Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Foroark
Hou Yi
Level 156
God Stats
9W - 4L
1,562 SR
Queue Stats
81W - 64L
1,505 Elo+
Solo
Bastet
Bastet
Mija667
Bastet
Level 138
God Stats
3W - 2L
1,275 SR
Queue Stats
21W - 23L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mija666
Kumbhakarna
Level 63
God Stats
3W - 1L
1,355 SR
Queue Stats
21W - 22L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
xGoSuckALemonx
Gilgamesh
Level 202
God Stats
5W - 5L
1,428 SR
Queue Stats
55W - 50L
1,481 Elo+
Solo
Team Averages
Level 141
1,424 SR
1,487 Elo+

VS

Team Averages
Level 123
1,602 SR
1,484 Elo+
King Arthur
King Arthur
Croff11
King Arthur
Level 129
God Stats
18W - 23L
1,524 SR
Queue Stats
266W - 248L
1,525 Elo+
Party 1
He Bo
He Bo
GamingRaptor55
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 99L
1,437 Elo+
Solo
Ishtar
Ishtar
Meole113
Ishtar
Level 94
God Stats
42W - 36L
1,554 SR
Queue Stats
143W - 133L
1,454 Elo+
Party 1
Nemesis
Nemesis
Reliktleiter151
Nemesis
Level 135
God Stats
6W - 4L
1,634 SR
Queue Stats
29W - 29L
1,476 Elo+
Solo
Xing Tian
Xing Tian
argonboron
Xing Tian
Level 127
God Stats
0W - 1L
1,799 SR
Queue Stats
278W - 258L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 0 / 1
8,250
589
702
5,810
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Foroark
Hou Yi
14
12 / 3 / 2
8,728
623
11,572
9,039
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Mija667
Bastet
12
3 / 2 / 5
7,190
514
8,501
12,999
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
mija666
Kumbhakarna
12
0 / 1 / 15
7,836
560
7,154
11,244
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
xGoSuckALemonx
Gilgamesh
12
1 / 2 / 0
7,385
528
10,021
17,319
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Croff11
King Arthur
14
1 / 1 / 1
8,326
595
12,319
16,178
12,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 3 / 1
7,505
536
5,266
6,480
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Meole113
Ishtar
11
1 / 5 / 3
6,828
488
5,688
10,930
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 2
7,606
543
8,156
11,376
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
argonboron
Xing Tian
11
1 / 5 / 3
6,573
470
6,728
13,583
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
8
8
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
L
King Arthur
Croff11
King Arthur
1
1
1
1.5
W
Hou Yi
Foroark
Hou Yi
12
3
2
4.33
L
1
3
1
0.5
L
Ishtar
Meole113
Ishtar
1
5
3
0.5
W
Bastet
Mija667
Bastet
3
2
5
2.75
L
4
2
2
2.5
L
Xing Tian
argonboron
Xing Tian
1
5
3
0.5
W
Kumbhakarna
mija666
Kumbhakarna
0
1
15
7.5
W
Gilgamesh
xGoSuckALemonx
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
38,157
56,411
Taken
58,547
30,689
Mitigated
30,800
15,733
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
702
153
571
2,950
5,810
2,107
65
2,790
3,020
65,864
0
L
King Arthur
Croff11
King Arthur
12,319
1,969
0
3,248
16,178
12,303
0
2,133
13,013
0
77,627
W
Hou Yi
Foroark
Hou Yi
11,572
6,741
0
2,827
9,039
3,095
628
2,066
6,973
0
57,018
L
5,266
381
0
646
6,480
1,846
0
878
5,602
46,170
1,905
L
Ishtar
Meole113
Ishtar
5,688
3,040
0
3,098
10,930
3,245
0
3,040
7,890
0
45,385
W
Bastet
Mija667
Bastet
8,501
2,420
107
3,150
12,999
4,586
0
4,664
8,335
0
49,647
L
8,156
2,901
0
4,796
11,376
3,802
0
1,568
9,808
0
57,662
L
Xing Tian
argonboron
Xing Tian
6,728
450
0
1,966
13,583
9,604
0
2,154
11,429
21,896
0
W
Kumbhakarna
mija666
Kumbhakarna
7,154
580
0
1,488
11,244
8,228
142
2,930
8,314
18,158
1,396
W
Gilgamesh
xGoSuckALemonx
Gilgamesh
10,021
2,091
0
4,640
17,319
12,673
0
181
17,138
8,194
41,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
36,838
369
Minions Killed
419
0
Camps Cleared
0
1,432,893
Distance Traveled
1,399,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,250
589
132
9
0
255,530
0
L
King Arthur
8,326
595
124
9
0
306,039
0
W
Hou Yi
8,728
623
63
5
0
272,741
0
L
He Bo
7,505
536
94
7
0
240,802
0
L
Ishtar
6,828
488
80
6
0
236,436
0
W
Bastet
7,190
514
70
5
0
313,302
0
L
Nemesis
7,606
543
83
6
0
320,694
0
L
Xing Tian
6,573
470
38
3
0
295,904
1
W
Kumbhakarna
7,836
560
23
2
0
304,823
3
W
Gilgamesh
7,385
528
81
6
0
286,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role