Player Matchup

Arachne
Arachne
Abakappa451
Arachne
Level 39
God Stats
4W - 6L
1,446 SR
Queue Stats
71W - 86L
1,428 Elo+
Party 1
Chernobog
Chernobog
AkulaDoshik95
Chernobog
Level 65
God Stats
28W - 43L
1,417 SR
Queue Stats
56W - 72L
1,419 Elo+
Party 1
Achilles
Achilles
FedManTheFirst
Achilles
Level 28
God Stats
16W - 19L
1,489 SR
Queue Stats
38W - 50L
1,428 Elo+
Party 1
Scylla
Scylla
HAhaShaco
Scylla
Level 84
God Stats
2W - 1L
1,779 SR
Queue Stats
92W - 95L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kovalera
Kumbhakarna
Level 36
God Stats
6W - 4L
1,710 SR
Queue Stats
43W - 45L
1,462 Elo+
Party 1
Team Averages
Level 50
1,568 SR
1,438 Elo+

VS

Team Averages
Level 87
1,565 SR
1,449 Elo+
Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Exsinity
Poseidon
Level 105
God Stats
25W - 27L
1,569 SR
Queue Stats
245W - 235L
1,484 Elo+
Party 3
Ra
Ra
SwistWinter
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,263 Elo+
Party 2
Chaac
Chaac
Synapzed
Chaac
Level 119
God Stats
5W - 3L
1,757 SR
Queue Stats
173W - 146L
1,500 Elo+
Party 3
Artemis
Artemis
WintersRiot
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abakappa451
Arachne
11
0 / 7 / 1
6,946
409
5,369
14,830
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
AkulaDoshik95
Chernobog
15
7 / 5 / 8
9,617
566
12,333
15,231
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
12
2 / 7 / 0
7,270
428
6,597
19,115
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Scylla
HAhaShaco
Scylla
15
8 / 4 / 1
9,967
586
11,401
10,362
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Kovalera
Kumbhakarna
12
5 / 5 / 9
9,173
540
7,203
19,966
19,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 15
8,530
502
7,403
16,049
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
Exsinity
Poseidon
17
13 / 2 / 9
10,528
619
18,666
10,989
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
6 / 5 / 8
10,189
599
8,491
9,402
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
Synapzed
Chaac
17
5 / 2 / 15
10,995
647
16,447
17,867
19,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
WintersRiot
Artemis
12
3 / 7 / 5
8,002
471
6,973
7,625
1,879
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
22
Kills
28
28
Deaths
22
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
6
15
1.42
L
Arachne
Abakappa451
Arachne
0
7
1
0.07
L
Chernobog
AkulaDoshik95
Chernobog
7
5
8
2.2
W
Poseidon
Exsinity
Poseidon
13
2
9
8.75
L
Achilles
2
7
0
0.29
L
Scylla
HAhaShaco
Scylla
8
4
1
2.13
L
Kumbhakarna
Kovalera
Kumbhakarna
5
5
9
1.9
W
6
5
8
2
W
Chaac
Synapzed
Chaac
5
2
15
6.25
W
Artemis
WintersRiot
Artemis
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
57,980
79,504
Taken
61,932
49,980
Mitigated
38,856
18,447
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,403
2,456
136
1,932
16,049
10,903
340
5,496
10,359
22,845
1,689
L
Arachne
Abakappa451
Arachne
5,369
3,431
0
5,831
14,830
4,508
0
6,854
7,976
5
36,853
L
Chernobog
AkulaDoshik95
Chernobog
12,333
6,427
0
5,694
15,231
6,367
741
6,108
9,123
22
63,409
W
Poseidon
Exsinity
Poseidon
18,666
4,963
0
4,728
10,989
3,492
867
1,596
9,277
91,094
0
L
Achilles
6,597
1,948
0
2,771
19,115
17,009
0
6,956
12,052
73
28,812
L
Scylla
HAhaShaco
Scylla
11,401
802
0
854
10,362
2,984
44
6,357
4,005
59,407
897
L
Kumbhakarna
Kovalera
Kumbhakarna
7,203
1,145
420
2,877
19,966
19,112
49
8,434
11,418
15,884
0
W
8,491
710
1,488
2,430
9,402
2,776
355
5,954
2,830
47,394
0
W
Chaac
Synapzed
Chaac
16,447
3,203
0
6,000
17,867
19,806
537
2,216
14,859
0
86,503
W
Artemis
WintersRiot
Artemis
6,973
3,839
0
346
7,625
1,879
740
2,369
5,182
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
48,244
311
Minions Killed
405
0
Camps Cleared
0
1,508,672
Distance Traveled
1,594,651
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,530
502
34
2
0
317,457
0
L
Arachne
6,946
409
65
4
0
280,163
0
L
Chernobog
9,617
566
92
5
0
262,141
0
W
Poseidon
10,528
619
117
7
0
376,519
0
L
Achilles
7,270
428
40
2
0
326,607
2
L
Scylla
9,967
586
102
6
0
308,463
0
L
Kumbhakarna
9,173
540
12
1
0
331,298
4
W
Ra
10,189
599
77
5
0
337,801
0
W
Chaac
10,995
647
137
8
0
332,628
0
W
Artemis
8,002
471
40
2
0
230,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role