Player Matchup

Arachne
Arachne
Hobbitfeet69
Arachne
Level 58
God Stats
4W - 4L
1,580 SR
Queue Stats
110W - 115L
1,392 Elo+
Solo
Jormungandr
Jormungandr
Isaiasrey7
Jormungandr
Level 141
God Stats
36W - 41L
1,656 SR
Queue Stats
342W - 340L
1,531 Elo+
Solo
Danzaburou
Danzaburou
SeniorCappa21
Danzaburou
Level 84
God Stats
0W - 3L
1,530 SR
Queue Stats
179W - 182L
1,474 Elo+
Solo
Bake Kujira
Bake Kujira
blackdeathAfrico
Bake Kujira
Level 127
God Stats
0W - 3L
1,680 SR
Queue Stats
105W - 100L
1,473 Elo+
Solo
Poseidon
Poseidon
vSlizy
Poseidon
Level 66
God Stats
1W - 3L
1,313 SR
Queue Stats
164W - 157L
1,438 Elo+
Solo
Team Averages
Level 95
1,552 SR
1,461 Elo+

VS

Team Averages
Level 86
1,508 SR
1,470 Elo+
Bellona
Bellona
FirstGodJr507
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
IGAJARDO
Ao Kuang
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
81W - 53L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Poetro poeta
Cthulhu
Level 61
God Stats
65W - 56L
1,530 SR
Queue Stats
138W - 159L
1,381 Elo+
Solo
Cernunnos
Cernunnos
Seikn
Cernunnos
Level 140
God Stats
1W - 0L
1,715 SR
Queue Stats
39W - 44L
1,500 Elo+
Party 1
Chang'e
Chang'e
carlosalvarez99
Chang'e
Level 142
God Stats
11W - 13L
1,507 SR
Queue Stats
374W - 397L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hobbitfeet69
Arachne
11
1 / 4 / 3
6,912
432
4,288
12,627
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Isaiasrey7
Jormungandr
13
2 / 5 / 2
7,903
494
5,379
12,716
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SeniorCappa21
Danzaburou
14
1 / 8 / 1
8,254
516
5,658
12,906
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
blackdeathAfrico
Bake Kujira
13
1 / 4 / 0
8,015
501
10,902
14,676
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
vSlizy
Poseidon
16
8 / 3 / 1
9,938
621
12,011
10,524
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 1 / 3
8,879
555
9,944
14,064
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
IGAJARDO
Ao Kuang
14
2 / 4 / 11
8,313
520
5,062
14,243
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Poetro poeta
Cthulhu
13
7 / 2 / 6
8,982
561
8,717
14,182
13,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Seikn
Cernunnos
18
9 / 1 / 5
10,564
660
14,560
5,165
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 4
8,272
517
5,768
9,495
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
13
Kills
24
24
Deaths
13
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
1
3
5.5
L
Arachne
Hobbitfeet69
Arachne
1
4
3
0.63
W
Ao Kuang
IGAJARDO
Ao Kuang
2
4
11
1.88
L
Jormungandr
Isaiasrey7
Jormungandr
2
5
2
0.6
W
Cthulhu
Poetro poeta
Cthulhu
7
2
6
5
W
Cernunnos
Seikn
Cernunnos
9
1
5
11.5
L
Danzaburou
SeniorCappa21
Danzaburou
1
8
1
0.19
L
Bake Kujira
blackdeathAfrico
Bake Kujira
1
4
0
0.25
W
2
5
4
0.8
L
Poseidon
vSlizy
Poseidon
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
44,051
63,449
Taken
57,149
32,581
Mitigated
36,277
11,223
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,944
3,475
0
6,078
14,064
13,434
298
8,119
5,945
0
41,655
L
Arachne
Hobbitfeet69
Arachne
4,288
3,078
0
2,516
12,627
4,725
80
3,237
9,247
0
33,288
W
Ao Kuang
IGAJARDO
Ao Kuang
5,062
823
0
2,710
14,243
5,115
0
6,092
8,151
59,604
0
L
Jormungandr
Isaiasrey7
Jormungandr
5,379
2,626
40
2,071
12,716
6,688
0
3,961
8,755
39,694
768
W
Cthulhu
Poetro poeta
Cthulhu
8,717
1,182
402
3,604
14,182
13,249
180
4,521
9,661
29,699
407
W
Cernunnos
Seikn
Cernunnos
14,560
7,459
0
2,324
5,165
1,825
753
1,030
4,135
0
90,317
L
Danzaburou
SeniorCappa21
Danzaburou
5,658
2,718
0
3,262
12,906
4,815
1,355
2,449
10,457
0
54,229
L
Bake Kujira
blackdeathAfrico
Bake Kujira
10,902
4,239
0
750
14,676
12,559
0
3,253
10,551
54,662
1,502
W
5,768
139
1,309
2,848
9,495
2,654
806
7,033
2,462
48,992
1,017
L
Poseidon
vSlizy
Poseidon
12,011
2,296
0
2,584
10,524
3,794
323
6,044
4,438
75,177
2,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
45,010
440
Minions Killed
474
0
Camps Cleared
0
1,485,407
Distance Traveled
1,582,204
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,879
555
74
5
0
294,120
0
L
Arachne
6,912
432
53
3
0
331,020
0
W
Ao Kuang
8,313
520
89
6
0
333,381
0
L
Jormungandr
7,903
494
68
4
0
325,359
0
W
Cthulhu
8,982
561
41
3
0
318,219
0
W
Cernunnos
10,564
660
175
11
0
319,786
4
L
Danzaburou
8,254
516
94
6
0
253,464
2
L
Bake Kujira
8,015
501
91
6
0
294,542
0
W
Chang'e
8,272
517
95
6
0
316,698
2
L
Poseidon
9,938
621
134
8
0
281,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role