Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Trakri
Sun Wukong
Level 47
God Stats
1W - 6L
1,093 SR
Queue Stats
157W - 173L
1,400 Elo+
Solo
Zeus
Zeus
Uchiha-Secrets
Zeus
Level 43
God Stats
11W - 7L
1,545 SR
Queue Stats
30W - 32L
1,446 Elo+
Solo
Skadi
Skadi
pierreovo
Skadi
Level 55
God Stats
5W - 6L
1,307 SR
Queue Stats
141W - 158L
1,489 Elo+
Solo
Ymir
Ymir
sleven7_7
Ymir
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 254L
1,351 Elo+
Solo
Team Averages
Level 59
1,389 SR
1,437 Elo+

VS

Team Averages
Level 87
1,521 SR
1,423 Elo+
Anubis
Anubis
CaptainCappy13
Anubis
Level 110
God Stats
19W - 31L
1,279 SR
Queue Stats
51W - 70L
1,328 Elo+
Solo
Cliodhna
Cliodhna
GhostyCar904472
Cliodhna
Level 52
God Stats
3W - 5L
1,550 SR
Queue Stats
138W - 157L
1,450 Elo+
Solo
Danzaburou
Danzaburou
daypepper
Danzaburou
Level 48
God Stats
6W - 5L
1,657 SR
Queue Stats
13W - 14L
1,455 Elo+
Solo
Horus
Horus
mardata
Horus
Level 107
God Stats
0W - 2L
1,582 SR
Queue Stats
32W - 34L
1,427 Elo+
Solo
Cthulhu
Cthulhu
savageJosh2020
Cthulhu
Level 117
God Stats
10W - 15L
1,538 SR
Queue Stats
174W - 150L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 2 / 0
7,463
574
8,239
9,877
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Trakri
Sun Wukong
12
0 / 0 / 1
6,285
483
3,495
6,263
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 3
6,787
522
4,618
5,908
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
pierreovo
Skadi
12
3 / 1 / 4
6,705
516
7,767
9,037
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
3 / 1 / 3
6,696
515
3,906
8,792
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,962
612
3,417
7,657
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
10
2 / 3 / 2
6,417
494
4,580
6,890
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Danzaburou
daypepper
Danzaburou
10
0 / 4 / 0
5,904
454
4,828
8,634
3,061
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
mardata
Horus
12
0 / 0 / 0
6,805
523
4,909
8,436
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,822
448
6,275
9,573
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
6
6
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
0
2.5
L
3
1
0
3
L
Cliodhna
2
3
2
1
W
Sun Wukong
Trakri
Sun Wukong
0
0
1
0.5
W
0
2
3
0.75
L
Danzaburou
daypepper
Danzaburou
0
4
0
0
L
Horus
mardata
Horus
0
0
0
0
W
Skadi
pierreovo
Skadi
3
1
4
5
L
1
3
0
0.33
W
Ymir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
24,009
39,877
Taken
41,190
17,349
Mitigated
21,634
13,051
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,239
6,716
0
3,997
9,877
3,602
0
1,080
8,603
0
53,933
L
3,417
45
0
4,259
7,657
3,088
616
3,245
4,024
63,136
1,498
L
Cliodhna
4,580
608
0
2,017
6,890
1,912
0
1,001
5,785
0
28,785
W
Sun Wukong
Trakri
Sun Wukong
3,495
544
0
1,129
6,263
4,767
0
0
5,789
0
37,046
W
4,618
361
0
1,606
5,908
1,269
0
2,526
3,382
42,885
0
L
Danzaburou
daypepper
Danzaburou
4,828
1,292
0
2,366
8,634
3,061
0
1,590
7,044
0
38,168
L
Horus
mardata
Horus
4,909
1,677
100
3,271
8,436
6,791
0
0
7,976
0
42,385
W
Skadi
pierreovo
Skadi
7,767
2,967
0
4,010
9,037
2,579
12
3,190
5,517
0
53,205
L
6,275
400
155
2,077
9,573
6,782
0
2,316
7,257
22,396
0
W
Ymir
3,906
766
0
2,309
8,792
5,132
0
2,108
6,324
20,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
32,910
351
Minions Killed
374
0
Camps Cleared
0
1,267,267
Distance Traveled
1,203,145
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,463
574
82
6
0
295,135
0
L
Anubis
7,962
612
131
10
0
210,338
0
L
Cliodhna
6,417
494
44
3
0
283,163
3
W
Sun Wukong
6,285
483
62
5
0
267,184
1
W
Zeus
6,787
522
92
7
0
232,129
0
L
Danzaburou
5,904
454
59
5
0
216,492
0
L
Horus
6,805
523
102
8
0
247,876
0
W
Skadi
6,705
516
78
6
0
235,187
0
L
Cthulhu
5,822
448
38
3
0
245,276
0
W
Ymir
6,696
515
37
3
0
237,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role