Player Matchup

Pele
Pele
Bronze IV
Dat_Boi_A_Killa
Pele
Bronze IV
Level 106
God Stats
0W - 1L
1,623 SR
Queue Stats
0W - 2L
1,439 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
JDBrockman
Jormungandr
Gold IV
Level 155
God Stats
33W - 29L
1,593 SR
Queue Stats
334W - 392L
1,518 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
Kawf_Drop-
Ah Puch
Bronze IV
Level 126
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 2L
1,439 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,617 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,514 SR
1,506 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Vaderxd44
Sylvanus
Bronze III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,390 MMR
Solo
Serqet
Serqet
Platinum III
feralsniper845
Serqet
Platinum III
Level 158
God Stats
60W - 38L
1,541 SR
Queue Stats
430W - 366L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,825
683
5,075
9,752
1,900
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
JDBrockman
Jormungandr
11
0 / 5 / 2
7,022
702
4,578
9,666
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Kawf_Drop-
Ah Puch
13
1 / 5 / 1
7,715
772
5,848
10,393
2,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuKumbhakarnaAchillesKuzenboNe Zha

VS

Bans
CerberusCabrakanMulanHorusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
12 / 1 / 4
10,323
1,032
13,578
6,788
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Vaderxd44
Sylvanus
14
1 / 0 / 13
8,208
821
3,133
6,683
5,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
3 / 1 / 13
9,021
902
9,468
9,108
6,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
1
4
14
L
0
6
0
0
L
Jormungandr
JDBrockman
Jormungandr
0
5
2
0.2
L
Ah Puch
Kawf_Drop-
Ah Puch
1
5
1
0.3
W
Sylvanus
Vaderxd44
Sylvanus
1
0
13
7.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,501
Damage
26,179
29,811
Taken
22,579
9,287
Mitigated
14,224
1,968
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,578
1,306
0
998
6,788
2,468
889
3,107
3,304
39,090
0
L
5,075
1,091
0
278
9,752
1,900
99
5,913
3,604
0
21,173
L
Jormungandr
JDBrockman
Jormungandr
4,578
421
0
0
9,666
4,788
0
6,194
3,155
14,523
0
L
Ah Puch
Kawf_Drop-
Ah Puch
5,848
180
173
1,517
10,393
2,599
26
5,206
4,815
24,607
665
W
Sylvanus
Vaderxd44
Sylvanus
3,133
925
2,139
2,075
6,683
5,687
118
2,967
3,507
20,071
0
W
9,468
1,836
0
813
9,108
6,069
394
3,093
5,306
688
26,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,562
Gold Earned
27,552
120
Minions Killed
141
0
Camps Cleared
0
483,727
Distance Traveled
572,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,323
1,032
73
7
0
190,375
0
L
Pele
6,825
683
38
4
0
171,071
0
L
Jormungandr
7,022
702
30
3
0
157,050
1
L
Ah Puch
7,715
772
52
5
0
155,606
0
W
Sylvanus
8,208
821
28
3
0
173,468
0
W
Serqet
9,021
902
40
4
0
208,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role