Player Matchup

Ishtar
Ishtar
Cpt_v0kA
Ishtar
Level 34
God Stats
7W - 8L
1,086 SR
Queue Stats
8W - 15L
1,029 Elo+
Party 1
Arachne
Arachne
FOXY-Kenny
Arachne
Level 104
God Stats
19W - 6L
1,500 SR
Queue Stats
107W - 95L
1,410 Elo+
Party 1
Cerberus
Cerberus
Giatagani
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,148 Elo+
Party 1
Baron Samedi
Baron Samedi
Richter_u_Henker
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,355 Elo+
Party 1
Nike
Nike
Zinyx1
Nike
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,475 Elo+
Party 1
Team Averages
Level 45
1,417 SR
1,283 Elo+

VS

Team Averages
Level 120
1,451 SR
1,455 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Atee_Weraxes435
Skadi
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 138L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
Dulli__Schnulli
Nu Wa
Level 141
God Stats
4W - 7L
1,324 SR
Queue Stats
189W - 200L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
EightOpossum74
Gilgamesh
Level 48
God Stats
3W - 5L
1,429 SR
Queue Stats
60W - 72L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cpt_v0kA
Ishtar
9
0 / 12 / 0
5,504
367
2,353
12,277
3,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
FOXY-Kenny
Arachne
15
8 / 6 / 3
9,644
643
14,420
16,362
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Giatagani
Cerberus
9
0 / 11 / 2
5,824
388
3,351
13,350
3,929
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Richter_u_Henker
Baron Samedi
11
1 / 6 / 2
7,046
470
5,197
9,976
3,708
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Zinyx1
Nike
13
2 / 7 / 3
8,077
538
10,347
13,943
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
11 / 3 / 3
10,016
668
10,824
14,436
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
13
4 / 2 / 21
9,311
621
6,910
11,589
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
17 / 1 / 6
9,968
665
13,088
6,556
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
5 / 4 / 7
9,059
604
12,111
5,934
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
EightOpossum74
Gilgamesh
14
5 / 1 / 8
9,033
602
7,853
13,951
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
11
Kills
42
42
Deaths
11
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
3
3
4.17
W
Ymir
 
Ymir
4
2
21
7.25
W
17
1
6
20
L
Ishtar
Cpt_v0kA
Ishtar
0
12
0
0
W
5
4
7
2.13
W
Gilgamesh
EightOpossum74
Gilgamesh
5
1
8
9
L
Arachne
FOXY-Kenny
Arachne
8
6
3
1.58
L
Cerberus
Giatagani
Cerberus
0
11
2
0.09
L
Baron Samedi
Richter_u_Henker
Baron Samedi
1
6
2
0.33
L
Nike
Zinyx1
Nike
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
50,786
65,908
Taken
52,466
23,542
Mitigated
26,971
10,025
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,824
2,456
0
7,770
14,436
4,603
0
1,509
12,891
0
80,807
W
Ymir
 
Ymir
6,910
951
0
1,499
11,589
10,272
429
3,301
8,288
26,833
1,810
W
13,088
4,500
0
644
6,556
1,754
3,441
2,595
3,918
0
73,573
L
Ishtar
Cpt_v0kA
Ishtar
2,353
1,589
0
863
12,277
3,292
0
2,890
9,133
0
24,212
W
12,111
2,454
0
975
5,934
1,772
1,914
738
5,196
53,318
1,235
W
Gilgamesh
EightOpossum74
Gilgamesh
7,853
2,186
0
2,970
13,951
8,570
0
729
12,370
0
40,573
L
Arachne
FOXY-Kenny
Arachne
14,420
12,243
0
4,568
16,362
4,966
0
3,903
12,048
0
66,297
L
Cerberus
Giatagani
Cerberus
3,351
101
0
783
13,350
3,929
0
3,372
9,704
13,317
0
L
Baron Samedi
Richter_u_Henker
Baron Samedi
5,197
865
988
627
9,976
3,708
0
4,224
5,274
29,808
409
L
Nike
Zinyx1
Nike
10,347
1,958
0
2,196
13,943
7,647
0
2,918
10,428
0
42,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
47,387
270
Minions Killed
434
0
Camps Cleared
0
1,393,149
Distance Traveled
1,432,337
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,016
668
144
10
0
336,200
0
W
Ymir
9,311
621
39
3
0
276,864
6
W
Skadi
9,968
665
103
7
0
268,933
1
L
Ishtar
5,504
367
35
2
0
271,467
0
W
Nu Wa
9,059
604
89
6
0
244,225
4
W
Gilgamesh
9,033
602
59
4
0
306,115
1
L
Arachne
9,644
643
99
7
0
310,279
0
L
Cerberus
5,824
388
31
2
0
284,593
0
L
Baron Samedi
7,046
470
40
3
0
250,473
0
L
Nike
8,077
538
65
4
0
276,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role