Player Matchup

Athena
Athena
Silver II
Hard2AnaIyze
Athena
Silver II
Level 129
God Stats
0W - 1L
1,476 SR
Queue Stats
3W - 7L
1,492 MMR
Solo
Bastet
Bastet
Gold V
Jowrsh
Bastet
Gold V
Level 131
God Stats
89W - 67L
1,548 SR
Queue Stats
522W - 564L
1,306 MMR
Party 1
Cthulhu
Cthulhu
Gold II
SeveredSeven7
Cthulhu
Gold II
Level 128
God Stats
14W - 6L
1,756 SR
Queue Stats
236W - 251L
1,680 MMR
Party 1
Persephone
Persephone
Gold IV
T0X1C1TIE
Persephone
Gold IV
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 62L
1,558 MMR
Solo
Hachiman
Hachiman
Gold III
annewu
Hachiman
Gold III
Level 109
God Stats
0W - 2L
1,640 SR
Queue Stats
35W - 33L
1,550 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,627 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 172
1,553 SR
1,506 MMR
Thor
Thor
Gold I
 
Thor
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
SadBoyGann
Janus
Platinum V
Level 149
God Stats
12W - 9L
1,635 SR
Queue Stats
92W - 92L
1,498 MMR
Solo
Izanami
Izanami
Gold III
shortysmaals
Izanami
Gold III
Level 154
God Stats
38W - 47L
1,463 SR
Queue Stats
276W - 299L
1,465 MMR
Solo
Nu Wa
Nu Wa
Gold II
xboxrules772
Nu Wa
Gold II
Level 159
God Stats
20W - 12L
1,666 SR
Queue Stats
77W - 83L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 4 / 3
6,105
407
2,496
13,955
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Jowrsh
Bastet
11
0 / 7 / 4
6,318
421
4,592
12,526
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
13
4 / 4 / 1
8,179
545
9,935
13,990
10,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Persephone
T0X1C1TIE
Persephone
11
2 / 5 / 3
7,124
475
5,250
9,101
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
annewu
Hachiman
12
1 / 3 / 1
6,727
448
4,138
8,043
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
Chang'eAresMulan

VS

Bans
SkadiLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 1 / 11
8,891
593
8,086
10,746
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
13
4 / 3 / 7
8,478
565
9,114
12,420
9,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
13
5 / 2 / 5
8,434
562
9,072
6,752
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
shortysmaals
Izanami
15
1 / 0 / 2
8,609
574
2,543
6,364
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 8
9,594
640
14,605
8,597
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
23
23
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
11
12.5
W
Gilgamesh
 
Gilgamesh
4
3
7
2.5
L
Athena
1
4
3
0.63
L
Bastet
Jowrsh
Bastet
0
7
4
0.29
W
Janus
5
2
5
3.75
L
Cthulhu
4
4
1
1.13
L
Persephone
T0X1C1TIE
Persephone
2
5
3
0.7
L
Hachiman
annewu
Hachiman
1
3
1
0.5
W
Izanami
shortysmaals
Izanami
1
0
2
2
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
43,420
57,615
Taken
44,879
26,687
Mitigated
20,363
12,887
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,086
2,137
0
799
10,746
4,258
0
2,537
8,103
0
56,469
W
Gilgamesh
 
Gilgamesh
9,114
2,059
0
1,364
12,420
9,133
286
4,065
8,175
0
32,374
L
Athena
2,496
218
796
3,499
13,955
8,736
0
4,715
8,895
15,514
0
L
Bastet
Jowrsh
Bastet
4,592
817
0
3,483
12,526
3,293
0
4,928
7,216
0
41,141
W
Janus
9,072
278
0
726
6,752
2,101
120
3,661
2,957
61,765
0
L
Cthulhu
9,935
407
234
875
13,990
10,023
0
8,743
4,421
56,861
1,649
L
Persephone
T0X1C1TIE
Persephone
5,250
240
0
1,300
9,101
2,417
0
2,361
6,528
38,204
124
L
Hachiman
annewu
Hachiman
4,138
2,177
0
2,700
8,043
2,218
0
843
7,090
0
45,204
W
Izanami
shortysmaals
Izanami
2,543
1,808
0
3,699
6,364
2,043
1,240
459
5,905
0
66,655
W
14,605
3,599
0
2,613
8,597
2,828
265
5,396
2,665
68,654
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
44,006
330
Minions Killed
489
0
Camps Cleared
0
1,382,056
Distance Traveled
1,448,916
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,891
593
91
6
0
332,869
0
W
Gilgamesh
8,478
565
43
3
0
283,903
4
L
Athena
6,105
407
28
2
0
255,346
2
L
Bastet
6,318
421
56
4
0
301,109
0
W
Janus
8,434
562
107
7
0
284,288
2
L
Cthulhu
8,179
545
107
7
0
288,077
5
L
Persephone
7,124
475
65
4
0
264,950
2
L
Hachiman
6,727
448
74
5
0
272,574
2
W
Izanami
8,609
574
134
9
0
279,715
6
W
Nu Wa
9,594
640
114
8
0
268,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role