Player Matchup

Artio
Artio
Platinum III
 
Artio
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
CydMalone
Danzaburou
Platinum III
Level 138
God Stats
176W - 147L
1,621 SR
Queue Stats
381W - 415L
1,775 MMR
Solo
Discordia
Discordia
Platinum IV
bedoyraja
Discordia
Platinum IV
Level 158
God Stats
4W - 4L
1,782 SR
Queue Stats
124W - 136L
1,804 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,634 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,620 SR
1,870 MMR
Persephone
Persephone
Platinum V
BDGxJumPShoTzz
Persephone
Platinum V
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 193L
1,728 MMR
Solo
Geb
Geb
Platinum V
Percival__1999
Geb
Platinum V
Level 146
God Stats
1W - 0L
1,704 SR
Queue Stats
20W - 11L
1,941 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
TheByahkee
Hou Yi
Platinum V
Level 159
God Stats
3W - 0L
1,657 SR
Queue Stats
40W - 24L
1,941 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 4 / 2
10,054
670
5,092
14,805
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CydMalone
Danzaburou
17
2 / 6 / 2
11,611
774
7,620
11,547
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
bedoyraja
Discordia
19
3 / 2 / 2
12,139
809
12,499
8,810
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuKuzenboCerberusKumbhakarnaSerqet

VS

Bans
Ne ZhaXing TianCu ChulainnFafnirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BDGxJumPShoTzz
Persephone
20
7 / 1 / 5
13,517
901
11,537
7,856
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 3 / 9
11,204
747
7,732
12,404
12,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
TheByahkee
Hou Yi
19
5 / 1 / 5
12,483
832
11,611
11,701
4,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
12
12
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
W
Persephone
BDGxJumPShoTzz
Persephone
7
1
5
9.5
L
Danzaburou
CydMalone
Danzaburou
2
6
2
0.5
W
0
3
9
1.5
W
Hou Yi
TheByahkee
Hou Yi
5
1
5
7.5
L
Discordia
bedoyraja
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
30,880
35,162
Taken
31,961
21,701
Mitigated
19,667
6,396
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,092
229
156
4,154
14,805
14,848
0
5,422
8,556
13,081
1,292
W
Persephone
BDGxJumPShoTzz
Persephone
11,537
827
0
2,516
7,856
2,765
745
3,435
4,217
44,069
0
L
Danzaburou
CydMalone
Danzaburou
7,620
1,707
0
924
11,547
3,922
1,181
6,418
4,385
0
39,648
W
7,732
44
0
2,133
12,404
12,645
623
5,787
6,198
24,484
1,058
W
Hou Yi
TheByahkee
Hou Yi
11,611
6,795
0
5,335
11,701
4,257
2,565
6,537
4,871
0
65,635
L
Discordia
bedoyraja
Discordia
12,499
52
0
1,162
8,810
2,931
0
4,842
3,394
55,466
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
37,204
194
Minions Killed
208
0
Camps Cleared
0
829,905
Distance Traveled
836,160
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,054
670
18
1
0
260,824
0
W
Persephone
13,517
901
77
5
0
282,832
6
L
Danzaburou
11,611
774
72
5
0
283,157
5
W
Geb
11,204
747
39
3
0
271,370
2
W
Hou Yi
12,483
832
92
6
0
281,958
2
L
Discordia
12,139
809
104
7
0
285,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role