Player Matchup

Arachne
Arachne
CrusherKing4127
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,293 Elo+
Solo
Ullr
Ullr
Diogenes9999
Ullr
Level 121
God Stats
3W - 2L
1,459 SR
Queue Stats
65W - 71L
1,530 Elo+
Solo
Atlas
Atlas
Jono-mon
Atlas
Level 132
God Stats
1W - 1L
1,301 SR
Queue Stats
26W - 32L
1,297 Elo+
Solo
Nemesis
Nemesis
Ragnhlidszum
Nemesis
Level 170
God Stats
26W - 29L
1,348 SR
Queue Stats
329W - 347L
1,436 Elo+
Solo
Ra
Ra
StanleyIIpkiss
Ra
Level 107
God Stats
7W - 12L
1,327 SR
Queue Stats
432W - 494L
1,513 Elo+
Solo
Team Averages
Level 118
1,387 SR
1,414 Elo+

VS

Team Averages
Level 54
1,436 SR
1,363 Elo+
Hel
Hel
Dhesenra
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,264 Elo+
Party 1
Ratatoskr
Ratatoskr
Dimulichka
Ratatoskr
Level 33
God Stats
1W - 4L
1,241 SR
Queue Stats
6W - 11L
1,264 Elo+
Party 1
Charybdis
Charybdis
Køren
Charybdis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 61L
1,581 Elo+
Solo
Vulcan
Vulcan
TokoDante
Vulcan
Level 115
God Stats
6W - 9L
1,437 SR
Queue Stats
82W - 89L
1,442 Elo+
Solo
Surtr
Surtr
satolex
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,753
1,292
4,182
7,156
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 8
7,883
1,314
4,104
2,642
2,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Jono-mon
Atlas
13
3 / 0 / 9
8,086
1,348
6,276
5,549
6,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Ragnhlidszum
Nemesis
12
2 / 2 / 7
7,355
1,226
5,827
5,822
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
4 / 2 / 5
7,732
1,289
6,977
4,766
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

369

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,613
1,269
5,087
5,995
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
Dimulichka
Ratatoskr
11
2 / 6 / 3
6,921
1,154
4,459
7,915
3,093
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Køren
Charybdis
13
3 / 2 / 4
8,608
1,435
6,487
8,066
4,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
TokoDante
Vulcan
11
0 / 0 / 0
5,900
983
108
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
satolex
Surtr
12
0 / 4 / 4
6,710
1,118
6,086
10,906
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
13
Kills
7
7
Deaths
13
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
2
1
3
3.5
L
Ratatoskr
Dimulichka
Ratatoskr
2
6
3
0.58
W
1
0
8
5
W
Atlas
Jono-mon
Atlas
3
0
9
7.5
L
Charybdis
Køren
Charybdis
3
2
4
2.5
W
Nemesis
Ragnhlidszum
Nemesis
2
2
7
2.75
W
4
2
5
3.25
L
Vulcan
TokoDante
Vulcan
0
0
0
0
L
Surtr
satolex
Surtr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
22,227
25,935
Taken
32,882
17,144
Mitigated
17,558
3,872
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,182
3,215
0
712
7,156
3,772
0
1,156
6,000
0
16,889
L
5,087
842
3,086
2,104
5,995
2,541
0
2,673
3,230
15,920
0
L
Ratatoskr
Dimulichka
Ratatoskr
4,459
824
0
160
7,915
3,093
0
2,008
5,907
0
11,625
W
4,104
666
0
168
2,642
2,868
0
562
2,080
0
10,764
W
Atlas
Jono-mon
Atlas
6,276
1,822
0
304
5,549
6,206
0
1,239
4,310
13,839
1,146
L
Charybdis
Køren
Charybdis
6,487
2,867
0
978
8,066
4,660
0
2,419
5,510
0
31,190
W
Nemesis
Ragnhlidszum
Nemesis
5,827
1,019
0
1,440
5,822
2,416
0
1,302
4,520
0
13,574
W
6,977
19
540
708
4,766
1,882
0
1,219
3,547
14,355
0
L
Vulcan
TokoDante
Vulcan
108
0
0
0
0
0
0
0
0
1,182
0
L
Surtr
satolex
Surtr
6,086
1,870
0
916
10,906
7,264
0
5,324
5,507
493
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
35,752
96
Minions Killed
112
7
Camps Cleared
5
662,949
Distance Traveled
535,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,753
1,292
26
4
4
122,033
0
L
Hel
7,613
1,269
25
4
0
135,226
0
L
Ratatoskr
6,921
1,154
8
1
1
140,733
0
W
Ullr
7,883
1,314
11
2
0
140,187
0
W
Atlas
8,086
1,348
24
4
1
131,842
0
L
Charybdis
8,608
1,435
57
10
3
113,829
0
W
Nemesis
7,355
1,226
16
3
1
131,281
0
W
Ra
7,732
1,289
19
3
1
137,606
0
L
Vulcan
5,900
983
3
1
0
11,278
0
L
Surtr
6,710
1,118
19
3
1
134,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role