Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver II
DeathStroke720
Lancelot
Silver II
Level 145
God Stats
8W - 10L
1,450 SR
Queue Stats
294W - 300L
1,172 MMR
Solo
Izanami
Izanami
Silver II
Rnanashyrasa
Izanami
Silver II
Level 47
God Stats
11W - 5L
1,695 SR
Queue Stats
16W - 15L
1,298 MMR
Solo
Ymir
Ymir
Silver III
henijaan
Ymir
Silver III
Level 46
God Stats
5W - 5L
1,511 SR
Queue Stats
99W - 102L
1,174 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
joc_andres1995
Tsukuyomi
Gold V
Level 149
God Stats
25W - 16L
1,605 SR
Queue Stats
159W - 173L
1,361 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,552 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,644 SR
1,261 MMR
Artemis
Artemis
Gold V
Brimstone19709
Artemis
Gold V
Level 154
God Stats
18W - 8L
1,682 SR
Queue Stats
876W - 909L
1,175 MMR
Solo
Janus
Janus
Bronze III
MrHumble
Janus
Bronze III
Level 149
God Stats
4W - 2L
1,697 SR
Queue Stats
18W - 17L
1,365 MMR
Solo
Athena
Athena
Silver I
SweetBunThief
Athena
Silver I
Level 158
God Stats
20W - 14L
1,636 SR
Queue Stats
51W - 53L
1,191 MMR
Solo
Chaac
Chaac
Silver II
iSmokedYou420-
Chaac
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,216 MMR
Solo
Sol
Sol
Gold IV
motion pitt
Sol
Gold IV
Level 124
God Stats
2W - 4L
1,707 SR
Queue Stats
119W - 127L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 2 / 0
3,858
643
1,793
3,165
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
6
0 / 1 / 1
3,793
632
2,585
2,708
1,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Rnanashyrasa
Izanami
8
3 / 0 / 2
4,810
802
2,762
4,011
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
2 / 1 / 2
4,289
715
1,733
3,852
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
joc_andres1995
Tsukuyomi
7
2 / 1 / 1
3,962
660
2,407
4,397
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AresBastetArachneIx Chel

VS

Bans
KumbhakarnaSurtrJormungandrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,563
594
1,014
3,393
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
MrHumble
Janus
8
3 / 0 / 0
4,530
755
3,645
2,113
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,386
564
1,283
4,223
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,772
629
1,944
5,476
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 4 / 0
3,220
537
3,812
4,054
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
4
5
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
0
0.5
L
0
2
0
0
W
Lancelot
0
1
1
0.5
L
Janus
MrHumble
Janus
3
0
0
3
W
Izanami
Rnanashyrasa
Izanami
3
0
2
4
L
0
1
0
0
W
Ymir
2
1
2
3
L
1
1
0
1
W
Tsukuyomi
joc_andres1995
Tsukuyomi
2
1
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,280
Damage
11,698
18,133
Taken
19,259
6,105
Mitigated
6,219
6,918
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,793
38
0
1,203
3,165
780
0
1,915
954
16,875
512
L
1,014
371
0
470
3,393
776
0
356
2,959
0
16,982
W
Lancelot
2,585
883
0
904
2,708
1,235
0
0
2,708
0
16,792
L
Janus
MrHumble
Janus
3,645
212
0
830
2,113
443
0
1,093
834
23,150
0
W
Izanami
Rnanashyrasa
Izanami
2,762
2,159
0
2,139
4,011
1,231
508
2,461
1,550
0
31,285
L
1,283
696
0
1,735
4,223
2,007
0
779
3,444
6,854
0
W
Ymir
1,733
518
0
1,414
3,852
1,622
0
2,514
1,338
9,057
646
L
1,944
184
0
1,752
5,476
2,187
0
0
5,476
0
16,676
W
Tsukuyomi
joc_andres1995
Tsukuyomi
2,407
871
0
1,258
4,397
1,237
0
1,300
2,963
0
21,062
L
3,812
2,052
0
742
4,054
806
0
914
3,140
19,778
2,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,712
Gold Earned
18,471
179
Minions Killed
154
0
Camps Cleared
0
594,231
Distance Traveled
548,823
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,858
643
32
5
0
120,349
1
L
Artemis
3,563
594
35
6
0
108,910
0
W
Lancelot
3,793
632
38
6
0
115,142
1
L
Janus
4,530
755
56
9
0
128,304
0
W
Izanami
4,810
802
64
11
0
100,522
0
L
Athena
3,386
564
13
2
0
81,767
0
W
Ymir
4,289
715
10
2
0
121,575
4
L
Chaac
3,772
629
26
4
0
120,958
0
W
Tsukuyomi
3,962
660
35
6
0
136,643
0
L
Sol
3,220
537
24
4
0
108,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role