Player Matchup

Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DGG TrIcKx
Arachne
Level 127
God Stats
11W - 9L
1,583 SR
Queue Stats
109W - 128L
1,414 Elo+
Party 3
Ares
Ares
LEETABlX
Ares
Level 155
God Stats
7W - 9L
1,398 SR
Queue Stats
22W - 30L
1,452 Elo+
Solo
Hera
Hera
Limsky yt
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,410 Elo+
Party 3
Freya
Freya
Shruikin94
Freya
Level 79
God Stats
12W - 14L
1,543 SR
Queue Stats
374W - 383L
1,488 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,453 Elo+

VS

Team Averages
Level 91
1,624 SR
1,436 Elo+
Ares
Ares
Lmunter7
Ares
Level 66
God Stats
14W - 15L
1,412 SR
Queue Stats
97W - 85L
1,441 Elo+
Party 2
Awilix
Awilix
SOURMEMES2K35
Awilix
Level 68
God Stats
3W - 3L
1,856 SR
Queue Stats
53W - 55L
1,412 Elo+
Party 1
Anhur
Anhur
Spyrouz
Anhur
Level 140
God Stats
3W - 2L
1,659 SR
Queue Stats
57W - 66L
1,384 Elo+
Party 1
Bellona
Bellona
kezzerie
Bellona
Level 38
God Stats
12W - 9L
1,545 SR
Queue Stats
33W - 35L
1,488 Elo+
Solo
Janus
Janus
lI-Sub-lI
Janus
Level 143
God Stats
24W - 14L
1,648 SR
Queue Stats
123W - 111L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 6 / 7
8,221
514
7,014
14,149
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
DGG TrIcKx
Arachne
14
6 / 6 / 1
8,769
548
12,799
17,245
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
5
0 / 1 / 0
5,323
333
1,155
3,419
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
12
1 / 5 / 0
7,243
453
3,162
8,159
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
13
1 / 1 / 0
6,966
435
5,154
8,111
1,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 2 / 3
7,613
476
2,344
8,404
6,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
7 / 2 / 4
8,932
558
6,719
11,111
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Spyrouz
Anhur
17
1 / 1 / 3
9,198
575
6,794
11,343
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
kezzerie
Bellona
15
4 / 5 / 1
9,399
587
11,092
16,183
16,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
lI-Sub-lI
Janus
16
6 / 0 / 1
9,327
583
6,101
4,966
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
19
19
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
6
7
0.92
L
Arachne
DGG TrIcKx
Arachne
6
6
1
1.08
L
Ares
0
1
0
0
L
Hera
1
5
0
0.2
W
Ares
1
2
3
1.25
W
7
2
4
4.5
L
Freya
1
1
0
1
W
Anhur
Spyrouz
Anhur
1
1
3
2.5
W
Bellona
kezzerie
Bellona
4
5
1
0.9
W
Janus
lI-Sub-lI
Janus
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
33,050
51,083
Taken
52,007
16,458
Mitigated
33,797
16,947
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,014
3,154
0
5,785
14,149
4,638
0
1,827
12,151
0
45,546
L
Arachne
DGG TrIcKx
Arachne
12,799
11,544
0
4,814
17,245
6,442
12
149
16,397
0
53,168
L
Ares
1,155
0
0
1,142
3,419
1,255
0
297
3,122
7,418
0
L
Hera
3,162
818
0
447
8,159
2,184
0
5,271
2,488
39,385
758
W
Ares
2,344
86
0
1,670
8,404
6,462
0
3,476
4,928
17,072
1,246
W
6,719
2,872
0
1,593
11,111
4,523
0
342
10,769
0
73,717
L
Freya
5,154
1,957
0
4,759
8,111
1,939
0
119
7,992
41,652
2,273
W
Anhur
Spyrouz
Anhur
6,794
3,235
0
7,126
11,343
4,258
257
4,219
7,124
0
88,248
W
Bellona
kezzerie
Bellona
11,092
3,444
0
5,048
16,183
16,971
0
0
16,183
0
66,652
W
Janus
lI-Sub-lI
Janus
6,101
483
0
478
4,966
1,583
0
1,280
3,686
69,537
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,522
Gold Earned
44,469
322
Minions Killed
547
0
Camps Cleared
0
1,305,108
Distance Traveled
1,597,163
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,221
514
77
5
0
308,454
0
L
Arachne
8,769
548
84
5
0
312,057
1
L
Ares
5,323
333
12
1
0
110,340
0
L
Hera
7,243
453
75
5
0
251,388
0
W
Ares
7,613
476
24
2
0
319,614
2
W
Awilix
8,932
558
96
6
0
385,999
1
L
Freya
6,966
435
74
5
0
322,869
0
W
Anhur
9,198
575
149
9
0
282,510
0
W
Bellona
9,399
587
137
9
0
278,647
4
W
Janus
9,327
583
141
9
0
330,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role