Player Matchup

Izanami
Izanami
DaBahBuhYoda
Izanami
Level 190
God Stats
1W - 1L
1,743 SR
Queue Stats
61W - 67L
1,493 Elo+
Party 2
The Morrigan
The Morrigan
DeadlyBunnies
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,581 Elo+
Party 3
Thor
Thor
Food4Life
Thor
Level 130
God Stats
4W - 4L
1,547 SR
Queue Stats
213W - 199L
1,492 Elo+
Party 3
Athena
Athena
LexlicaL
Athena
Level 159
God Stats
0W - 3L
1,414 SR
Queue Stats
65W - 77L
1,433 Elo+
Party 2
Bastet
Bastet
OG_LINXSTER
Bastet
Level 146
God Stats
8W - 4L
1,628 SR
Queue Stats
620W - 595L
1,494 Elo+
Solo
Team Averages
Level 150
1,566 SR
1,498 Elo+

VS

Team Averages
Level 104
1,542 SR
1,411 Elo+
Baron Samedi
Baron Samedi
GAMMY_zw
Baron Samedi
Level 78
God Stats
4W - 4L
1,615 SR
Queue Stats
472W - 467L
1,535 Elo+
Solo
Izanami
Izanami
His Doubt
Izanami
Level 61
God Stats
11W - 18L
1,466 SR
Queue Stats
17W - 29L
1,350 Elo+
Party 1
Da Ji
Da Ji
Inkstick
Da Ji
Level 144
God Stats
1W - 1L
1,298 SR
Queue Stats
150W - 131L
1,533 Elo+
Solo
Merlin
Merlin
KillerBear5016
Merlin
Level 119
God Stats
2W - 2L
1,703 SR
Queue Stats
31W - 37L
1,278 Elo+
Solo
Cerberus
Cerberus
Spike SpiegeII
Cerberus
Level 120
God Stats
2W - 0L
1,626 SR
Queue Stats
16W - 26L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBahBuhYoda
Izanami
18
6 / 2 / 2
10,561
621
13,406
11,029
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
DeadlyBunnies
The Morrigan
15
3 / 7 / 6
8,741
514
9,028
12,195
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
15
2 / 6 / 2
8,900
524
5,780
16,001
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LexlicaL
Athena
12
0 / 6 / 9
7,803
459
4,653
17,877
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
13
1 / 3 / 4
8,042
473
5,805
11,197
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GAMMY_zw
Baron Samedi
16
4 / 0 / 10
10,489
617
14,026
12,439
10,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
His Doubt
Izanami
13
0 / 4 / 4
8,189
482
3,186
9,918
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Inkstick
Da Ji
18
10 / 3 / 7
11,179
658
11,597
15,496
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 1 / 7
9,818
578
10,677
7,194
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
16
6 / 4 / 10
10,537
620
10,426
21,443
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
12
Kills
24
24
Deaths
12
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaBahBuhYoda
Izanami
6
2
2
3.5
L
The Morrigan
DeadlyBunnies
The Morrigan
3
7
6
0.86
L
Thor
2
6
2
0.5
W
Baron Samedi
GAMMY_zw
Baron Samedi
4
0
10
9
W
Izanami
His Doubt
Izanami
0
4
4
0.5
W
Da Ji
Inkstick
Da Ji
10
3
7
4.5
W
4
1
7
7.5
L
Athena
LexlicaL
Athena
0
6
9
0.75
L
Bastet
1
3
4
1
W
Cerberus
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
49,912
68,299
Taken
66,490
38,737
Mitigated
43,009
11,880
Healing
27,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaBahBuhYoda
Izanami
13,406
8,423
0
3,321
11,029
4,378
2,671
4,254
6,655
0
94,449
L
The Morrigan
DeadlyBunnies
The Morrigan
9,028
1,206
0
1,181
12,195
4,250
0
7,601
4,024
55,803
1,879
L
Thor
5,780
1,063
0
1,068
16,001
8,741
0
8,609
7,201
246
54,209
W
Baron Samedi
GAMMY_zw
Baron Samedi
14,026
1,591
1,169
7,550
12,439
10,298
346
2,140
10,299
73,786
1,031
W
Izanami
His Doubt
Izanami
3,186
2,471
0
2,360
9,918
2,791
0
1,461
8,457
0
55,198
W
Da Ji
Inkstick
Da Ji
11,597
3,691
0
7,087
15,496
6,363
0
3,122
12,374
0
94,220
W
10,677
706
0
2,674
7,194
2,656
240
1,377
5,817
66,728
0
L
Athena
LexlicaL
Athena
4,653
1,252
0
3,058
17,877
17,411
0
9,228
8,105
17,792
0
L
Bastet
5,805
1,181
0
3,252
11,197
3,957
0
3,498
7,563
0
49,541
W
Cerberus
10,426
859
0
6,304
21,443
20,901
0
4,570
16,873
29,244
2,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
50,212
471
Minions Killed
537
0
Camps Cleared
0
1,703,149
Distance Traveled
1,645,787
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,561
621
160
9
0
344,426
1
L
The Morrigan
8,741
514
115
7
0
331,828
5
L
Thor
8,900
524
89
5
0
318,729
2
W
Baron Samedi
10,489
617
113
7
0
274,406
3
W
Izanami
8,189
482
102
6
0
315,672
6
W
Da Ji
11,179
658
145
9
0
390,278
0
W
Merlin
9,818
578
137
8
0
335,682
5
L
Athena
7,803
459
22
1
0
334,794
4
L
Bastet
8,042
473
85
5
0
373,372
0
W
Cerberus
10,537
620
40
2
0
329,749
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role