Player Matchup

Khepri
Khepri
BASH ABUSTER
Khepri
Level 122
God Stats
16W - 6L
1,634 SR
Queue Stats
339W - 343L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
BoJaNgLeROoOo
Cabrakan
Level 158
God Stats
2W - 2L
1,545 SR
Queue Stats
170W - 158L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Fize39
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,829 Elo+
Party 2
Neith
Neith
UllrMain69
Neith
Level 107
God Stats
1W - 1L
1,295 SR
Queue Stats
119W - 98L
1,550 Elo+
Party 2
Janus
Janus
nittanytyger
Janus
Level 122
God Stats
7W - 4L
1,469 SR
Queue Stats
257W - 254L
1,508 Elo+
Party 1
Team Averages
Level 106
1,489 SR
1,568 Elo+

VS

Team Averages
Level 108
1,445 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cronic21
He Bo
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 253L
1,353 Elo+
Solo
Ravana
Ravana
HIllllIllllllH
Ravana
Level 104
God Stats
0W - 3L
1,200 SR
Queue Stats
164W - 181L
1,548 Elo+
Solo
Izanami
Izanami
MoonDawg69
Izanami
Level 143
God Stats
1W - 2L
1,744 SR
Queue Stats
164W - 149L
1,530 Elo+
Party 3
Poseidon
Poseidon
PeterSmashinTail
Poseidon
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
150W - 148L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 6 / 13
8,188
910
2,632
16,300
12,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
BoJaNgLeROoOo
Cabrakan
15
5 / 3 / 17
9,145
1,016
6,088
14,668
20,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Fize39
Danzaburou
15
3 / 1 / 19
8,968
996
6,363
7,088
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
17
11 / 1 / 12
10,307
1,145
13,965
7,242
3,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 1 / 18
10,794
1,199
14,016
7,250
3,550
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 6 / 3
6,464
718
1,370
7,459
2,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Cronic21
He Bo
12
0 / 9 / 9
7,030
781
6,748
10,977
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 3
6,744
749
2,239
8,183
3,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
MoonDawg69
Izanami
12
5 / 7 / 5
7,624
847
8,915
10,672
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 7
9,587
1,065
11,868
8,089
2,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
30
Kills
10
12
Deaths
30
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
3
0.25
W
Khepri
1
6
13
1.25
W
Cabrakan
BoJaNgLeROoOo
Cabrakan
5
3
17
4.5
L
He Bo
Cronic21
He Bo
0
9
9
0.5
W
Danzaburou
Fize39
Danzaburou
3
1
19
12.5
L
2
2
3
1.75
L
Izanami
MoonDawg69
Izanami
5
7
5
1.07
L
3
6
7
1.08
W
Neith
11
1
12
17
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
31,140
52,548
Taken
45,380
44,662
Mitigated
14,636
16,100
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,370
1,200
0
250
7,459
2,133
0
4,773
2,573
0
10,875
W
Khepri
2,632
215
1,986
2,281
16,300
12,336
0
6,462
9,765
4,841
319
W
Cabrakan
BoJaNgLeROoOo
Cabrakan
6,088
468
1,865
2,394
14,668
20,995
917
4,860
9,524
9,891
75
L
He Bo
Cronic21
He Bo
6,748
184
147
786
10,977
2,973
0
5,865
4,837
12,041
0
W
Danzaburou
Fize39
Danzaburou
6,363
1,913
510
1,798
7,088
4,160
1,622
1,742
5,310
0
19,603
L
2,239
239
288
3,274
8,183
3,773
0
2,619
5,382
0
3,081
L
Izanami
MoonDawg69
Izanami
8,915
5,260
180
1,291
10,672
3,161
0
3,760
6,783
0
19,736
L
11,868
1,531
606
216
8,089
2,596
0
4,354
3,690
26,309
0
W
Neith
13,965
4,847
1,214
2,428
7,242
3,621
3,124
2,694
4,482
0
28,834
W
14,016
526
546
1,078
7,250
3,550
889
2,858
4,353
36,792
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
37,449
125
Minions Killed
98
0
Camps Cleared
0
926,503
Distance Traveled
579,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,464
718
12
1
0
94,364
0
W
Khepri
8,188
910
7
1
0
176,107
0
W
Cabrakan
9,145
1,016
10
1
0
190,848
0
L
He Bo
7,030
781
12
1
0
134,218
0
W
Danzaburou
8,968
996
30
3
0
188,722
0
L
Ravana
6,744
749
2
0
0
63,685
0
L
Izanami
7,624
847
34
4
0
134,625
0
L
Poseidon
9,587
1,065
38
4
0
152,585
0
W
Neith
10,307
1,145
26
3
0
178,201
0
W
Janus
10,794
1,199
52
6
0
192,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role