Player Matchup

Geb
Geb
Elpatron079
Geb
Level 129
God Stats
12W - 6L
1,580 SR
Queue Stats
522W - 529L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
ReginatorCZ
Cthulhu
Level 101
God Stats
2W - 2L
1,382 SR
Queue Stats
168W - 160L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
XxNnjaSasukexX
Ao Kuang
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
89W - 100L
1,482 Elo+
Party 1
Yemoja
Yemoja
hqwr
Yemoja
Level 88
God Stats
3W - 3L
1,478 SR
Queue Stats
178W - 158L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
oggy2003
Amaterasu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,425 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,478 Elo+

VS

Team Averages
Level 108
1,384 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DerElfLex
Cu Chulainn
Level 78
God Stats
0W - 4L
1,110 SR
Queue Stats
117W - 109L
1,558 Elo+
Solo
Set
Set
Tunnesen
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,452 Elo+
Solo
Hel
Hel
YungzZ
Hel
Level 117
God Stats
0W - 1L
1,309 SR
Queue Stats
11W - 18L
1,411 Elo+
Party 2
Fafnir
Fafnir
javiim95
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
8,961
896
16,422
14,299
11,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ReginatorCZ
Cthulhu
17
5 / 2 / 13
9,566
957
15,825
12,290
16,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
15
8 / 4 / 8
9,388
939
5,594
10,523
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
hqwr
Yemoja
14
1 / 1 / 11
8,264
826
3,860
8,834
5,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
oggy2003
Amaterasu
11
2 / 1 / 6
7,741
774
5,226
7,714
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 8 / 4
7,016
702
10,209
11,538
3,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DerElfLex
Cu Chulainn
10
0 / 3 / 4
6,440
644
7,420
7,452
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 2 / 4
9,033
903
9,382
11,547
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
YungzZ
Hel
13
2 / 4 / 5
7,503
750
5,931
10,109
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
javiim95
Fafnir
14
1 / 3 / 7
7,869
787
8,381
12,409
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
20
Kills
10
10
Deaths
20
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
4
0.5
L
Cu Chulainn
DerElfLex
Cu Chulainn
0
3
4
0.67
W
4
2
13
5.25
W
Cthulhu
ReginatorCZ
Cthulhu
5
2
13
5.75
L
5
2
4
3.5
W
Ao Kuang
8
4
8
3
L
Hel
YungzZ
Hel
2
4
5
1.13
W
Yemoja
hqwr
Yemoja
1
1
11
6.5
L
Fafnir
javiim95
Fafnir
1
3
7
1.5
W
Amaterasu
oggy2003
Amaterasu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
41,323
53,660
Taken
53,055
47,744
Mitigated
35,946
26,415
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,209
461
451
529
11,538
3,977
27
9,650
1,673
14,193
0
L
Cu Chulainn
DerElfLex
Cu Chulainn
7,420
1,303
133
1,088
7,452
8,159
0
5,300
1,949
0
11,261
W
16,422
722
1,587
4,807
14,299
11,525
848
8,554
5,088
25,485
1,247
W
Cthulhu
ReginatorCZ
Cthulhu
15,825
1,043
1,489
1,813
12,290
16,839
170
4,709
7,356
29,727
403
L
9,382
2,895
571
2,515
11,547
6,632
0
7,588
3,777
0
30,987
W
Ao Kuang
5,594
1,706
267
1,368
10,523
10,129
1,360
4,381
5,848
10,666
1,507
L
Hel
YungzZ
Hel
5,931
472
4,076
3,932
10,109
4,313
67
9,064
985
12,012
0
W
Yemoja
hqwr
Yemoja
3,860
1,129
8,623
3,789
8,834
5,161
335
3,377
5,189
6,662
0
L
Fafnir
javiim95
Fafnir
8,381
2,073
287
2,275
12,409
12,865
0
8,460
3,649
12,755
0
W
Amaterasu
oggy2003
Amaterasu
5,226
1,767
215
2,457
7,714
4,090
398
2,509
5,011
0
8,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
37,861
89
Minions Killed
86
0
Camps Cleared
0
897,139
Distance Traveled
851,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,016
702
10
1
0
181,807
0
L
Cu Chulainn
6,440
644
10
1
0
130,526
0
W
Geb
8,961
896
10
1
0
203,117
0
W
Cthulhu
9,566
957
41
4
0
219,778
0
L
Set
9,033
903
44
4
0
196,446
0
W
Ao Kuang
9,388
939
22
2
0
178,140
0
L
Hel
7,503
750
14
1
0
166,959
0
W
Yemoja
8,264
826
5
1
0
187,190
0
L
Fafnir
7,869
787
8
1
0
176,073
0
W
Amaterasu
7,741
774
11
1
0
108,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role