Player Matchup

Ares
Ares
 
Ares
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FatalShotz420
Gilgamesh
Level 16
God Stats
9W - 8L
1,478 SR
Queue Stats
139W - 116L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Pitbule9983
Nu Wa
Level 149
God Stats
61W - 33L
1,586 SR
Queue Stats
167W - 138L
1,472 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,491 Elo+

VS

Team Averages
Level 130
1,550 SR
1,454 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DakNez420
Charybdis
Level 125
God Stats
117W - 113L
1,485 SR
Queue Stats
236W - 245L
1,447 Elo+
Solo
Nike
Nike
SPII34
Nike
Level 98
God Stats
16W - 11L
1,664 SR
Queue Stats
177W - 192L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 2 / 4
8,281
828
4,396
8,855
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
FatalShotz420
Gilgamesh
13
3 / 1 / 4
8,351
835
8,179
8,324
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 5
8,273
827
7,648
2,585
610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 3 / 2
7,738
774
4,780
9,373
8,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
DakNez420
Charybdis
13
1 / 1 / 2
7,770
777
3,975
6,439
2,138
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
SPII34
Nike
13
2 / 3 / 1
7,693
769
4,049
9,012
4,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
4
4
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
4
2.5
L
Sylvanus
 
Sylvanus
1
3
2
0.67
L
Charybdis
DakNez420
Charybdis
1
1
2
2
W
Gilgamesh
FatalShotz420
Gilgamesh
3
1
4
5
W
1
1
5
3.5
L
Nike
SPII34
Nike
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
12,804
19,764
Taken
24,824
14,215
Mitigated
15,356
4,593
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,396
369
0
1,665
8,855
7,501
0
2,310
6,540
13,179
0
L
Sylvanus
 
Sylvanus
4,780
1,105
995
2,050
9,373
8,323
225
3,791
5,065
17,927
1,198
L
Charybdis
DakNez420
Charybdis
3,975
1,057
0
0
6,439
2,138
437
3,265
2,926
0
32,259
W
Gilgamesh
FatalShotz420
Gilgamesh
8,179
2,452
216
1,831
8,324
6,104
58
2,424
5,895
0
28,153
W
7,648
3,604
434
447
2,585
610
72
140
2,445
36,319
0
L
Nike
SPII34
Nike
4,049
490
0
370
9,012
4,895
78
4,475
4,251
460
19,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
23,201
122
Minions Killed
129
0
Camps Cleared
0
532,132
Distance Traveled
474,343
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,281
828
26
3
0
172,622
0
L
Sylvanus
7,738
774
25
3
0
149,467
0
L
Charybdis
7,770
777
66
7
0
143,133
0
W
Gilgamesh
8,351
835
41
4
0
180,329
0
W
Nu Wa
8,273
827
55
6
0
179,181
1
L
Nike
7,693
769
38
4
0
181,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role