Player Matchup

Hera
Hera
Dimensionus
Hera
Level 65
God Stats
6W - 5L
1,603 SR
Queue Stats
339W - 329L
1,430 Elo+
Solo
Bastet
Bastet
DowNerzKing
Bastet
Level 29
God Stats
1W - 2L
1,676 SR
Queue Stats
170W - 133L
1,595 Elo+
Solo
Cabrakan
Cabrakan
Scooftastic
Cabrakan
Level 121
God Stats
2W - 3L
1,457 SR
Queue Stats
200W - 209L
1,508 Elo+
Party 1
Chiron
Chiron
TP Leyak
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,264 Elo+
Party 1
Hades
Hades
badcreditlad
Hades
Level 136
God Stats
1W - 4L
1,344 SR
Queue Stats
376W - 384L
1,548 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,469 Elo+

VS

Team Averages
Level 120
1,433 SR
1,512 Elo+
Cerberus
Cerberus
FatPanda20
Cerberus
Level 112
God Stats
2W - 1L
1,473 SR
Queue Stats
237W - 241L
1,443 Elo+
Solo
Achilles
Achilles
LXRD_K9
Achilles
Level 147
God Stats
1W - 1L
1,306 SR
Queue Stats
238W - 238L
1,510 Elo+
Party 2
Sobek
Sobek
TacticalPharaoh7
Sobek
Level 136
God Stats
2W - 2L
1,437 SR
Queue Stats
254W - 263L
1,511 Elo+
Party 2
Discordia
Discordia
thisqummans
Discordia
Level 64
God Stats
3W - 1L
1,473 SR
Queue Stats
88W - 58L
1,592 Elo+
Solo
Neith
Neith
volitionweasel
Neith
Level 141
God Stats
2W - 2L
1,478 SR
Queue Stats
127W - 128L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,234
823
9,495
6,870
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
5 / 5 / 4
8,128
813
9,860
10,078
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Scooftastic
Cabrakan
14
3 / 5 / 7
8,421
842
5,228
12,825
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TP Leyak
Chiron
14
3 / 4 / 4
7,931
793
9,212
8,409
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 3
7,562
756
7,447
10,078
5,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatPanda20
Cerberus
15
3 / 3 / 17
9,180
918
7,664
14,477
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
LXRD_K9
Achilles
15
7 / 4 / 10
8,735
874
6,103
11,700
15,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 11
8,174
817
5,311
13,309
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
thisqummans
Discordia
16
7 / 2 / 10
9,559
956
16,425
6,379
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 3 / 12
9,211
921
8,585
9,959
4,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
16
Kills
25
25
Deaths
16
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
Bastet
5
5
4
1.4
W
Cerberus
FatPanda20
Cerberus
3
3
17
3.83
W
Achilles
LXRD_K9
Achilles
7
4
10
3
L
Cabrakan
Scooftastic
Cabrakan
3
5
7
1.3
L
Chiron
TP Leyak
Chiron
3
4
4
1.25
W
3
4
11
2.13
L
2
7
3
0.5
W
Discordia
thisqummans
Discordia
7
2
10
6
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
44,088
48,260
Taken
55,824
30,954
Mitigated
51,177
10,415
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,495
1,559
374
1,395
6,870
2,285
0
4,666
2,048
25,332
0
L
Bastet
9,860
1,904
677
2,207
10,078
4,297
0
5,094
4,660
0
15,238
W
Cerberus
FatPanda20
Cerberus
7,664
283
1,149
4,504
14,477
15,530
232
5,472
9,005
14,313
1,348
W
Achilles
LXRD_K9
Achilles
6,103
1,246
1,409
3,017
11,700
15,051
0
4,758
6,942
184
8,204
L
Cabrakan
Scooftastic
Cabrakan
5,228
452
455
2,100
12,825
16,319
0
7,082
5,416
6,834
0
L
Chiron
TP Leyak
Chiron
9,212
2,760
856
963
8,409
2,884
0
6,048
2,288
0
19,624
W
5,311
341
1,390
3,575
13,309
13,109
0
3,883
9,426
11,960
109
L
7,447
84
113
1,275
10,078
5,169
0
4,927
4,867
16,685
0
W
Discordia
thisqummans
Discordia
16,425
1,073
1,670
1,212
6,379
2,754
605
3,220
3,159
34,447
1,149
W
8,585
3,363
1,834
3,839
9,959
4,733
228
4,837
5,122
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
44,859
95
Minions Killed
135
0
Camps Cleared
0
828,346
Distance Traveled
971,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,234
823
37
4
0
171,756
0
L
Bastet
8,128
813
13
1
0
194,448
0
W
Cerberus
9,180
918
20
2
0
189,128
0
W
Achilles
8,735
874
7
1
0
195,684
0
L
Cabrakan
8,421
842
4
0
0
161,918
0
L
Chiron
7,931
793
24
2
0
159,995
0
W
Sobek
8,174
817
18
2
0
185,812
0
L
Hades
7,562
756
17
2
0
140,229
0
W
Discordia
9,559
956
41
4
0
214,029
0
W
Neith
9,211
921
49
5
0
187,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role