Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoffeeSwipe
Thanatos
Level 128
God Stats
19W - 20L
1,428 SR
Queue Stats
539W - 539L
1,455 Elo+
Solo
Horus
Horus
Kennys321
Horus
Level 91
God Stats
67W - 57L
1,490 SR
Queue Stats
414W - 399L
1,509 Elo+
Party 1
Lancelot
Lancelot
tgMTS
Lancelot
Level 69
God Stats
29W - 17L
1,555 SR
Queue Stats
276W - 265L
1,440 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,481 Elo+

VS

Team Averages
Level 92
1,500 SR
1,507 Elo+
Kali
Kali
Seven_Defender
Kali
Level 116
God Stats
7W - 7L
1,410 SR
Queue Stats
120W - 121L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
clinical-spite48
Baron Samedi
Level 66
God Stats
9W - 6L
1,719 SR
Queue Stats
109W - 105L
1,532 Elo+
Solo
Danzaburou
Danzaburou
jonsa08
Danzaburou
Level 106
God Stats
3W - 10L
1,283 SR
Queue Stats
128W - 112L
1,514 Elo+
Party 2
Ares
Ares
titotuky
Ares
Level 103
God Stats
13W - 18L
1,568 SR
Queue Stats
92W - 79L
1,496 Elo+
Party 2
Vamana
Vamana
wornfin
Vamana
Level 69
God Stats
8W - 7L
1,520 SR
Queue Stats
112W - 116L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 0 / 3
6,661
666
5,764
3,000
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Scylla
 
Scylla
11
1 / 1 / 2
5,952
595
4,501
4,011
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CoffeeSwipe
Thanatos
10
5 / 2 / 1
6,088
609
4,006
8,407
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Kennys321
Horus
9
1 / 2 / 6
5,900
590
4,732
6,749
3,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
tgMTS
Lancelot
10
2 / 4 / 1
5,679
568
7,646
7,712
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,853
485
2,972
7,659
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
clinical-spite48
Baron Samedi
10
0 / 3 / 0
5,016
502
2,494
5,797
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jonsa08
Danzaburou
9
0 / 4 / 1
4,920
492
1,165
6,049
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
9
0 / 4 / 2
4,935
494
1,767
8,324
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
wornfin
Vamana
11
6 / 2 / 0
6,643
664
5,692
11,269
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
7
9
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
3
6.5
W
Scylla
 
Scylla
1
1
2
2
W
Thanatos
CoffeeSwipe
Thanatos
5
2
1
2.75
W
Horus
Kennys321
Horus
1
2
6
2
L
1
1
1
1.5
L
Baron Samedi
clinical-spite48
Baron Samedi
0
3
0
0
L
Danzaburou
jonsa08
Danzaburou
0
4
1
0.13
W
Lancelot
tgMTS
Lancelot
2
4
1
0.63
L
Ares
0
4
2
0.25
L
Vamana
wornfin
Vamana
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
14,090
29,879
Taken
39,098
12,374
Mitigated
16,168
11,426
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,764
3,385
0
1,835
3,000
838
25
570
2,430
0
41,444
W
Scylla
 
Scylla
4,501
319
0
1,312
4,011
1,141
0
2,220
1,791
40,124
0
W
Thanatos
CoffeeSwipe
Thanatos
4,006
906
0
5,270
8,407
3,041
0
550
7,857
0
31,373
W
Horus
Kennys321
Horus
4,732
2,328
80
1,846
6,749
3,283
0
921
5,828
79
19,674
L
2,972
1,348
0
1,736
7,659
2,716
0
319
7,340
0
23,709
L
Baron Samedi
clinical-spite48
Baron Samedi
2,494
122
0
1,377
5,797
2,238
0
3,228
2,569
35,585
0
L
Danzaburou
jonsa08
Danzaburou
1,165
568
0
1,436
6,049
1,330
0
79
5,970
0
27,360
W
Lancelot
tgMTS
Lancelot
7,646
2,188
0
1,083
7,712
4,071
0
0
7,712
0
30,896
L
Ares
1,767
148
0
1,380
8,324
3,331
0
954
7,370
11,461
0
L
Vamana
wornfin
Vamana
5,692
2,976
0
5,190
11,269
6,553
0
0
11,269
0
39,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
26,367
281
Minions Killed
247
0
Camps Cleared
0
1,023,440
Distance Traveled
1,025,201
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,661
666
79
8
0
184,108
0
W
Scylla
5,952
595
69
7
0
193,779
4
W
Thanatos
6,088
609
59
6
0
218,143
0
W
Horus
5,900
590
24
2
0
220,124
0
L
Kali
4,853
485
40
4
0
231,184
4
L
Baron Samedi
5,016
502
73
7
0
189,041
0
L
Danzaburou
4,920
492
55
6
0
187,606
0
W
Lancelot
5,679
568
50
5
0
207,286
0
L
Ares
4,935
494
14
1
0
200,620
3
L
Vamana
6,643
664
65
7
0
216,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role