Player Matchup

Hera
Hera
 
Hera
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Agah
Guan Yu
Level 165
God Stats
1W - 0L
1,212 SR
Queue Stats
96W - 114L
1,495 Elo+
Party 1
Chronos
Chronos
CCihan
Chronos
Level 198
God Stats
8W - 4L
1,608 SR
Queue Stats
204W - 227L
1,509 Elo+
Party 1
Charybdis
Charybdis
IIB0ZKURTII
Charybdis
Level 169
God Stats
4W - 2L
1,562 SR
Queue Stats
288W - 327L
1,492 Elo+
Party 1
Loki
Loki
LuckyPeach
Loki
Level 103
God Stats
1W - 1L
1,320 SR
Queue Stats
58W - 68L
1,509 Elo+
Party 1
Team Averages
Level 164
1,440 SR
1,501 Elo+

VS

Team Averages
Level 145
1,609 SR
1,490 Elo+
Fafnir
Fafnir
BaSsTheDarK_HD
Fafnir
Level 192
God Stats
2W - 1L
1,888 SR
Queue Stats
277W - 226L
1,527 Elo+
Party 2
Izanami
Izanami
BossMan_RK01
Izanami
Level 111
God Stats
5W - 2L
1,608 SR
Queue Stats
50W - 69L
1,475 Elo+
Solo
Odin
Odin
Toastbrotkatze
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,483 Elo+
Solo
Ix Chel
Ix Chel
VicioBamBam
Ix Chel
Level 205
God Stats
2W - 4L
1,518 SR
Queue Stats
277W - 274L
1,457 Elo+
Party 2
Osiris
Osiris
WEED_MaRlHuAnErO
Osiris
Level 190
God Stats
1W - 3L
1,532 SR
Queue Stats
334W - 263L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 8
8,294
754
13,964
6,939
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Agah
Guan Yu
17
2 / 1 / 19
9,679
880
9,139
14,738
14,349
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
CCihan
Chronos
16
10 / 1 / 6
10,289
935
11,957
8,900
3,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
IIB0ZKURTII
Charybdis
14
3 / 1 / 11
8,769
797
13,981
8,429
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 6
9,709
883
9,576
8,575
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,238
658
6,979
13,101
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BossMan_RK01
Izanami
13
2 / 6 / 1
7,696
700
10,211
13,039
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
6,971
634
3,330
11,157
8,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
VicioBamBam
Ix Chel
14
0 / 3 / 3
6,964
633
6,439
10,143
3,171
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 2 / 3
7,082
644
10,189
14,030
12,916
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
21
Kills
5
6
Deaths
21
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
8
2.5
W
Guan Yu
Agah
Guan Yu
2
1
19
11.5
L
1
4
2
0.5
L
Izanami
BossMan_RK01
Izanami
2
6
1
0.42
W
Chronos
CCihan
Chronos
10
1
6
13
W
Charybdis
IIB0ZKURTII
Charybdis
3
1
11
8.5
W
5
1
6
8
L
1
6
3
0.42
L
Ix Chel
VicioBamBam
Ix Chel
0
3
3
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,617
Damage
37,148
47,581
Taken
61,470
30,155
Mitigated
43,250
25,492
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,964
1,318
891
929
6,939
2,455
1,249
1,824
4,950
22,748
0
W
Guan Yu
Agah
Guan Yu
9,139
475
7,443
7,285
14,738
14,349
495
3,458
10,939
1,696
15,642
L
6,979
1,185
815
2,156
13,101
14,356
0
6,129
6,302
8,055
0
L
Izanami
BossMan_RK01
Izanami
10,211
6,482
0
731
13,039
4,745
0
5,707
7,007
0
30,140
W
Chronos
CCihan
Chronos
11,957
1,305
1,853
2,380
8,900
3,992
1,521
1,618
7,003
19,494
0
W
Charybdis
IIB0ZKURTII
Charybdis
13,981
6,460
624
1,870
8,429
3,888
3,215
2,067
6,063
0
22,844
W
9,576
651
1,280
937
8,575
5,471
517
2,993
5,208
0
30,295
L
3,330
1,046
0
151
11,157
8,062
0
5,411
5,242
0
8,043
L
Ix Chel
VicioBamBam
Ix Chel
6,439
484
5,001
3,001
10,143
3,171
0
4,503
5,406
17,875
0
L
10,189
1,254
771
1,935
14,030
12,916
0
5,517
8,034
0
18,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
35,951
133
Minions Killed
92
0
Camps Cleared
0
1,145,013
Distance Traveled
966,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,294
754
23
2
0
238,365
0
W
Guan Yu
9,679
880
30
3
0
254,931
0
L
Fafnir
7,238
658
2
0
0
193,968
0
L
Izanami
7,696
700
44
4
0
169,030
0
W
Chronos
10,289
935
28
3
0
233,601
0
W
Charybdis
8,769
797
16
1
0
190,291
0
W
Loki
9,709
883
36
3
0
227,825
0
L
Odin
6,971
634
17
2
0
184,239
0
L
Ix Chel
6,964
633
21
2
0
203,880
0
L
Osiris
7,082
644
8
1
0
215,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role