Player Matchup

Zhong Kui
Zhong Kui
LBP-SoulJA
Zhong Kui
Level 103
God Stats
4W - 1L
1,607 SR
Queue Stats
147W - 123L
1,486 Elo+
Solo
Arachne
Arachne
PopCandle806275
Arachne
Level 137
God Stats
31W - 26L
1,527 SR
Queue Stats
222W - 222L
1,573 Elo+
Solo
Loki
Loki
RandomUser1234
Loki
Level 126
God Stats
14W - 12L
1,490 SR
Queue Stats
173W - 136L
1,594 Elo+
Party 2
Athena
Athena
WeWillGetThere
Athena
Level 206
God Stats
5W - 4L
1,515 SR
Queue Stats
245W - 229L
1,562 Elo+
Party 2
Anubis
Anubis
xLeeJeeHoonx
Anubis
Level 139
God Stats
8W - 2L
2,087 SR
Queue Stats
166W - 160L
1,526 Elo+
Solo
Team Averages
Level 142
1,645 SR
1,548 Elo+

VS

Team Averages
Level 128
1,645 SR
1,533 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BroUSus
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 66L
1,527 Elo+
Solo
Nu Wa
Nu Wa
CripilingDebt
Nu Wa
Level 143
God Stats
265W - 193L
1,689 SR
Queue Stats
814W - 771L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
King Trimba
Cthulhu
Level 129
God Stats
7W - 2L
1,772 SR
Queue Stats
145W - 157L
1,501 Elo+
Solo
Artemis
Artemis
WhoeverIWantToB
Artemis
Level 168
God Stats
3W - 3L
1,762 SR
Queue Stats
818W - 762L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LBP-SoulJA
Zhong Kui
15
2 / 5 / 2
8,574
536
8,147
14,959
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
11 / 1 / 3
9,994
625
10,665
14,764
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
5 / 2 / 5
9,458
591
10,390
10,222
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 8
8,269
517
4,192
13,366
10,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
17
2 / 1 / 5
10,246
640
8,095
12,182
6,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 4 / 5
9,062
566
10,717
17,015
12,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
BroUSus
Thanatos
14
3 / 4 / 2
8,275
517
5,176
15,387
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
2 / 4 / 2
8,514
532
10,627
5,495
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
King Trimba
Cthulhu
13
2 / 4 / 1
7,132
446
6,801
12,371
11,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 3
7,625
477
9,736
12,370
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
21
Kills
11
11
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
5
1.38
L
Thanatos
BroUSus
Thanatos
3
4
2
1
L
2
4
2
0.75
L
Cthulhu
King Trimba
Cthulhu
2
4
1
0.63
W
Zhong Kui
LBP-SoulJA
Zhong Kui
2
5
2
0.6
W
11
1
3
12.5
W
5
2
5
3.75
W
1
2
8
2.5
L
1
5
3
0.5
W
Anubis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,489
Damage
43,057
65,493
Taken
62,638
37,102
Mitigated
35,631
22,334
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,717
898
0
2,955
17,015
12,652
0
9,148
7,466
0
67,455
L
Thanatos
BroUSus
Thanatos
5,176
1,809
0
7,335
15,387
6,132
0
2,281
12,988
0
73,732
L
10,627
3,189
0
247
5,495
1,283
174
2,536
2,844
61,214
993
L
Cthulhu
King Trimba
Cthulhu
6,801
436
0
1,227
12,371
11,445
36
3,456
8,840
39,001
0
W
Zhong Kui
LBP-SoulJA
Zhong Kui
8,147
1,737
0
4,777
14,959
10,274
0
4,175
10,481
69,065
0
W
10,665
8,703
0
7,747
14,764
6,044
0
3,321
11,210
0
74,411
W
10,390
3,000
0
3,436
10,222
3,954
0
2,426
7,565
0
81,574
W
4,192
1,382
0
1,343
13,366
10,744
0
3,292
9,756
26,875
0
L
9,736
1,908
0
675
12,370
4,119
0
2,110
10,260
0
55,685
W
Anubis
8,095
141
0
5,031
12,182
6,086
0
3,081
8,758
92,588
2,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
40,608
574
Minions Killed
485
0
Camps Cleared
0
1,647,944
Distance Traveled
1,566,885
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,062
566
115
7
0
310,785
2
L
Thanatos
8,275
517
93
6
0
371,229
2
L
Nu Wa
8,514
532
116
7
0
293,683
4
L
Cthulhu
7,132
446
62
4
0
309,236
0
W
Zhong Kui
8,574
536
121
8
0
246,715
0
W
Arachne
9,994
625
111
7
0
362,247
0
W
Loki
9,458
591
129
8
0
348,086
1
W
Athena
8,269
517
30
2
0
375,047
17
L
Artemis
7,625
477
99
6
0
281,952
2
W
Anubis
10,246
640
183
11
0
315,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role