Player Matchup

Morgan Le Fay
Morgan Le Fay
YkBlushh
Morgan Le Fay
Level 92
God Stats
1W - 0L
1,717 SR
Queue Stats
20W - 13L
1,681 Elo+
Party 1
Bacchus
Bacchus
YkCrin
Bacchus
Level 157
God Stats
1W - 0L
1,729 SR
Queue Stats
13W - 5L
1,708 Elo+
Party 1
Hun Batz
Hun Batz
ykfate
Hun Batz
Level 158
God Stats
3W - 1L
1,638 SR
Queue Stats
122W - 110L
1,648 Elo+
Party 1
Team Averages
Level 136
1,695 SR
1,679 Elo+

VS

Team Averages
Level 127
1,625 SR
1,606 Elo+
Kuzenbo
Kuzenbo
BathTimePomf
Kuzenbo
Level 111
God Stats
3W - 5L
1,489 SR
Queue Stats
157W - 103L
1,663 Elo+
Solo
Loki
Loki
Shadow369
Loki
Level 142
God Stats
0W - 1L
1,747 SR
Queue Stats
63W - 54L
1,595 Elo+
Party 2
Vulcan
Vulcan
taranjit
Vulcan
Level 128
God Stats
2W - 3L
1,641 SR
Queue Stats
16W - 14L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
YkBlushh
Morgan Le Fay
16
3 / 2 / 4
9,930
903
6,120
3,987
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
YkCrin
Bacchus
15
5 / 1 / 6
9,602
873
9,356
8,303
11,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
ykfate
Hun Batz
15
5 / 2 / 6
9,559
869
6,594
11,831
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BathTimePomf
Kuzenbo
16
1 / 0 / 4
9,187
835
7,116
7,201
9,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
13
4 / 7 / 0
8,941
813
5,303
8,744
3,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
taranjit
Vulcan
13
0 / 6 / 4
8,016
729
6,260
8,800
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
5
5
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BathTimePomf
Kuzenbo
1
0
4
3
L
Loki
4
7
0
0.57
W
Morgan Le Fay
YkBlushh
Morgan Le Fay
3
2
4
2.5
W
Bacchus
YkCrin
Bacchus
5
1
6
8
L
Vulcan
taranjit
Vulcan
0
6
4
0.33
W
Hun Batz
ykfate
Hun Batz
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
18,679
24,121
Taken
24,745
20,430
Mitigated
16,340
2,664
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BathTimePomf
Kuzenbo
7,116
3,176
0
682
7,201
9,372
105
3,287
3,475
26,485
766
L
Loki
5,303
865
0
0
8,744
3,411
0
6,512
2,071
0
25,547
W
Morgan Le Fay
YkBlushh
Morgan Le Fay
6,120
195
0
747
3,987
1,317
0
1,979
2,001
36,498
2,580
W
Bacchus
YkCrin
Bacchus
9,356
852
0
833
8,303
11,414
0
3,730
4,573
20,412
0
L
Vulcan
taranjit
Vulcan
6,260
70
0
1,402
8,800
3,557
0
5,229
3,272
22,768
0
W
Hun Batz
ykfate
Hun Batz
6,594
840
0
1,084
11,831
7,699
0
7,525
4,299
0
26,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
26,144
148
Minions Killed
122
0
Camps Cleared
0
683,999
Distance Traveled
610,882
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,187
835
49
4
0
229,965
0
L
Loki
8,941
813
35
3
0
186,929
3
W
Morgan Le Fay
9,930
903
72
7
0
214,638
2
W
Bacchus
9,602
873
28
3
0
229,882
0
L
Vulcan
8,016
729
38
3
0
193,988
0
W
Hun Batz
9,559
869
48
4
0
239,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role