Player Matchup

Kuzenbo
Kuzenbo
BlueEagle92
Kuzenbo
Level 157
God Stats
25W - 13L
1,593 SR
Queue Stats
285W - 298L
1,470 Elo+
Party 1
Medusa
Medusa
Donchato
Medusa
Level 26
God Stats
9W - 9L
1,675 SR
Queue Stats
64W - 79L
1,537 Elo+
Party 1
Cerberus
Cerberus
Original_Dmoney
Cerberus
Level 140
God Stats
5W - 7L
1,589 SR
Queue Stats
205W - 215L
1,515 Elo+
Solo
Awilix
Awilix
losethecontrolji
Awilix
Level 159
God Stats
33W - 35L
1,519 SR
Queue Stats
355W - 384L
1,495 Elo+
Party 1
Hades
Hades
xxSpartan007
Hades
Level 127
God Stats
22W - 5L
1,769 SR
Queue Stats
121W - 117L
1,518 Elo+
Solo
Team Averages
Level 122
1,629 SR
1,507 Elo+

VS

Team Averages
Level 133
1,556 SR
1,521 Elo+
Bastet
Bastet
ArtoriasRin
Bastet
Level 151
God Stats
2W - 1L
1,520 SR
Queue Stats
64W - 75L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Chronickillerbee
Cernunnos
Level 102
God Stats
0W - 1L
1,793 SR
Queue Stats
26W - 25L
1,496 Elo+
Solo
Kukulkan
Kukulkan
FreakinEpic9
Kukulkan
Level 146
God Stats
3W - 5L
1,393 SR
Queue Stats
279W - 282L
1,540 Elo+
Solo
Sylvanus
Sylvanus
RoseGoldDiablo
Sylvanus
Level 123
God Stats
4W - 11L
1,424 SR
Queue Stats
84W - 82L
1,573 Elo+
Solo
Chaac
Chaac
UnclTouchMe
Chaac
Level 142
God Stats
35W - 20L
1,650 SR
Queue Stats
462W - 427L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlueEagle92
Kuzenbo
13
2 / 1 / 2
7,337
564
8,543
10,367
11,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Donchato
Medusa
12
4 / 0 / 2
7,219
555
7,082
7,200
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
2 / 1 / 6
6,511
501
6,679
9,449
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
6 / 2 / 3
7,897
607
10,031
8,438
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 0
7,124
548
1,748
8,846
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 3 / 1
7,520
578
6,098
9,717
3,892
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
12
0 / 4 / 2
6,097
469
5,675
9,385
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FreakinEpic9
Kukulkan
13
2 / 2 / 2
7,188
553
3,301
4,373
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
11
1 / 4 / 0
5,896
454
2,955
12,555
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 2
7,332
564
7,128
12,764
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
8
8
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
3
1
1.83
W
Kuzenbo
BlueEagle92
Kuzenbo
2
1
2
3
L
Cernunnos
0
4
2
0.25
W
Medusa
Donchato
Medusa
4
0
2
5
L
Kukulkan
FreakinEpic9
Kukulkan
2
2
2
1.5
W
Cerberus
2
1
6
5
L
Sylvanus
1
4
0
0.25
L
0
3
2
0.33
W
6
2
3
3.75
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
25,157
44,300
Taken
48,794
26,851
Mitigated
21,694
12,185
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,098
1,397
0
4,129
9,717
3,892
0
994
8,585
0
52,766
W
Kuzenbo
BlueEagle92
Kuzenbo
8,543
2,745
0
904
10,367
11,766
16
0
10,367
44,520
0
L
Cernunnos
5,675
3,052
0
3,164
9,385
2,641
0
2,054
6,921
0
44,440
W
Medusa
Donchato
Medusa
7,082
2,786
0
1,918
7,200
2,363
426
998
6,202
0
51,635
L
Kukulkan
FreakinEpic9
Kukulkan
3,301
305
0
373
4,373
1,042
0
1,874
2,459
43,444
855
W
Cerberus
6,679
366
0
3,420
9,449
5,718
0
2,450
6,937
20,898
1,803
L
Sylvanus
2,955
440
174
1,963
12,555
7,520
0
2,866
9,097
23,386
0
L
7,128
1,295
0
4,681
12,764
6,599
0
7,441
4,835
0
56,987
W
10,031
3,902
0
2,089
8,438
3,344
0
1,255
7,103
0
52,168
W
1,748
44
155
3,699
8,846
3,660
0
1,592
7,118
41,993
6,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,088
Gold Earned
34,033
360
Minions Killed
411
0
Camps Cleared
0
1,325,498
Distance Traveled
1,218,449
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,520
578
92
7
0
271,493
0
W
Kuzenbo
7,337
564
75
6
0
247,676
0
L
Cernunnos
6,097
469
58
4
0
231,386
0
W
Medusa
7,219
555
70
5
0
266,063
1
L
Kukulkan
7,188
553
104
8
0
232,349
0
W
Cerberus
6,511
501
44
3
0
264,818
4
L
Sylvanus
5,896
454
43
3
0
245,461
6
L
Chaac
7,332
564
114
9
0
237,760
2
W
Awilix
7,897
607
81
6
0
299,941
0
W
Hades
7,124
548
90
7
0
247,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role