Player Matchup

Mercury
Mercury
FatButTr00
Mercury
Level 157
God Stats
0W - 1L
1,735 SR
Queue Stats
518W - 339L
1,550 Elo+
Solo
Thor
Thor
danoge15
Thor
Level 188
God Stats
11W - 5L
1,773 SR
Queue Stats
461W - 500L
1,568 Elo+
Party 2
Chronos
Chronos
ed-dragon365
Chronos
Level 247
God Stats
8W - 7L
1,526 SR
Queue Stats
706W - 741L
1,453 Elo+
Party 2
Sol
Sol
ob1-1-k4n4b15
Sol
Level 169
God Stats
16W - 12L
1,543 SR
Queue Stats
658W - 690L
1,548 Elo+
Party 2
Cupid
Cupid
robertoBZH29
Cupid
Level 130
God Stats
1W - 2L
1,525 SR
Queue Stats
106W - 124L
1,519 Elo+
Solo
Team Averages
Level 178
1,620 SR
1,528 Elo+

VS

Team Averages
Level 135
1,533 SR
1,501 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
OXY-iDidiKz
Nike
Level 158
God Stats
3W - 5L
1,166 SR
Queue Stats
281W - 289L
1,492 Elo+
Solo
Atlas
Atlas
Rodemuck
Atlas
Level 155
God Stats
3W - 0L
1,872 SR
Queue Stats
204W - 203L
1,509 Elo+
Solo
Mulan
Mulan
Sevegoth
Mulan
Level 68
God Stats
9W - 6L
1,626 SR
Queue Stats
226W - 215L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FatButTr00
Mercury
10
0 / 2 / 1
5,170
1,034
2,035
5,275
3,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thor
9
0 / 4 / 1
4,727
945
2,274
6,726
4,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
ed-dragon365
Chronos
10
2 / 3 / 0
5,592
1,118
3,691
6,062
2,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 2
5,111
1,022
6,945
4,715
1,752
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,671
934
2,424
3,485
1,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 7
6,670
1,334
6,559
3,512
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
11
1 / 0 / 10
6,368
1,274
2,865
7,185
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 7
6,109
1,222
4,035
6,983
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
Rodemuck
Atlas
10
1 / 1 / 10
6,212
1,242
4,931
7,292
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Sevegoth
Mulan
10
4 / 1 / 6
6,409
1,282
5,640
6,769
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
13
13
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
7
8.5
W
Bacchus
 
Bacchus
1
0
10
6
L
Mercury
FatButTr00
Mercury
0
2
1
0.25
W
2
1
7
5.5
W
Atlas
Rodemuck
Atlas
1
1
10
6
W
Mulan
Sevegoth
Mulan
4
1
6
7
L
Thor
0
4
1
0.13
L
Chronos
ed-dragon365
Chronos
2
3
0
0.67
L
0
2
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
24,030
26,263
Taken
31,741
14,088
Mitigated
28,214
7,455
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,559
368
6,088
1,536
3,512
2,441
236
1,759
1,753
13,811
0
W
Bacchus
 
Bacchus
2,865
104
309
1,739
7,185
7,828
30
2,731
4,454
5,674
0
L
Mercury
FatButTr00
Mercury
2,035
109
0
1,493
5,275
3,896
0
2,881
2,394
0
3,600
W
4,035
170
285
211
6,983
6,061
121
2,403
4,580
0
12,975
W
Atlas
Rodemuck
Atlas
4,931
1,814
719
1,099
7,292
5,780
406
2,333
4,959
10,080
0
W
Mulan
Sevegoth
Mulan
5,640
292
267
550
6,769
6,104
355
1,410
5,359
0
8,894
L
Thor
2,274
207
436
988
6,726
4,950
0
2,149
4,577
0
4,315
L
Chronos
ed-dragon365
Chronos
3,691
715
279
797
6,062
2,273
0
3,438
2,624
10,191
0
L
6,945
1,396
0
1,548
4,715
1,752
0
3,513
1,202
12,038
0
L
2,424
1,483
799
1,115
3,485
1,217
0
2,374
1,111
0
5,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
31,768
38
Minions Killed
56
0
Camps Cleared
0
467,050
Distance Traveled
528,090
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,670
1,334
19
4
0
104,791
0
W
Bacchus
6,368
1,274
7
1
0
126,374
0
L
Mercury
5,170
1,034
10
2
0
107,231
0
W
Nike
6,109
1,222
15
3
0
98,389
0
W
Atlas
6,212
1,242
13
3
0
96,850
0
W
Mulan
6,409
1,282
2
0
0
101,686
0
L
Thor
4,727
945
3
1
0
88,372
0
L
Chronos
5,592
1,118
15
3
0
96,891
1
L
Sol
5,111
1,022
4
1
0
95,098
0
L
Cupid
4,671
934
6
1
0
79,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role