Player Matchup

Xing Tian
Xing Tian
DangerPingu
Xing Tian
Level 45
God Stats
4W - 9L
1,200 SR
Queue Stats
212W - 244L
1,398 Elo+
Solo
Cupid
Cupid
KiMDork
Cupid
Level 162
God Stats
2W - 0L
1,687 SR
Queue Stats
230W - 240L
1,447 Elo+
Solo
King Arthur
King Arthur
Saigthly
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,507 Elo+
Party 2
Thoth
Thoth
collectorberk
Thoth
Level 120
God Stats
4W - 2L
1,583 SR
Queue Stats
110W - 110L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
xlargun
Kumbhakarna
Level 133
God Stats
3W - 2L
1,537 SR
Queue Stats
74W - 58L
1,499 Elo+
Party 2
Team Averages
Level 118
1,501 SR
1,468 Elo+

VS

Team Averages
Level 127
1,586 SR
1,450 Elo+
Set
Set
Davvoo955
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 302L
1,536 Elo+
Solo
Susano
Susano
Echseh
Susano
Level 120
God Stats
7W - 3L
1,838 SR
Queue Stats
317W - 316L
1,433 Elo+
Solo
Hades
Hades
JusttrYYn
Hades
Level 143
God Stats
1W - 1L
1,594 SR
Queue Stats
26W - 35L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
Viliko
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 177L
1,424 Elo+
Solo
Thor
Thor
rayshicava
Thor
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DangerPingu
Xing Tian
14
8 / 2 / 4
8,646
1,235
8,996
11,868
13,032
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
KiMDork
Cupid
12
0 / 3 / 10
6,574
939
6,374
6,387
2,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
Saigthly
King Arthur
11
1 / 4 / 8
6,548
935
4,355
8,603
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 12
7,315
1,045
5,354
3,648
1,152
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
xlargun
Kumbhakarna
10
4 / 1 / 5
6,763
966
3,781
8,906
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,359
908
2,173
3,873
2,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Susano
Echseh
Susano
12
0 / 3 / 9
6,459
923
3,816
7,880
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
JusttrYYn
Hades
12
3 / 5 / 4
6,769
967
6,724
9,260
3,868
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Viliko
Baron Samedi
14
5 / 2 / 5
7,282
1,040
10,830
5,582
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 2 / 7
6,707
958
6,415
6,020
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
14
Kills
12
12
Deaths
14
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DangerPingu
Xing Tian
8
2
4
5
L
2
2
3
1.75
L
Susano
Echseh
Susano
0
3
9
1.5
L
Hades
JusttrYYn
Hades
3
5
4
1
W
Cupid
KiMDork
Cupid
0
3
10
1.67
W
King Arthur
Saigthly
King Arthur
1
4
8
1.25
L
Baron Samedi
Viliko
Baron Samedi
5
2
5
3.75
W
1
2
12
3.5
L
2
2
7
2.75
W
Kumbhakarna
xlargun
Kumbhakarna
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
29,958
39,412
Taken
32,615
28,733
Mitigated
13,566
12,733
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DangerPingu
Xing Tian
8,996
413
217
2,612
11,868
13,032
195
3,615
7,815
22,546
817
L
2,173
496
159
616
3,873
2,001
0
1,580
2,293
0
4,701
L
Susano
Echseh
Susano
3,816
264
455
1,482
7,880
2,772
0
4,007
3,757
0
12,271
L
Hades
JusttrYYn
Hades
6,724
449
36
1,421
9,260
3,868
0
5,527
3,699
12,214
0
W
Cupid
KiMDork
Cupid
6,374
2,910
3,122
2,120
6,387
2,076
0
3,447
2,698
0
14,455
W
King Arthur
Saigthly
King Arthur
4,355
416
124
1,057
8,603
6,944
0
3,593
4,456
0
7,344
L
Baron Samedi
Viliko
Baron Samedi
10,830
47
2,441
2,128
5,582
2,328
0
3,344
2,165
15,438
1,303
W
5,354
314
638
150
3,648
1,152
383
1,447
1,946
13,166
0
L
6,415
650
234
1,388
6,020
2,597
0
3,528
2,343
0
10,292
W
Kumbhakarna
xlargun
Kumbhakarna
3,781
160
229
2,464
8,906
5,529
0
3,470
5,140
6,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
33,576
79
Minions Killed
51
0
Camps Cleared
0
688,741
Distance Traveled
685,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,646
1,235
22
3
0
154,816
0
L
Set
6,359
908
3
0
0
82,037
0
L
Susano
6,459
923
23
3
0
158,350
0
L
Hades
6,769
967
12
2
0
136,279
0
W
Cupid
6,574
939
17
2
0
144,512
0
W
King Arthur
6,548
935
13
2
0
162,246
0
L
Baron Samedi
7,282
1,040
9
1
0
149,858
0
W
Thoth
7,315
1,045
23
3
0
140,055
0
L
Thor
6,707
958
4
1
0
158,926
0
W
Kumbhakarna
6,763
966
4
1
0
87,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role