Player Matchup

Eset
Eset
Biblical
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 207L
1,466 Elo+
Party 1
Thor
Thor
Blackfyre6
Thor
Level 119
God Stats
1W - 0L
1,364 SR
Queue Stats
4W - 7L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
GrimReaper121803
Danzaburou
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Odin
Odin
MobKorleone
Odin
Level 43
God Stats
5W - 9L
1,245 SR
Queue Stats
322W - 356L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
vanillacreamer
Cliodhna
Level 149
God Stats
6W - 4L
1,381 SR
Queue Stats
127W - 127L
1,437 Elo+
Party 1
Team Averages
Level 125
1,398 SR
1,424 Elo+

VS

Team Averages
Level 131
1,434 SR
1,485 Elo+
Eset
Eset
Onyx Cultra
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,498 Elo+
Party 2
Anhur
Anhur
Onyx PandaZz
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,468 Elo+
Party 2
Janus
Janus
Seraph_Overkill
Janus
Level 107
God Stats
5W - 9L
1,449 SR
Queue Stats
706W - 715L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
TheArcticDoge
Erlang Shen
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
yetislayer12
Danzaburou
Level 148
God Stats
0W - 1L
1,221 SR
Queue Stats
171W - 163L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 5 / 11
9,116
829
7,814
9,139
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 5 / 11
10,914
992
14,242
11,962
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
GrimReaper121803
Danzaburou
17
4 / 0 / 14
10,114
919
10,966
8,693
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

16
2 / 2 / 15
9,100
827
5,578
12,488
12,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
17
6 / 3 / 11
10,133
921
14,174
13,866
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
9,401
855
12,097
9,245
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 1 / 0
2,908
264
0
538
0
15
3 / 8 / 6
8,952
814
10,707
12,737
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
TheArcticDoge
Erlang Shen
14
4 / 5 / 4
8,136
740
9,722
18,983
21,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
yetislayer12
Danzaburou
14
2 / 5 / 6
8,152
741
8,244
13,727
9,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
25
Kills
13
15
Deaths
25
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
3
5
11
1.7
W
10
5
11
3.1
W
Danzaburou
GrimReaper121803
Danzaburou
4
0
14
11
W
2
2
15
4.75
L
4
6
4
1
L
0
1
0
0
L
3
8
6
0.75
L
Erlang Shen
TheArcticDoge
Erlang Shen
4
5
4
1.2
W
Cliodhna
6
3
11
3.83
L
Danzaburou
yetislayer12
Danzaburou
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,774
Damage
40,770
56,148
Taken
55,230
34,538
Mitigated
39,602
19,849
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
7,814
557
2,070
1,116
9,139
3,023
93
4,458
4,425
21,842
0
W
14,242
1,728
576
620
11,962
6,779
1,484
4,652
6,729
0
24,244
W
Danzaburou
GrimReaper121803
Danzaburou
10,966
2,204
1,196
4,015
8,693
3,786
3,113
3,260
5,254
0
32,820
W
5,578
1,131
1,430
1,744
12,488
12,549
1,258
4,552
7,400
0
8,388
L
12,097
110
1,052
823
9,245
2,845
0
580
8,665
26,553
0
L
0
0
0
0
538
0
0
538
0
0
0
L
10,707
476
844
1,926
12,737
5,553
0
1,080
11,503
26,810
114
L
Erlang Shen
TheArcticDoge
Erlang Shen
9,722
2,908
288
4,709
18,983
21,669
0
3,384
15,297
0
12,051
W
Cliodhna
14,174
1,452
2,554
4,528
13,866
8,401
951
4,759
8,559
0
23,051
L
Danzaburou
yetislayer12
Danzaburou
8,244
1,393
554
2,500
13,727
9,535
0
2,232
11,377
0
20,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,377
Gold Earned
37,549
130
Minions Killed
102
0
Camps Cleared
0
1,124,039
Distance Traveled
782,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,116
829
32
3
0
198,879
0
W
Thor
10,914
992
25
2
0
211,540
0
W
Danzaburou
10,114
919
53
5
0
242,067
0
W
Odin
9,100
827
8
1
0
232,602
0
L
Eset
9,401
855
53
5
0
218,069
0
L
Anhur
2,908
264
0
0
0
0
0
L
Janus
8,952
814
27
2
0
179,420
0
L
Erlang Shen
8,136
740
9
1
0
199,614
0
W
Cliodhna
10,133
921
12
1
0
238,951
0
L
Danzaburou
8,152
741
13
1
0
185,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role