Player Matchup

Cthulhu
Cthulhu
Gold V
Elo_Bronze_V
Cthulhu
Gold V
Level 67
God Stats
2W - 2L
1,447 SR
Queue Stats
35W - 36L
1,373 MMR
Solo
Bastet
Bastet
Gold IV
iiLuckyVato
Bastet
Gold IV
Level 82
God Stats
2W - 0L
1,757 SR
Queue Stats
84W - 88L
1,319 MMR
Party 2
Medusa
Medusa
Silver I
warchirub
Medusa
Silver I
Level 126
God Stats
2W - 3L
1,640 SR
Queue Stats
145W - 170L
1,336 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,615 SR
1,343 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,659 SR
1,304 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Chase7845
Ah Muzen Cab
Silver IV
Level 96
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 8L
1,381 MMR
Party 1
Surtr
Surtr
Silver V
LA strike 5
Surtr
Silver V
Level 106
God Stats
0W - 1L
1,817 SR
Queue Stats
2W - 8L
1,246 MMR
Party 1
Vulcan
Vulcan
Silver V
MyPrecuum
Vulcan
Silver V
Level 85
God Stats
0W - 1L
1,622 SR
Queue Stats
2W - 8L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elo_Bronze_V
Cthulhu
17
5 / 1 / 5
10,503
1,050
9,263
10,596
8,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
15
5 / 2 / 5
9,983
998
10,678
14,078
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
warchirub
Medusa
13
2 / 3 / 5
8,851
885
6,710
9,457
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaXbalanqueAthenaNu WaCerberus

VS

Bans
KuzenboXing TianKukulkanBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chase7845
Ah Muzen Cab
14
1 / 3 / 4
8,476
848
6,345
9,273
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
5 / 2 / 0
9,255
926
9,684
13,703
12,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
MyPrecuum
Vulcan
12
0 / 7 / 4
7,649
765
6,551
7,599
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
6
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chase7845
Ah Muzen Cab
1
3
4
1
W
Cthulhu
Elo_Bronze_V
Cthulhu
5
1
5
7.5
L
5
2
0
2.5
L
Vulcan
MyPrecuum
Vulcan
0
7
4
0.29
W
Bastet
5
2
5
3.75
W
Medusa
warchirub
Medusa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
22,580
34,131
Taken
30,575
21,746
Mitigated
18,579
12,979
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chase7845
Ah Muzen Cab
6,345
2,229
0
660
9,273
3,598
265
4,889
4,272
0
28,803
W
Cthulhu
Elo_Bronze_V
Cthulhu
9,263
53
0
5,103
10,596
8,463
378
2,663
7,933
38,135
423
L
9,684
4,111
0
777
13,703
12,233
0
2,689
10,595
582
23,533
L
Vulcan
MyPrecuum
Vulcan
6,551
139
0
240
7,599
2,748
120
1,656
5,680
20,836
263
W
Bastet
10,678
2,963
0
6,368
14,078
9,810
119
2,642
11,436
0
35,567
W
Medusa
warchirub
Medusa
6,710
2,470
0
1,508
9,457
3,473
2,993
1,890
7,567
0
37,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
25,380
189
Minions Killed
127
0
Camps Cleared
0
580,760
Distance Traveled
551,444
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,476
848
59
6
0
200,010
0
W
Cthulhu
10,503
1,050
81
8
0
213,429
4
L
Surtr
9,255
926
35
4
0
186,672
0
L
Vulcan
7,649
765
33
3
0
164,762
1
W
Bastet
9,983
998
49
5
0
202,685
0
W
Medusa
8,851
885
59
6
0
164,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role