Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Calebfx
Ix Chel
Level 25
God Stats
2W - 4L
1,288 SR
Queue Stats
15W - 11L
1,522 Elo+
Solo
The Morrigan
The Morrigan
FusionStyleonem
The Morrigan
Level 28
God Stats
6W - 9L
1,764 SR
Queue Stats
368W - 384L
1,562 Elo+
Solo
Bellona
Bellona
KiNgOfThIsLiVe
Bellona
Level 69
God Stats
1W - 3L
1,528 SR
Queue Stats
44W - 50L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Megy18
Kukulkan
Level 102
God Stats
40W - 30L
1,633 SR
Queue Stats
167W - 170L
1,463 Elo+
Solo
Team Averages
Level 48
1,543 SR
1,489 Elo+

VS

Team Averages
Level 73
1,635 SR
1,472 Elo+
Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hexaceous
Ah Muzen Cab
Level 28
God Stats
10W - 10L
1,611 SR
Queue Stats
247W - 331L
1,369 Elo+
Solo
Ah Puch
Ah Puch
RaymundoMenudo
Ah Puch
Level 12
God Stats
5W - 2L
1,501 SR
Queue Stats
123W - 130L
1,491 Elo+
Solo
Chaac
Chaac
ToryMelo
Chaac
Level 156
God Stats
4W - 1L
1,724 SR
Queue Stats
116W - 126L
1,357 Elo+
Solo
Cupid
Cupid
UrMomFavToy
Cupid
Level 17
God Stats
52W - 18L
1,838 SR
Queue Stats
112W - 50L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 3 / 2
6,261
783
2,447
2,936
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Calebfx
Ix Chel
11
0 / 7 / 3
6,449
806
5,315
9,110
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
FusionStyleonem
The Morrigan
14
6 / 5 / 1
8,597
1,075
9,919
7,154
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 2 / 1
6,544
818
1,703
9,146
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Megy18
Kukulkan
13
1 / 1 / 2
7,240
905
3,891
5,272
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 2 / 7
7,115
889
7,362
6,326
2,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Hexaceous
Ah Muzen Cab
11
0 / 0 / 2
6,462
808
709
2,323
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 6
8,293
1,037
9,422
6,509
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ToryMelo
Chaac
14
2 / 3 / 7
8,099
1,012
4,061
9,357
9,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 6
8,624
1,078
9,164
6,364
1,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
18
18
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
2
0.33
W
Raijin
 
Raijin
2
2
7
2.75
L
Ix Chel
Calebfx
Ix Chel
0
7
3
0.21
L
The Morrigan
FusionStyleonem
The Morrigan
6
5
1
1.3
W
Ah Muzen Cab
Hexaceous
Ah Muzen Cab
0
0
2
1
L
0
2
1
0.25
L
Kukulkan
Megy18
Kukulkan
1
1
2
2
W
6
0
6
9
W
Chaac
ToryMelo
Chaac
2
3
7
1.83
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
30,718
33,618
Taken
30,879
14,578
Mitigated
16,083
2,002
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,447
181
0
427
2,936
773
0
1,009
1,927
7,562
0
W
Raijin
 
Raijin
7,362
429
160
1,774
6,326
2,341
0
3,111
2,978
15,887
404
L
Ix Chel
Calebfx
Ix Chel
5,315
656
0
298
9,110
3,117
0
4,644
4,466
7,281
0
L
The Morrigan
FusionStyleonem
The Morrigan
9,919
1,830
0
440
7,154
2,988
0
2,641
4,476
24,431
3,772
W
Ah Muzen Cab
Hexaceous
Ah Muzen Cab
709
133
0
341
2,323
607
0
1,432
891
0
7,973
L
1,703
454
0
206
9,146
5,951
155
5,322
3,824
0
9,831
L
Kukulkan
Megy18
Kukulkan
3,891
316
0
631
5,272
1,749
0
2,874
2,398
19,534
0
W
9,422
320
0
1,284
6,509
2,107
579
3,289
3,087
32,016
580
W
Chaac
ToryMelo
Chaac
4,061
722
0
2,404
9,357
9,032
0
6,130
2,994
0
18,308
W
9,164
5,271
228
2,227
6,364
1,996
964
3,781
2,375
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,091
Gold Earned
38,593
126
Minions Killed
156
0
Camps Cleared
0
652,545
Distance Traveled
691,574
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,261
783
8
1
0
90,522
0
W
Raijin
7,115
889
17
2
0
122,409
1
L
Ix Chel
6,449
806
9
1
0
136,334
0
L
The Morrigan
8,597
1,075
45
6
0
131,385
0
W
Ah Muzen Cab
6,462
808
14
2
0
80,958
2
L
Bellona
6,544
818
22
3
0
145,822
0
L
Kukulkan
7,240
905
42
5
0
148,482
0
W
Ah Puch
8,293
1,037
59
7
0
163,920
0
W
Chaac
8,099
1,012
36
5
0
164,386
0
W
Cupid
8,624
1,078
30
4
0
159,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role