Player Matchup

Maui
Maui
Blackjuanito
Maui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,512 Elo+
Solo
Ah Puch
Ah Puch
ShаdowGuаrd10
Ah Puch
Level 157
God Stats
1W - 3L
1,265 SR
Queue Stats
143W - 154L
1,514 Elo+
Party 1
Izanami
Izanami
TheNerdyIrishman
Izanami
Level 108
God Stats
11W - 5L
1,643 SR
Queue Stats
165W - 175L
1,559 Elo+
Solo
Hun Batz
Hun Batz
Wewinshowtime
Hun Batz
Level 148
God Stats
4W - 4L
1,492 SR
Queue Stats
471W - 479L
1,564 Elo+
Solo
Ix Chel
Ix Chel
infinitystar302
Ix Chel
Level 149
God Stats
1W - 6L
1,019 SR
Queue Stats
188W - 203L
1,532 Elo+
Party 1
Team Averages
Level 136
1,384 SR
1,536 Elo+

VS

Team Averages
Level 145
1,453 SR
1,490 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Amadeus_007
Ares
Level 136
God Stats
4W - 4L
1,394 SR
Queue Stats
116W - 120L
1,499 Elo+
Solo
Terra
Terra
Larnek
Terra
Level 134
God Stats
2W - 1L
1,277 SR
Queue Stats
222W - 244L
1,489 Elo+
Solo
Ishtar
Ishtar
LittleKuro
Ishtar
Level 171
God Stats
5W - 1L
1,596 SR
Queue Stats
356W - 356L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,486
681
2,356
9,310
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 0 / 5
7,714
701
14,279
7,369
3,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 5 / 2
7,940
722
4,975
13,411
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
Wewinshowtime
Hun Batz
13
1 / 5 / 4
7,528
684
12,900
12,517
6,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 5
7,515
683
4,084
9,810
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 1 / 9
9,929
903
11,597
4,957
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
 
Neith
15
5 / 2 / 6
8,966
815
10,100
8,577
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 7
8,928
812
5,947
12,125
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
Larnek
Terra
11
0 / 2 / 5
7,445
677
2,047
11,034
7,764
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
LittleKuro
Ishtar
16
4 / 2 / 9
9,505
864
18,778
11,776
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
8
Kills
13
13
Deaths
9
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
9
6.5
W
Neith
 
Neith
5
2
6
4
W
2
2
7
2.75
L
0
1
6
3
W
Terra
Larnek
Terra
0
2
5
1.25
W
Ishtar
LittleKuro
Ishtar
4
2
9
4.25
L
2
0
5
4.5
L
4
5
2
1
L
Hun Batz
Wewinshowtime
Hun Batz
1
5
4
0.6
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
48,469
52,417
Taken
48,469
30,737
Mitigated
33,169
24,682
Healing
23,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,597
0
1,219
1,893
4,957
2,352
277
1,673
3,284
44,543
508
W
Neith
 
Neith
10,100
987
281
1,216
8,577
4,598
834
2,313
6,264
0
17,765
W
5,947
32
0
1,044
12,125
12,976
679
6,215
5,910
6,843
0
L
2,356
35
146
1,861
9,310
9,497
0
3,863
5,447
4,645
207
W
Terra
Larnek
Terra
2,047
375
8,656
4,730
11,034
7,764
238
6,231
4,803
4,281
327
W
Ishtar
LittleKuro
Ishtar
18,778
6,291
294
3,944
11,776
5,479
1,522
4,227
7,549
0
31,427
L
14,279
690
0
930
7,369
3,459
0
2,547
4,822
25,216
359
L
4,975
1,890
1,428
2,010
13,411
6,261
0
4,919
8,492
0
21,061
L
Hun Batz
Wewinshowtime
Hun Batz
12,900
635
508
843
12,517
6,893
0
3,579
8,938
0
25,116
L
4,084
313
11,714
5,242
9,810
4,627
0
4,259
5,551
9,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
44,773
127
Minions Killed
142
0
Camps Cleared
0
945,964
Distance Traveled
1,001,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,929
903
82
7
0
228,964
0
W
Neith
8,966
815
15
1
0
206,414
0
W
Ares
8,928
812
5
0
0
213,203
0
L
Maui
7,486
681
7
1
0
173,678
0
W
Terra
7,445
677
5
0
0
161,412
0
W
Ishtar
9,505
864
35
3
0
191,937
0
L
Ah Puch
7,714
701
24
2
0
196,497
0
L
Izanami
7,940
722
45
4
0
161,012
0
L
Hun Batz
7,528
684
31
3
0
209,681
0
L
Ix Chel
7,515
683
20
2
0
205,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role