Player Matchup

Maui
Maui
CelticRogue6
Maui
Level 182
God Stats
19W - 24L
1,499 SR
Queue Stats
359W - 357L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
JackinFactotum
Ah Puch
Level 191
God Stats
2W - 2L
1,702 SR
Queue Stats
430W - 420L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
carl00r2
Erlang Shen
Level 128
God Stats
2W - 4L
1,398 SR
Queue Stats
149W - 132L
1,528 Elo+
Solo
Cernunnos
Cernunnos
stompanya
Cernunnos
Level 115
God Stats
8W - 4L
1,569 SR
Queue Stats
76W - 71L
1,541 Elo+
Solo
Poseidon
Poseidon
un1que1012
Poseidon
Level 127
God Stats
61W - 43L
1,603 SR
Queue Stats
127W - 107L
1,520 Elo+
Solo
Team Averages
Level 149
1,554 SR
1,511 Elo+

VS

Team Averages
Level 100
1,600 SR
1,516 Elo+
Neith
Neith
Ironsxigsts
Neith
Level 111
God Stats
9W - 10L
1,550 SR
Queue Stats
406W - 364L
1,468 Elo+
Solo
King Arthur
King Arthur
LowRezDev
King Arthur
Level 41
God Stats
6W - 4L
1,410 SR
Queue Stats
7W - 8L
1,449 Elo+
Solo
Janus
Janus
MadMinermike
Janus
Level 116
God Stats
11W - 10L
1,651 SR
Queue Stats
143W - 110L
1,634 Elo+
Solo
Ymir
Ymir
TheDerizzle
Ymir
Level 107
God Stats
14W - 10L
1,624 SR
Queue Stats
204W - 203L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
notcheuwan
Tsukuyomi
Level 126
God Stats
16W - 6L
1,763 SR
Queue Stats
497W - 465L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,523
502
2,402
11,467
6,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 1
7,465
574
4,409
4,904
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
carl00r2
Erlang Shen
12
1 / 4 / 0
6,595
507
5,143
14,424
11,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
stompanya
Cernunnos
12
3 / 6 / 0
7,119
548
8,279
12,421
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
un1que1012
Poseidon
15
1 / 0 / 1
7,517
578
3,442
4,337
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,388
645
9,101
8,113
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
LowRezDev
King Arthur
12
1 / 3 / 5
6,670
513
4,167
9,150
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 3
7,998
615
7,269
7,828
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 5
6,699
515
4,919
6,818
4,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
notcheuwan
Tsukuyomi
14
3 / 0 / 2
7,682
591
8,218
10,411
7,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
14
14
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
5
0
2
6
L
0
2
1
0.25
W
King Arthur
LowRezDev
King Arthur
1
3
5
1.17
W
4
0
3
5.5
W
1
3
5
1.17
L
Erlang Shen
carl00r2
Erlang Shen
1
4
0
0.25
W
Tsukuyomi
notcheuwan
Tsukuyomi
3
0
2
4
L
Cernunnos
stompanya
Cernunnos
3
6
0
0.5
L
Poseidon
un1que1012
Poseidon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
33,674
47,553
Taken
42,320
26,191
Mitigated
21,318
17,870
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,402
206
2,099
2,965
11,467
6,893
0
4,927
6,302
11,770
0
W
9,101
2,982
0
2,991
8,113
2,432
503
401
7,270
0
65,020
L
4,409
84
0
1,183
4,904
1,329
0
2,727
2,027
69,299
1,589
W
King Arthur
LowRezDev
King Arthur
4,167
1,256
0
2,036
9,150
4,149
0
1,371
7,719
0
46,194
W
7,269
747
0
934
7,828
2,068
0
4,978
2,817
63,989
0
W
4,919
1,019
0
1,933
6,818
4,746
0
2,132
4,511
20,117
1,721
L
Erlang Shen
carl00r2
Erlang Shen
5,143
2,223
0
6,652
14,424
11,255
0
956
13,430
0
41,739
W
Tsukuyomi
notcheuwan
Tsukuyomi
8,218
2,013
0
5,461
10,411
7,923
0
1,249
9,162
0
47,332
L
Cernunnos
stompanya
Cernunnos
8,279
3,698
0
3,877
12,421
5,179
0
1,849
10,492
0
55,247
L
Poseidon
un1que1012
Poseidon
3,442
384
0
1,094
4,337
1,535
0
643
3,694
79,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
37,437
452
Minions Killed
422
0
Camps Cleared
0
1,383,919
Distance Traveled
1,452,056
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,523
502
16
1
0
275,438
6
W
Neith
8,388
645
109
8
0
267,920
0
L
Ah Puch
7,465
574
146
11
0
283,250
1
W
King Arthur
6,670
513
74
6
0
327,592
0
W
Janus
7,998
615
127
10
0
311,156
0
W
Ymir
6,699
515
34
3
0
279,808
4
L
Erlang Shen
6,595
507
54
4
0
248,349
0
W
Tsukuyomi
7,682
591
78
6
0
265,580
0
L
Cernunnos
7,119
548
96
7
0
228,580
2
L
Poseidon
7,517
578
140
11
0
348,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role