Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 109
God Stats
563W - 555L
1,526 SR
Queue Stats
692W - 725L
1,452 Elo+
Solo
Amaterasu
Amaterasu
LazyBoyNESXD
Amaterasu
Level 52
God Stats
4W - 2L
1,546 SR
Queue Stats
33W - 40L
1,327 Elo+
Party 1
Izanami
Izanami
SiR0dEraB
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Nu Wa
Nu Wa
WiccanWitch9912
Nu Wa
Level 63
God Stats
0W - 2L
1,376 SR
Queue Stats
127W - 139L
1,423 Elo+
Solo
Team Averages
Level 83
1,490 SR
1,387 Elo+

VS

Team Averages
Level 96
1,415 SR
1,446 Elo+
Bacchus
Bacchus
ColoColino14075
Bacchus
Level 57
God Stats
38W - 22L
1,532 SR
Queue Stats
135W - 129L
1,428 Elo+
Party 2
Chronos
Chronos
Gaspacho2k20
Chronos
Level 125
God Stats
7W - 9L
1,350 SR
Queue Stats
535W - 516L
1,451 Elo+
Party 2
Serqet
Serqet
SirBlamsAlot668
Serqet
Level 58
God Stats
2W - 1L
1,273 SR
Queue Stats
88W - 114L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
VanishedGnat703
Zhong Kui
Level 89
God Stats
9W - 5L
1,542 SR
Queue Stats
157W - 158L
1,495 Elo+
Solo
Cupid
Cupid
guillestell
Cupid
Level 149
God Stats
9W - 1L
1,379 SR
Queue Stats
59W - 62L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 0
6,676
514
5,489
9,252
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Graiskye
Cthulhu
11
1 / 1 / 3
7,165
551
3,338
8,987
5,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
LazyBoyNESXD
Amaterasu
10
1 / 0 / 0
6,236
480
2,784
7,845
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SiR0dEraB
Izanami
11
0 / 3 / 1
6,558
504
4,415
4,742
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,997
538
8,258
6,219
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,822
525
4,099
8,340
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Gaspacho2k20
Chronos
12
2 / 2 / 0
7,139
549
5,920
8,352
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
2 / 1 / 2
6,345
488
2,199
7,021
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
VanishedGnat703
Zhong Kui
13
3 / 1 / 0
7,698
592
5,528
9,897
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 3 / 3
6,512
501
4,978
8,664
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
9
9
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
0
1.5
W
0
1
5
2.5
W
Chronos
Gaspacho2k20
Chronos
2
2
0
1
L
Cthulhu
Graiskye
Cthulhu
1
1
3
2.5
L
Amaterasu
LazyBoyNESXD
Amaterasu
1
0
0
1
L
Izanami
SiR0dEraB
Izanami
0
3
1
0.17
W
2
1
2
3
W
Zhong Kui
VanishedGnat703
Zhong Kui
3
1
0
3
L
2
3
0
0.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
22,724
37,045
Taken
42,274
16,526
Mitigated
21,302
3,855
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,489
1,776
0
742
9,252
3,590
0
3,007
6,115
0
44,060
W
4,099
412
0
2,539
8,340
6,875
296
1,153
7,187
17,645
0
W
Chronos
Gaspacho2k20
Chronos
5,920
1,640
0
1,264
8,352
2,743
707
671
7,576
44,208
734
L
Cthulhu
Graiskye
Cthulhu
3,338
71
0
1,227
8,987
5,937
144
2,899
5,841
22,607
2,850
L
Amaterasu
LazyBoyNESXD
Amaterasu
2,784
1,259
0
1,258
7,845
3,815
0
3,905
3,940
0
24,779
L
Izanami
SiR0dEraB
Izanami
4,415
1,817
0
628
4,742
1,518
733
1,595
3,147
0
37,360
W
2,199
199
0
500
7,021
2,608
280
1,810
5,139
0
22,760
W
Zhong Kui
VanishedGnat703
Zhong Kui
5,528
1,699
0
5,491
9,897
6,452
499
5,866
4,031
53,231
1,599
L
8,258
2,031
0
0
6,219
1,666
301
3,926
2,113
42,214
0
W
4,978
2,582
975
3,911
8,664
2,624
1,509
1,657
7,007
0
41,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
34,516
287
Minions Killed
335
0
Camps Cleared
0
1,305,752
Distance Traveled
1,201,343
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,676
514
64
5
0
288,943
0
W
Bacchus
6,822
525
25
2
0
272,066
5
W
Chronos
7,139
549
86
7
0
222,105
2
L
Cthulhu
7,165
551
38
3
0
270,608
9
L
Amaterasu
6,236
480
47
4
0
236,229
0
L
Izanami
6,558
504
70
5
0
254,810
4
W
Serqet
6,345
488
43
3
0
264,338
0
W
Zhong Kui
7,698
592
103
8
0
215,295
0
L
Nu Wa
6,997
538
68
5
0
255,162
0
W
Cupid
6,512
501
78
6
0
227,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role