Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CoppyFlocks
Artemis
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 137L
1,568 Elo+
Solo
Loki
Loki
RandomUser1234
Loki
Level 126
God Stats
15W - 15L
1,461 SR
Queue Stats
226W - 196L
1,584 Elo+
Party 1
Athena
Athena
WeWillGetThere
Athena
Level 206
God Stats
7W - 5L
1,473 SR
Queue Stats
355W - 344L
1,551 Elo+
Party 1
Raijin
Raijin
caioaatrox
Raijin
Level 145
God Stats
11W - 3L
1,667 SR
Queue Stats
95W - 94L
1,453 Elo+
Solo
Team Averages
Level 138
1,520 SR
1,531 Elo+

VS

Team Averages
Level 115
1,575 SR
1,594 Elo+
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Awarenesss
Janus
Level 5
God Stats
1W - 3L
1,828 SR
Queue Stats
1W - 4L
1,765 Elo+
Party 2
Sylvanus
Sylvanus
SpaciousFir8426
Sylvanus
Level 124
God Stats
12W - 7L
1,771 SR
Queue Stats
176W - 166L
1,556 Elo+
Solo
Chaac
Chaac
YouAreAllMuted
Chaac
Level 158
God Stats
3W - 1L
1,516 SR
Queue Stats
97W - 88L
1,565 Elo+
Party 2
Surtr
Surtr
cykameme
Surtr
Level 144
God Stats
2W - 9L
1,257 SR
Queue Stats
109W - 74L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 0 / 2
7,571
688
5,157
8,728
5,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Artemis
CoppyFlocks
Artemis
11
3 / 1 / 3
6,646
604
8,460
6,455
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 2 / 0
6,660
605
6,800
8,661
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 6
5,925
539
4,334
8,006
5,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
caioaatrox
Raijin
12
2 / 4 / 0
6,978
634
3,210
7,786
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,706
519
4,263
8,726
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
11
2 / 2 / 2
6,302
573
5,566
5,786
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
8
0 / 4 / 1
4,864
442
2,228
10,054
3,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 1
5,703
518
2,875
6,196
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
cykameme
Surtr
11
1 / 4 / 0
5,623
511
6,008
9,405
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
2
3
L
Rama
 
Rama
1
2
0
0.5
L
Janus
2
2
2
1.5
W
Artemis
CoppyFlocks
Artemis
3
1
3
4.5
W
5
2
0
2.5
L
Sylvanus
0
4
1
0.13
W
1
0
6
4
L
3
1
1
3.5
W
Raijin
caioaatrox
Raijin
2
4
0
0.5
L
Surtr
cykameme
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
20,940
39,636
Taken
40,167
17,804
Mitigated
14,433
13,667
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,157
695
0
4,417
8,728
5,619
177
374
8,354
57,957
1,812
L
Rama
 
Rama
4,263
3,666
0
1,668
8,726
2,124
0
1,043
7,683
0
41,255
L
Janus
5,566
397
0
1,351
5,786
1,628
0
2,702
2,832
42,999
0
W
Artemis
CoppyFlocks
Artemis
8,460
4,390
0
3,068
6,455
1,932
684
1,324
5,091
0
45,427
W
6,800
2,077
0
4,244
8,661
2,580
0
2,531
5,881
0
47,609
L
Sylvanus
2,228
687
1,125
2,141
10,054
3,875
0
1,790
8,264
13,536
0
W
4,334
1,025
0
376
8,006
5,539
28
1,217
6,758
23,090
2,088
L
2,875
524
0
3,018
6,196
2,197
0
738
5,366
0
33,203
W
Raijin
caioaatrox
Raijin
3,210
299
0
1,562
7,786
2,134
0
2,186
5,330
42,358
1,398
L
Surtr
cykameme
Surtr
6,008
2,089
0
3,102
9,405
4,609
0
5,587
3,770
866
38,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
28,198
416
Minions Killed
313
0
Camps Cleared
0
1,117,902
Distance Traveled
977,788
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,571
688
116
11
0
202,454
0
L
Rama
5,706
519
72
7
0
207,149
0
L
Janus
6,302
573
81
7
0
223,535
5
W
Artemis
6,646
604
77
7
0
196,843
0
W
Loki
6,660
605
77
7
0
257,578
0
L
Sylvanus
4,864
442
24
2
0
176,109
5
W
Athena
5,925
539
41
4
0
256,851
13
L
Chaac
5,703
518
62
6
0
171,764
4
W
Raijin
6,978
634
105
10
0
204,176
1
L
Surtr
5,623
511
74
7
0
199,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role