Player Matchup

Medusa
Medusa
 
Medusa
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
F1rstaid
Ymir
Level 154
God Stats
2W - 1L
1,935 SR
Queue Stats
18W - 39L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
Mrthebody
Heimdallr
Level 154
God Stats
6W - 2L
1,497 SR
Queue Stats
313W - 303L
1,632 Elo+
Solo
Merlin
Merlin
Smitestoxic
Merlin
Level 155
God Stats
5W - 7L
1,337 SR
Queue Stats
190W - 201L
1,468 Elo+
Party 1
Osiris
Osiris
UncleKumquat
Osiris
Level 88
God Stats
2W - 0L
1,692 SR
Queue Stats
177W - 135L
1,531 Elo+
Solo
Team Averages
Level 148
1,592 SR
1,488 Elo+

VS

Team Averages
Level 156
1,540 SR
1,537 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Consum3 Nut
Anhur
Level 145
God Stats
13W - 18L
1,535 SR
Queue Stats
505W - 496L
1,550 Elo+
Solo
Cerberus
Cerberus
Ninjasoviet
Cerberus
Level 149
God Stats
1W - 2L
1,609 SR
Queue Stats
52W - 28L
1,619 Elo+
Solo
Artemis
Artemis
Uncoolwhip
Artemis
Level 189
God Stats
0W - 5L
1,676 SR
Queue Stats
207W - 219L
1,511 Elo+
Solo
Hades
Hades
WhosMagic000
Hades
Level 140
God Stats
1W - 3L
1,379 SR
Queue Stats
155W - 165L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 0 / 7
7,644
956
12,801
4,986
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
1 / 3 / 6
6,950
869
2,069
9,937
7,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Mrthebody
Heimdallr
13
5 / 2 / 6
7,841
980
10,064
6,564
2,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
12
1 / 3 / 6
6,609
826
3,464
5,365
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
0 / 3 / 9
6,492
812
3,461
8,878
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 1 / 5
7,426
928
8,405
7,636
2,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 2 / 7
6,034
754
3,081
4,266
1,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Ninjasoviet
Cerberus
11
3 / 3 / 8
6,663
833
5,284
7,916
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Uncoolwhip
Artemis
13
2 / 2 / 7
7,066
883
9,458
6,155
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
1 / 4 / 5
6,563
820
1,531
7,626
6,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
12
Kills
11
11
Deaths
12
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
7
8.5
L
Agni
 
Agni
4
1
5
6.5
L
1
2
7
2.25
W
Ymir
1
3
6
1.33
W
Heimdallr
Mrthebody
Heimdallr
5
2
6
4
L
Cerberus
Ninjasoviet
Cerberus
3
3
8
2.33
W
Merlin
1
3
6
1.33
W
Osiris
0
3
9
1.5
L
Artemis
Uncoolwhip
Artemis
2
2
7
2.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
27,759
35,730
Taken
33,599
19,353
Mitigated
16,893
9,041
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,801
2,181
286
803
4,986
1,614
138
2,127
2,707
0
30,292
L
Agni
 
Agni
8,405
345
12
2,167
7,636
2,396
0
1,221
6,373
16,527
746
L
3,081
1,444
462
1,005
4,266
1,357
0
199
3,920
0
7,515
W
Ymir
2,069
201
1,589
1,846
9,937
7,034
0
3,729
5,916
3,726
0
W
Heimdallr
Mrthebody
Heimdallr
10,064
1,800
356
1,051
6,564
2,369
0
2,323
4,135
0
17,675
L
Cerberus
Ninjasoviet
Cerberus
5,284
163
0
1,720
7,916
4,970
0
1,301
6,459
5,783
331
W
Merlin
3,464
91
254
197
5,365
1,498
28
2,829
2,365
13,881
0
W
Osiris
3,461
77
810
1,849
8,878
6,838
123
2,541
6,133
0
5,643
L
Artemis
Uncoolwhip
Artemis
9,458
2,297
278
624
6,155
2,022
0
1,317
4,727
0
26,375
L
1,531
53
784
1,174
7,626
6,148
0
1,495
5,958
5,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
33,752
94
Minions Killed
87
0
Camps Cleared
0
841,133
Distance Traveled
823,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,644
956
32
4
0
187,231
0
L
Agni
7,426
928
13
2
0
189,003
0
L
Anhur
6,034
754
14
2
0
105,520
0
W
Ymir
6,950
869
5
1
0
161,349
0
W
Heimdallr
7,841
980
19
2
0
174,950
0
L
Cerberus
6,663
833
13
2
0
178,402
0
W
Merlin
6,609
826
27
3
0
173,173
0
W
Osiris
6,492
812
11
1
0
144,430
0
L
Artemis
7,066
883
36
5
0
149,418
0
L
Hades
6,563
820
11
1
0
201,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role