Player Matchup

Horus
Horus
Gold II
 
Horus
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver I
TheNoctilum
Artio
Silver I
Level 113
God Stats
7W - 2L
1,724 SR
Queue Stats
8W - 2L
1,639 MMR
Solo
Rama
Rama
Gold III
TheSouthwest
Rama
Gold III
Level 129
God Stats
2W - 0L
1,718 SR
Queue Stats
24W - 17L
1,725 MMR
Party 2
Lancelot
Lancelot
Platinum V
YungExtendos
Lancelot
Platinum V
Level 159
God Stats
127W - 124L
1,580 SR
Queue Stats
390W - 392L
1,762 MMR
Party 1
Janus
Janus
Gold III
skibidiohiorizz
Janus
Gold III
Level 84
God Stats
4W - 6L
1,510 SR
Queue Stats
70W - 76L
1,531 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,606 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,660 SR
1,657 MMR
Chiron
Chiron
Gold II
CammyCammyCocoa
Chiron
Gold II
Level 108
God Stats
32W - 21L
1,657 SR
Queue Stats
59W - 56L
1,678 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Eddie Diff
Zhong Kui
Gold IV
Level 159
God Stats
6W - 4L
1,650 SR
Queue Stats
18W - 15L
1,626 MMR
Party 3
Loki
Loki
Gold I
Yo bur
Loki
Gold I
Level 158
God Stats
68W - 61L
1,533 SR
Queue Stats
238W - 231L
1,680 MMR
Party 3
Cupid
Cupid
Platinum V
fragmachinee
Cupid
Platinum V
Level 63
God Stats
16W - 14L
1,620 SR
Queue Stats
94W - 100L
1,672 MMR
Solo
Cabrakan
Cabrakan
Gold V
xXPikenZ JrXx
Cabrakan
Gold V
Level 81
God Stats
0W - 1L
1,838 SR
Queue Stats
17W - 19L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 7
8,682
579
6,793
7,765
6,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 1 / 4
9,418
628
12,296
15,185
10,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 5
9,631
642
13,298
8,700
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
YungExtendos
Lancelot
16
6 / 0 / 5
9,348
623
8,527
9,715
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 5 / 5
7,944
530
7,298
8,216
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresNikeAo KuangAwilix

VS

Bans
MulanVulcanSerqetAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,152
477
5,231
13,801
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Eddie Diff
Zhong Kui
13
4 / 4 / 0
7,994
533
9,662
13,734
9,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Yo bur
Loki
15
2 / 2 / 2
7,901
527
4,977
15,365
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 5 / 0
7,521
501
5,655
11,764
3,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xXPikenZ JrXx
Cabrakan
10
0 / 4 / 3
6,625
442
3,310
12,635
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
8
8
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
L
0
5
1
0.1
L
Zhong Kui
Eddie Diff
Zhong Kui
4
4
0
1
W
4
1
4
6
W
6
2
5
4.25
L
Loki
Yo bur
Loki
2
2
2
1.5
W
Lancelot
YungExtendos
Lancelot
6
0
5
8.5
L
2
5
0
0.4
W
1
5
5
0.7
L
Cabrakan
xXPikenZ JrXx
Cabrakan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,212
Damage
28,835
49,581
Taken
67,299
27,758
Mitigated
30,939
21,717
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,793
2,929
530
3,719
7,765
6,108
0
2,536
5,229
0
29,713
L
5,231
1,531
0
2,973
13,801
4,256
408
7,793
5,988
0
48,817
L
Zhong Kui
Eddie Diff
Zhong Kui
9,662
451
0
4,627
13,734
9,094
0
4,427
8,918
60,610
0
W
12,296
1,479
400
8,705
15,185
10,420
11
1,244
13,941
63,516
1,703
W
13,298
9,743
0
5,216
8,700
3,386
928
2,162
6,538
0
85,828
L
Loki
Yo bur
Loki
4,977
1,108
0
7,867
15,365
4,821
0
3,386
11,805
0
72,638
W
Lancelot
YungExtendos
Lancelot
8,527
1,733
0
2,640
9,715
5,091
0
1,621
8,094
0
68,635
L
5,655
3,364
590
3,708
11,764
3,983
791
263
11,501
0
54,279
W
7,298
415
0
507
8,216
2,753
0
5,738
2,478
51,293
0
L
Cabrakan
xXPikenZ JrXx
Cabrakan
3,310
823
1,581
2,738
12,635
8,785
0
2,968
9,500
13,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
37,193
490
Minions Killed
431
0
Camps Cleared
0
1,683,721
Distance Traveled
1,526,609
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,682
579
54
4
0
325,440
4
L
Chiron
7,152
477
86
6
0
286,833
0
L
Zhong Kui
7,994
533
110
7
0
280,730
4
W
Artio
9,418
628
108
7
0
302,898
1
W
Rama
9,631
642
132
9
0
309,877
2
L
Loki
7,901
527
112
7
0
362,142
1
W
Lancelot
9,348
623
91
6
0
389,340
2
L
Cupid
7,521
501
108
7
0
286,344
7
W
Janus
7,944
530
105
7
0
356,166
4
L
Cabrakan
6,625
442
15
1
0
310,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role