Player Matchup

Neith
Neith
JDaines2002
Neith
Level 83
God Stats
17W - 21L
1,451 SR
Queue Stats
275W - 266L
1,488 Elo+
Party 3
Fenrir
Fenrir
MilkN2Sugars
Fenrir
Level 159
God Stats
6W - 2L
1,734 SR
Queue Stats
147W - 158L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
RelentlessWoIf
Jormungandr
Level 135
God Stats
137W - 100L
1,618 SR
Queue Stats
289W - 286L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
ket2000
Ne Zha
Level 99
God Stats
11W - 6L
1,521 SR
Queue Stats
302W - 269L
1,508 Elo+
Party 3
Mulan
Mulan
lI No aim Il782
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,576 Elo+
Party 3
Team Averages
Level 97
1,565 SR
1,535 Elo+

VS

Team Averages
Level 113
1,512 SR
1,508 Elo+
Hun Batz
Hun Batz
Giggsymodo69
Hun Batz
Level 108
God Stats
27W - 28L
1,504 SR
Queue Stats
131W - 117L
1,482 Elo+
Solo
Nu Wa
Nu Wa
SmileODT
Nu Wa
Level 157
God Stats
70W - 72L
1,585 SR
Queue Stats
270W - 263L
1,559 Elo+
Solo
Ullr
Ullr
Stronkia
Ullr
Level 119
God Stats
14W - 12L
1,569 SR
Queue Stats
35W - 39L
1,502 Elo+
Party 2
Chronos
Chronos
axerziv
Chronos
Level 122
God Stats
7W - 8L
1,557 SR
Queue Stats
34W - 36L
1,499 Elo+
Party 2
Set
Set
necar
Set
Level 61
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,145
615
4,124
5,327
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
11
3 / 1 / 3
6,468
647
3,778
9,289
6,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
RelentlessWoIf
Jormungandr
11
3 / 0 / 0
6,944
694
4,015
7,514
2,781
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
ket2000
Ne Zha
12
3 / 0 / 2
6,472
647
5,017
7,515
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 0
7,504
750
5,624
6,911
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Giggsymodo69
Hun Batz
6
0 / 3 / 0
4,337
434
972
4,467
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SmileODT
Nu Wa
11
0 / 2 / 0
5,407
541
4,968
4,635
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
2 / 3 / 0
5,351
535
4,204
6,088
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
axerziv
Chronos
9
1 / 4 / 2
5,456
546
6,231
7,905
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
necar
Set
9
1 / 4 / 0
5,198
520
2,235
7,230
3,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
16
Kills
4
4
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Giggsymodo69
Hun Batz
0
3
0
0
W
3
2
2
2
W
Fenrir
3
1
3
4.5
W
Jormungandr
RelentlessWoIf
Jormungandr
3
0
0
3
L
Nu Wa
SmileODT
Nu Wa
0
2
0
0
L
Ullr
2
3
0
0.67
L
Chronos
axerziv
Chronos
1
4
2
0.5
W
Ne Zha
ket2000
Ne Zha
3
0
2
4
W
4
1
0
4
L
Set
necar
Set
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
18,610
36,556
Taken
30,325
16,857
Mitigated
9,623
12,500
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Giggsymodo69
Hun Batz
972
184
0
1,448
4,467
1,061
0
1,348
3,119
0
12,810
W
4,124
1,146
0
1,591
5,327
1,666
756
2,413
2,914
0
36,098
W
Fenrir
3,778
829
0
2,796
9,289
6,411
110
3,922
5,367
0
18,978
W
Jormungandr
RelentlessWoIf
Jormungandr
4,015
671
0
4,743
7,514
2,781
513
2,813
4,701
54,445
2,504
L
Nu Wa
SmileODT
Nu Wa
4,968
1,331
0
500
4,635
1,321
0
2,609
2,026
38,182
1,878
L
Ullr
4,204
1,624
0
949
6,088
1,891
0
0
6,088
0
24,602
L
Chronos
axerziv
Chronos
6,231
2,333
0
1,176
7,905
2,255
0
0
7,905
27,127
812
W
Ne Zha
ket2000
Ne Zha
5,017
837
0
2,178
7,515
3,102
0
1,260
6,255
0
51,560
W
5,624
554
0
1,192
6,911
2,897
0
350
6,561
0
50,825
L
Set
necar
Set
2,235
943
0
1,212
7,230
3,095
0
0
7,230
0
15,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
25,749
402
Minions Killed
231
0
Camps Cleared
0
1,090,442
Distance Traveled
940,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,337
434
34
3
0
137,597
0
W
Neith
6,145
615
69
7
0
183,304
0
W
Fenrir
6,468
647
33
3
0
220,126
3
W
Jormungandr
6,944
694
109
11
0
226,754
0
L
Nu Wa
5,407
541
71
7
0
194,524
0
L
Ullr
5,351
535
53
5
0
197,716
2
L
Chronos
5,456
546
45
5
0
205,244
0
W
Ne Zha
6,472
647
89
9
0
246,991
0
W
Mulan
7,504
750
102
10
0
213,267
0
L
Set
5,198
520
28
3
0
205,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role