Player Matchup

Jormungandr
Jormungandr
Eusoubixão
Jormungandr
Level 137
God Stats
2W - 2L
1,315 SR
Queue Stats
245W - 272L
1,429 Elo+
Solo
Kali
Kali
HempCloud420
Kali
Level 213
God Stats
2W - 2L
1,723 SR
Queue Stats
63W - 66L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
NeurtonStar
Yu Huang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,599 Elo+
Party 2
Tyr
Tyr
Wandererchan
Tyr
Level 214
God Stats
6W - 6L
1,456 SR
Queue Stats
736W - 758L
1,535 Elo+
Solo
Olorun
Olorun
ms777
Olorun
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
29W - 26L
1,541 Elo+
Party 2
Team Averages
Level 168
1,458 SR
1,527 Elo+

VS

Team Averages
Level 133
1,636 SR
1,520 Elo+
Eset
Eset
Flern
Eset
Level 128
God Stats
1W - 3L
1,725 SR
Queue Stats
98W - 89L
1,572 Elo+
Solo
Sol
Sol
Godception
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 415L
1,519 Elo+
Solo
Serqet
Serqet
Jaddennn
Serqet
Level 156
God Stats
2W - 3L
1,674 SR
Queue Stats
180W - 173L
1,515 Elo+
Party 1
Janus
Janus
Purdue
Janus
Level 108
God Stats
5W - 2L
1,780 SR
Queue Stats
119W - 115L
1,530 Elo+
Solo
Tyr
Tyr
boy2nice
Tyr
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
542W - 561L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eusoubixão
Jormungandr
15
5 / 2 / 18
8,967
897
6,768
10,326
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
10 / 3 / 14
10,646
1,065
7,950
16,020
15,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
NeurtonStar
Yu Huang
16
5 / 1 / 18
9,672
967
10,319
5,449
2,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 18
8,429
843
5,585
9,911
9,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
ms777
Olorun
15
8 / 2 / 15
9,482
948
8,847
7,972
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Flern
Eset
15
7 / 6 / 1
8,820
882
9,503
8,583
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 5 / 7
7,157
716
7,574
8,689
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
Jaddennn
Serqet
13
1 / 5 / 6
7,226
723
3,705
8,611
10,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Purdue
Janus
10
0 / 5 / 2
6,176
618
2,690
5,172
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 8 / 3
7,083
708
2,414
10,766
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
29
Kills
9
10
Deaths
29
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Eusoubixão
Jormungandr
5
2
18
7
L
Eset
Flern
Eset
7
6
1
1.25
L
0
5
7
0.7
W
10
3
14
5.67
L
Serqet
Jaddennn
Serqet
1
5
6
0.8
W
Yu Huang
NeurtonStar
Yu Huang
5
1
18
14
L
Janus
Purdue
Janus
0
5
2
0.2
W
1
2
18
5
L
1
8
3
0.31
W
Olorun
ms777
Olorun
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,469
Damage
25,886
49,678
Taken
41,821
41,680
Mitigated
30,862
22,543
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Eusoubixão
Jormungandr
6,768
1,009
160
2,663
10,326
9,819
1,228
4,335
5,991
19,251
0
L
Eset
Flern
Eset
9,503
384
617
922
8,583
3,116
0
5,513
2,713
17,528
396
L
7,574
750
0
1,098
8,689
3,018
0
4,672
3,872
19,577
0
W
7,950
2,883
120
7,471
16,020
15,046
585
4,529
11,113
0
15,420
L
Serqet
Jaddennn
Serqet
3,705
302
192
999
8,611
10,179
0
5,147
2,893
0
6,907
W
Yu Huang
NeurtonStar
Yu Huang
10,319
707
0
0
5,449
2,601
1,559
2,748
2,701
29,198
490
L
Janus
Purdue
Janus
2,690
101
0
37
5,172
1,467
0
3,176
1,799
9,833
231
W
5,585
192
771
1,042
9,911
9,907
594
3,689
6,096
0
10,465
L
2,414
483
0
28
10,766
13,082
0
6,584
4,011
0
3,475
W
Olorun
ms777
Olorun
8,847
4,503
5,990
4,326
7,972
4,307
2,462
4,055
3,896
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,196
Gold Earned
36,462
112
Minions Killed
69
0
Camps Cleared
0
911,559
Distance Traveled
702,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,967
897
23
2
0
168,276
0
L
Eset
8,820
882
19
2
0
148,565
0
L
Sol
7,157
716
27
3
0
148,474
0
W
Kali
10,646
1,065
14
1
0
186,830
0
L
Serqet
7,226
723
8
1
0
160,221
0
W
Yu Huang
9,672
967
45
5
0
180,018
0
L
Janus
6,176
618
12
1
0
111,368
0
W
Tyr
8,429
843
14
1
0
184,685
0
L
Tyr
7,083
708
3
0
0
134,191
0
W
Olorun
9,482
948
16
2
0
191,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role