Player Matchup

Ah Puch
Ah Puch
DeSuitedChicken
Ah Puch
Level 105
God Stats
1W - 1L
1,635 SR
Queue Stats
25W - 27L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
E520Marc04
Danzaburou
Level 104
God Stats
21W - 21L
1,508 SR
Queue Stats
71W - 59L
1,606 Elo+
Solo
Jormungandr
Jormungandr
LTZ Tweetybird1
Jormungandr
Level 107
God Stats
3W - 4L
1,555 SR
Queue Stats
46W - 34L
1,536 Elo+
Party 2
Thor
Thor
Piinheadd
Thor
Level 84
God Stats
2W - 0L
1,480 SR
Queue Stats
38W - 35L
1,482 Elo+
Party 2
Anubis
Anubis
damidaboi57
Anubis
Level 48
God Stats
5W - 3L
1,575 SR
Queue Stats
41W - 60L
1,411 Elo+
Party 2
Team Averages
Level 90
1,551 SR
1,502 Elo+

VS

Team Averages
Level 129
1,621 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Go On Mamba
Ares
Level 143
God Stats
6W - 6L
1,636 SR
Queue Stats
50W - 53L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
ThundaClappa639
Ao Kuang
Level 156
God Stats
10W - 9L
1,553 SR
Queue Stats
377W - 437L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
baIdaddy
Sun Wukong
Level 82
God Stats
3W - 5L
1,647 SR
Queue Stats
125W - 103L
1,530 Elo+
Solo
Rama
Rama
migue122
Rama
Level 114
God Stats
1W - 1L
1,767 SR
Queue Stats
239W - 243L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,384
673
3,123
2,823
782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
E520Marc04
Danzaburou
8
3 / 2 / 3
5,583
698
2,780
3,261
916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
LTZ Tweetybird1
Jormungandr
9
0 / 1 / 1
5,124
641
2,065
4,342
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
9
2 / 1 / 2
4,967
621
1,393
3,027
753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
8
5 / 0 / 2
5,369
671
6,291
3,696
1,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 0
4,349
544
1,129
4,145
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
1 / 2 / 0
3,871
484
1,542
5,236
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
7
1 / 2 / 1
4,197
525
864
5,798
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
baIdaddy
Sun Wukong
8
0 / 1 / 1
4,405
551
1,632
5,281
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
8
1 / 5 / 0
4,197
525
1,627
5,596
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
2
0
1
2.5
W
Danzaburou
E520Marc04
Danzaburou
3
2
3
2.25
L
1
2
0
0.5
W
Jormungandr
LTZ Tweetybird1
Jormungandr
0
1
1
0.5
W
Thor
2
1
2
3
L
Ao Kuang
1
2
1
0.75
L
Sun Wukong
baIdaddy
Sun Wukong
0
1
1
0.5
W
Anubis
5
0
2
6
L
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
6,794
17,149
Taken
26,056
6,446
Mitigated
7,495
5,420
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,129
232
0
1,130
4,145
1,138
0
2,310
1,835
22,463
3,028
W
3,123
48
14
1,275
2,823
782
520
1,553
1,270
32,708
89
W
Danzaburou
E520Marc04
Danzaburou
2,780
1,588
0
850
3,261
916
0
580
2,681
0
23,466
L
1,542
116
0
1,161
5,236
2,272
0
1,422
3,814
7,402
0
W
Jormungandr
LTZ Tweetybird1
Jormungandr
2,065
357
0
1,455
4,342
2,594
0
649
3,693
27,300
2,189
W
Thor
1,393
323
0
221
3,027
753
0
128
2,899
0
21,625
L
Ao Kuang
864
89
0
1,211
5,798
1,284
0
2,611
3,117
16,531
0
L
Sun Wukong
baIdaddy
Sun Wukong
1,632
259
0
1,637
5,281
2,037
0
1,355
3,714
0
22,882
W
Anubis
6,291
274
0
1,605
3,696
1,401
0
625
3,071
21,620
0
L
Rama
1,627
1,290
74
1,115
5,596
764
0
3,330
2,266
0
18,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
21,019
229
Minions Killed
176
0
Camps Cleared
0
752,443
Distance Traveled
720,435
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,349
544
51
6
0
114,147
0
W
Ah Puch
5,384
673
66
8
0
146,914
0
W
Danzaburou
5,583
698
41
5
0
149,409
0
L
Ares
3,871
484
12
2
0
120,103
0
W
Jormungandr
5,124
641
55
7
0
134,772
0
W
Thor
4,967
621
37
5
0
156,926
0
L
Ao Kuang
4,197
525
34
4
0
166,890
0
L
Sun Wukong
4,405
551
37
5
0
169,053
0
W
Anubis
5,369
671
30
4
0
164,422
2
L
Rama
4,197
525
42
5
0
150,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role