
7,776
8,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
86
1
Kills
21
21
Deaths
3
1
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
15
10.5
W
7
0
7
10.5
W
1
1
18
10
L
Olorun
Justanap
Olorun
0
5
1
0.1
W
2
1
13
8.5
L
0
2
0
0
L
Odin
1
6
0
0.17
L
0
5
0
0
L
Ymir
liithh
Ymir
0
3
0
0
W
Achilles
suavezrico
Achilles
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
33,927
37,654
Taken
30,713
24,246
Mitigated
26,083
6,337
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,310
1,104
586
2,214
6,717
5,785
345
2,271
4,446
0
10,144
W
6,287
2,131
1,887
836
1,868
826
319
921
947
0
20,214
W
6,575
847
1,011
1,397
8,922
9,097
0
4,096
4,826
11,565
0
L
Olorun
Justanap
Olorun
5,396
2,138
348
1,229
8,019
3,334
0
1,551
6,315
15,082
0
W
8,868
3,417
777
1,227
5,430
2,237
297
1,754
3,584
0
17,297
L
810
529
305
240
2,187
739
0
487
1,598
0
2,470
L
Odin
6,597
1,300
315
1,646
12,034
11,303
0
2,215
9,618
2,597
9,917
L
2,916
1,386
324
524
7,408
2,741
0
1,144
6,222
0
11,340
L
Ymir
liithh
Ymir
4,645
266
323
1,083
8,006
6,129
0
1,178
6,713
6,757
0
W
Achilles
suavezrico
Achilles
7,887
644
1,588
1,249
7,776
8,138
0
2,573
5,203
0
12,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
39,570
56
Minions Killed
96
0
Camps Cleared
0
571,357
Distance Traveled
825,875
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,835
979
9
1
0
184,893
1
W
Cupid
8,393
1,049
43
5
0
165,227
0
W
Geb
7,754
969
16
2
0
151,020
0
L
Olorun
6,166
771
16
2
0
116,325
0
W
Chiron
7,170
896
19
2
0
149,173
0
L
Arachne
5,183
648
1
0
0
38,984
0
L
Odin
6,194
774
15
2
0
146,823
0
L
Ullr
6,066
758
20
3
0
136,053
1
L
Ymir
6,232
779
4
1
0
133,172
0
W
Achilles
8,418
1,052
9
1
0
175,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role