Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Krezy9x
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Oblivion1214
Tiamat
Level 110
God Stats
2W - 6L
1,492 SR
Queue Stats
226W - 201L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stormy70
Tsukuyomi
Level 69
God Stats
0W - 3L
1,506 SR
Queue Stats
80W - 90L
1,222 Elo+
Solo
Neith
Neith
TrulyyTragic
Neith
Level 116
God Stats
18W - 11L
1,688 SR
Queue Stats
97W - 90L
1,493 Elo+
Party 2
Team Averages
Level 63
1,537 SR
1,445 Elo+

VS

Team Averages
Level 95
1,509 SR
1,475 Elo+
Hera
Hera
AdinaBeast222
Hera
Level 109
God Stats
63W - 42L
1,574 SR
Queue Stats
666W - 650L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Jacach_
Xbalanque
Level 63
God Stats
3W - 5L
1,356 SR
Queue Stats
184W - 208L
1,447 Elo+
Solo
Da Ji
Da Ji
K1nnear
Da Ji
Level 66
God Stats
11W - 17L
1,390 SR
Queue Stats
169W - 203L
1,489 Elo+
Party 3
Fenrir
Fenrir
Pand41789
Fenrir
Level 133
God Stats
6W - 6L
1,570 SR
Queue Stats
532W - 516L
1,455 Elo+
Party 3
Arachne
Arachne
Yellowgamer1622
Arachne
Level 106
God Stats
8W - 2L
1,655 SR
Queue Stats
518W - 507L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 0
6,329
575
3,510
5,966
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Krezy9x
Ymir
7
0 / 5 / 1
4,942
449
1,423
8,517
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
12
1 / 1 / 0
6,674
607
2,531
4,168
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Stormy70
Tsukuyomi
7
1 / 6 / 1
4,671
425
2,975
8,263
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 4 / 1
5,292
481
4,372
7,618
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,840
622
2,488
2,933
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
Jacach_
Xbalanque
11
5 / 1 / 8
6,571
597
8,194
7,514
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
K1nnear
Da Ji
11
3 / 1 / 3
6,162
560
3,718
6,997
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Pand41789
Fenrir
10
2 / 1 / 0
6,156
560
3,122
6,212
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
7 / 2 / 6
6,459
587
5,638
9,794
6,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
1
0
1
1.5
W
Xbalanque
Jacach_
Xbalanque
5
1
8
9
W
Da Ji
K1nnear
Da Ji
3
1
3
4.5
L
Ymir
Krezy9x
Ymir
0
5
1
0.1
L
Tiamat
1
1
0
1
W
Fenrir
Pand41789
Fenrir
2
1
0
2
L
Tsukuyomi
Stormy70
Tsukuyomi
1
6
1
0.25
L
2
4
1
0.63
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,811
Damage
23,160
34,532
Taken
33,450
14,890
Mitigated
14,918
6,215
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,510
2,090
0
1,468
5,966
4,795
63
0
5,805
0
33,782
W
2,488
623
0
725
2,933
775
330
1,472
1,217
43,498
2,425
W
Xbalanque
Jacach_
Xbalanque
8,194
4,490
0
3,792
7,514
2,321
2,050
510
7,004
0
45,749
W
Da Ji
K1nnear
Da Ji
3,718
913
0
3,661
6,997
2,325
0
358
6,561
0
46,189
L
Ymir
Krezy9x
Ymir
1,423
564
0
484
8,517
4,568
0
0
8,517
6,705
0
L
Tiamat
2,531
165
0
830
4,168
1,404
0
1,405
2,585
48,865
0
W
Fenrir
Pand41789
Fenrir
3,122
1,197
0
1,764
6,212
3,234
0
0
6,212
0
27,928
L
Tsukuyomi
Stormy70
Tsukuyomi
2,975
522
0
1,537
8,263
1,894
0
843
7,358
0
18,793
L
4,372
1,707
0
1,896
7,618
2,229
0
0
7,618
0
31,848
W
5,638
3,372
161
5,541
9,794
6,263
65
1,252
8,502
0
14,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
32,188
282
Minions Killed
335
0
Camps Cleared
0
998,983
Distance Traveled
1,066,713
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,329
575
71
6
0
189,208
0
W
Hera
6,840
622
122
11
0
220,859
0
W
Xbalanque
6,571
597
55
5
0
189,899
0
W
Da Ji
6,162
560
77
7
0
283,230
0
L
Ymir
4,942
449
10
1
0
185,088
0
L
Tiamat
6,674
607
110
10
0
227,887
2
W
Fenrir
6,156
560
52
5
0
158,107
0
L
Tsukuyomi
4,671
425
25
2
0
218,570
0
L
Neith
5,292
481
66
6
0
178,230
1
W
Arachne
6,459
587
29
3
0
214,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role