Player Matchup

Cthulhu
Cthulhu
Motetisabeast
Cthulhu
Level 61
God Stats
5W - 4L
1,575 SR
Queue Stats
87W - 78L
1,476 Elo+
Solo
Mulan
Mulan
Obi_gyn_ken0b1
Mulan
Level 128
God Stats
39W - 49L
1,479 SR
Queue Stats
215W - 230L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxYounginChubzxX
Morgan Le Fay
Level 123
God Stats
6W - 9L
1,436 SR
Queue Stats
31W - 33L
1,512 Elo+
Solo
Awilix
Awilix
youngking5wins
Awilix
Level 34
God Stats
5W - 17L
1,574 SR
Queue Stats
158W - 164L
1,315 Elo+
Solo
Chernobog
Chernobog
zinuru369
Chernobog
Level 39
God Stats
1W - 5L
1,394 SR
Queue Stats
27W - 33L
1,356 Elo+
Solo
Team Averages
Level 77
1,492 SR
1,409 Elo+

VS

Team Averages
Level 93
1,503 SR
1,431 Elo+
King Arthur
King Arthur
Creoise
King Arthur
Level 113
God Stats
2W - 10L
1,115 SR
Queue Stats
162W - 163L
1,433 Elo+
Party 1
Anubis
Anubis
Mr_Castroo
Anubis
Level 89
God Stats
60W - 46L
1,589 SR
Queue Stats
62W - 55L
1,484 Elo+
Solo
Hou Yi
Hou Yi
SAMUELYONGKINGS
Hou Yi
Level 124
God Stats
3W - 1L
1,667 SR
Queue Stats
158W - 150L
1,457 Elo+
Solo
Poseidon
Poseidon
SaikoRize
Poseidon
Level 102
God Stats
6W - 3L
1,727 SR
Queue Stats
109W - 110L
1,439 Elo+
Party 1
Ymir
Ymir
WaLly__O_o
Ymir
Level 35
God Stats
27W - 31L
1,418 SR
Queue Stats
30W - 39L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 4 / 2
6,547
504
6,705
10,428
8,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 5 / 2
6,598
508
6,706
13,546
9,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
XxYounginChubzxX
Morgan Le Fay
10
0 / 3 / 3
5,918
455
3,794
8,945
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 4 / 1
6,342
488
3,817
10,806
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
zinuru369
Chernobog
11
2 / 6 / 2
6,282
483
8,305
10,449
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Creoise
King Arthur
13
3 / 3 / 7
8,191
630
9,787
12,408
10,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Mr_Castroo
Anubis
12
4 / 3 / 4
7,386
568
10,060
7,981
3,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 4
7,322
563
8,072
6,937
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
SaikoRize
Poseidon
15
8 / 0 / 2
8,661
666
6,308
5,609
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 5
7,250
558
6,022
13,094
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
22
22
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Creoise
King Arthur
3
3
7
2.17
L
Cthulhu
1
4
2
0.5
W
Anubis
Mr_Castroo
Anubis
4
3
4
2
L
2
5
2
0.6
W
5
0
4
7
W
Poseidon
SaikoRize
Poseidon
8
0
2
9
W
2
2
5
2.25
L
Morgan Le Fay
XxYounginChubzxX
Morgan Le Fay
0
3
3
0.5
L
3
4
1
0.88
L
Chernobog
zinuru369
Chernobog
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
40,249
54,174
Taken
46,029
26,464
Mitigated
28,247
8,167
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Creoise
King Arthur
9,787
913
0
705
12,408
10,911
29
787
11,621
0
52,663
L
Cthulhu
6,705
641
58
1,518
10,428
8,648
0
3,238
7,190
26,558
722
W
Anubis
Mr_Castroo
Anubis
10,060
438
0
2,706
7,981
3,418
501
2,820
5,161
37,337
1,007
L
6,706
329
0
1,728
13,546
9,212
0
2,540
11,006
0
40,446
W
8,072
4,468
0
1,630
6,937
2,419
836
2,196
4,741
0
40,112
W
Poseidon
SaikoRize
Poseidon
6,308
1,290
0
1,231
5,609
1,876
385
740
4,869
59,629
662
W
6,022
1,063
287
3,800
13,094
9,623
0
4,021
9,073
28,450
0
L
Morgan Le Fay
XxYounginChubzxX
Morgan Le Fay
3,794
259
0
1,472
8,945
1,950
0
6,222
2,723
31,476
0
L
3,817
1,497
0
1,317
10,806
3,148
0
5,048
5,758
0
41,832
L
Chernobog
zinuru369
Chernobog
8,305
5,256
0
2,074
10,449
3,506
0
5,234
5,215
0
44,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
38,810
290
Minions Killed
338
0
Camps Cleared
0
1,196,632
Distance Traveled
1,231,031
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,191
630
77
6
0
250,914
2
L
Cthulhu
6,547
504
31
2
0
227,540
0
W
Anubis
7,386
568
58
4
0
226,410
0
L
Mulan
6,598
508
69
5
0
211,404
2
W
Hou Yi
7,322
563
55
4
0
225,833
2
W
Poseidon
8,661
666
108
8
0
296,527
0
W
Ymir
7,250
558
40
3
0
231,347
4
L
Morgan Le Fay
5,918
455
60
5
0
236,103
1
L
Awilix
6,342
488
67
5
0
293,181
0
L
Chernobog
6,282
483
63
5
0
228,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role