Player Matchup

Cthulhu
Cthulhu
SNEEKY_CLIPZ
Cthulhu
Level 56
God Stats
51W - 46L
1,417 SR
Queue Stats
79W - 98L
1,313 Elo+
Party 1
Mulan
Mulan
marioparty67
Mulan
Level 37
God Stats
14W - 23L
1,272 SR
Queue Stats
123W - 161L
1,306 Elo+
Party 1
Cliodhna
Cliodhna
taivon48
Cliodhna
Level 29
God Stats
3W - 4L
1,671 SR
Queue Stats
110W - 140L
1,318 Elo+
Party 1
Team Averages
Level 41
1,453 SR
1,312 Elo+

VS

Team Averages
Level 50
1,581 SR
1,347 Elo+
Jormungandr
Jormungandr
Apophis217
Jormungandr
Level 41
God Stats
4W - 0L
1,937 SR
Queue Stats
27W - 35L
1,409 Elo+
Solo
Kukulkan
Kukulkan
BigTrunk_
Kukulkan
Level 43
God Stats
7W - 7L
1,404 SR
Queue Stats
24W - 37L
1,329 Elo+
Solo
Mulan
Mulan
FreeTheNips2223
Mulan
Level 67
God Stats
34W - 33L
1,403 SR
Queue Stats
341W - 410L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SNEEKY_CLIPZ
Cthulhu
17
5 / 7 / 4
11,470
882
16,112
16,797
7,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 8 / 3
9,664
743
9,477
21,609
14,235
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
taivon48
Cliodhna
15
2 / 4 / 4
9,465
728
8,168
13,906
5,676
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apophis217
Jormungandr
17
7 / 1 / 11
11,741
903
17,536
14,884
13,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
BigTrunk_
Kukulkan
18
7 / 4 / 6
12,300
946
11,334
8,274
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 4 / 11
11,818
909
14,699
20,618
12,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
19
19
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Apophis217
Jormungandr
7
1
11
12.5
W
Kukulkan
BigTrunk_
Kukulkan
7
4
6
2.5
W
5
4
11
2.63
L
Cthulhu
SNEEKY_CLIPZ
Cthulhu
5
7
4
1
L
2
8
3
0.44
L
Cliodhna
taivon48
Cliodhna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
43,569
52,312
Taken
43,776
27,613
Mitigated
29,083
8,125
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Apophis217
Jormungandr
17,536
5,215
248
1,178
14,884
13,355
399
5,542
9,342
37,378
1,129
W
Kukulkan
BigTrunk_
Kukulkan
11,334
1,664
0
390
8,274
2,819
215
2,364
5,910
41,833
913
W
14,699
3,251
0
6,079
20,618
12,909
621
8,100
12,518
0
32,489
L
Cthulhu
SNEEKY_CLIPZ
Cthulhu
16,112
809
485
1,078
16,797
7,702
154
8,966
7,777
45,552
655
L
9,477
2,663
0
3,875
21,609
14,235
196
10,559
11,016
0
25,559
L
Cliodhna
taivon48
Cliodhna
8,168
737
0
2,687
13,906
5,676
0
8,506
5,353
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
35,859
103
Minions Killed
140
0
Camps Cleared
0
690,866
Distance Traveled
699,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,741
903
40
3
0
243,473
0
W
Kukulkan
12,300
946
71
5
0
222,305
0
W
Mulan
11,818
909
29
2
0
233,430
0
L
Cthulhu
11,470
882
55
4
0
228,665
0
L
Mulan
9,664
743
35
3
0
210,030
0
L
Cliodhna
9,465
728
13
1
0
252,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role