Player Matchup

Athena
Athena
B0boBhaddie
Athena
Level 44
God Stats
7W - 3L
1,734 SR
Queue Stats
150W - 125L
1,573 Elo+
Solo
Thanatos
Thanatos
GVLX
Thanatos
Level 175
God Stats
9W - 6L
1,601 SR
Queue Stats
289W - 262L
1,527 Elo+
Solo
Thor
Thor
Kontop
Thor
Level 146
God Stats
0W - 3L
1,519 SR
Queue Stats
64W - 44L
1,607 Elo+
Party 2
Cernunnos
Cernunnos
Mr_Noobster4
Cernunnos
Level 142
God Stats
1W - 1L
1,617 SR
Queue Stats
31W - 30L
1,463 Elo+
Solo
Shiva
Shiva
lmBanned
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,597 Elo+
Party 2
Team Averages
Level 105
1,594 SR
1,553 Elo+

VS

Team Averages
Level 118
1,708 SR
1,567 Elo+
Sobek
Sobek
Abydos4467
Sobek
Level 153
God Stats
5W - 3L
1,641 SR
Queue Stats
120W - 109L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AkkeyHalley
Cu Chulainn
Level 65
God Stats
11W - 3L
1,795 SR
Queue Stats
84W - 87L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Emireide
Ao Kuang
Level 120
God Stats
9W - 6L
1,612 SR
Queue Stats
106W - 75L
1,631 Elo+
Party 1
Chiron
Chiron
Harumoonstar
Chiron
Level 127
God Stats
9W - 7L
1,926 SR
Queue Stats
338W - 283L
1,563 Elo+
Solo
Zeus
Zeus
Lt never L2
Zeus
Level 125
God Stats
3W - 3L
1,565 SR
Queue Stats
244W - 229L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 7 / 2
7,649
450
8,579
18,330
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
GVLX
Thanatos
12
1 / 11 / 3
7,984
470
5,619
17,395
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Kontop
Thor
15
5 / 7 / 1
9,097
535
11,986
15,927
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
Mr_Noobster4
Cernunnos
14
0 / 5 / 2
7,911
465
7,021
13,351
3,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
lmBanned
Shiva
13
0 / 3 / 0
8,187
482
5,997
13,049
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 1 / 20
9,582
564
8,122
19,412
17,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
AkkeyHalley
Cu Chulainn
16
3 / 2 / 8
10,413
613
11,195
16,442
16,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Emireide
Ao Kuang
18
17 / 2 / 7
11,778
693
17,806
15,951
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
17
4 / 2 / 13
10,216
601
8,453
10,298
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 3 / 8
10,958
645
14,438
9,163
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
8
Kills
33
33
Deaths
10
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
20
12
W
Cu Chulainn
AkkeyHalley
Cu Chulainn
3
2
8
3.5
L
Athena
2
7
2
0.43
W
Ao Kuang
Emireide
Ao Kuang
17
2
7
10.25
L
Thanatos
GVLX
Thanatos
1
11
3
0.23
W
Chiron
4
2
13
5.25
L
Thor
Kontop
Thor
5
7
1
0.79
W
7
3
8
3.67
L
Cernunnos
Mr_Noobster4
Cernunnos
0
5
2
0.2
L
Shiva
lmBanned
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
60,014
78,052
Taken
71,266
37,839
Mitigated
49,062
19,875
Healing
27,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,122
505
3,218
6,051
19,412
17,904
173
2,988
16,424
23,158
2,249
W
Cu Chulainn
AkkeyHalley
Cu Chulainn
11,195
1,320
0
2,399
16,442
16,802
147
1,638
14,804
613
73,643
L
Athena
8,579
2,530
0
1,084
18,330
16,664
0
10,832
7,302
21,844
0
W
Ao Kuang
Emireide
Ao Kuang
17,806
3,669
0
8,753
15,951
7,315
0
2,043
13,908
97,547
2,482
L
Thanatos
GVLX
Thanatos
5,619
486
0
7,731
17,395
4,472
0
11,170
5,949
0
45,731
W
Chiron
8,453
3,077
601
3,132
10,298
4,068
2,025
1,410
8,842
0
65,699
L
Thor
Kontop
Thor
11,986
2,481
0
3,885
15,927
5,564
0
8,499
7,272
0
61,640
W
14,438
2,837
0
2,981
9,163
2,973
1,493
1,052
8,111
79,231
986
L
Cernunnos
Mr_Noobster4
Cernunnos
7,021
3,258
0
3,262
13,351
3,679
0
6,596
6,705
0
59,312
L
Shiva
lmBanned
Shiva
5,997
244
28
3,885
13,049
7,460
0
2,650
10,337
0
58,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
52,947
433
Minions Killed
508
0
Camps Cleared
0
1,640,217
Distance Traveled
1,784,820
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,582
564
26
2
0
400,538
10
W
Cu Chulainn
10,413
613
110
6
0
310,467
2
L
Athena
7,649
450
19
1
0
346,183
4
W
Ao Kuang
11,778
693
121
7
0
400,656
6
L
Thanatos
7,984
470
90
5
0
317,104
0
W
Chiron
10,216
601
99
6
0
336,612
0
L
Thor
9,097
535
105
6
0
361,199
2
W
Zeus
10,958
645
152
9
0
336,547
0
L
Cernunnos
7,911
465
109
6
0
332,591
0
L
Shiva
8,187
482
110
6
0
283,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role