Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CMG5150
Janus
Level 70
God Stats
2W - 1L
1,368 SR
Queue Stats
237W - 257L
1,496 Elo+
Solo
Horus
Horus
Chino_0102
Horus
Level 160
God Stats
9W - 4L
1,630 SR
Queue Stats
146W - 152L
1,601 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,532 Elo+

VS

Team Averages
Level 141
1,450 SR
1,570 Elo+
Janus
Janus
Oh_ZoRi
Janus
Level 128
God Stats
3W - 7L
1,295 SR
Queue Stats
205W - 194L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
aretoodeto
Kuzenbo
Level 138
God Stats
6W - 8L
1,554 SR
Queue Stats
14W - 20L
1,495 Elo+
Solo
Izanami
Izanami
di3ga04
Izanami
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
450W - 421L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 1 / 0
7,111
790
8,358
8,478
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
CMG5150
Janus
14
0 / 0 / 1
7,560
840
4,714
6,304
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
13
0 / 1 / 1
6,858
762
4,073
8,635
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Oh_ZoRi
Janus
13
1 / 0 / 0
7,772
864
6,261
5,702
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
aretoodeto
Kuzenbo
13
1 / 1 / 1
7,057
784
6,134
9,457
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
di3ga04
Izanami
12
0 / 0 / 2
7,219
802
4,782
5,457
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
0
1
W
Janus
CMG5150
Janus
0
0
1
0.5
W
Horus
0
1
1
0.5
L
Janus
Oh_ZoRi
Janus
1
0
0
1
L
Kuzenbo
aretoodeto
Kuzenbo
1
1
1
1.5
L
Izanami
di3ga04
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,145
Damage
17,177
23,417
Taken
20,616
9,189
Mitigated
11,547
11,996
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,358
372
0
1,777
8,478
2,568
198
3,524
4,393
0
27,158
W
Janus
CMG5150
Janus
4,714
265
0
2,403
6,304
2,060
561
3,877
2,027
40,657
504
W
Horus
4,073
1,708
2,833
4,983
8,635
4,561
195
3,481
4,647
0
7,415
L
Janus
Oh_ZoRi
Janus
6,261
125
0
1,234
5,702
1,620
0
1,252
4,267
27,812
0
L
Kuzenbo
aretoodeto
Kuzenbo
6,134
1,765
0
1,560
9,457
8,294
30
2,673
6,481
11,168
406
L
Izanami
di3ga04
Izanami
4,782
2,761
0
2,735
5,457
1,633
0
571
4,855
0
28,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,529
Gold Earned
22,048
141
Minions Killed
128
0
Camps Cleared
0
596,756
Distance Traveled
532,726
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,111
790
46
5
0
195,006
2
W
Janus
7,560
840
83
9
0
193,459
0
W
Horus
6,858
762
12
1
0
208,291
0
L
Janus
7,772
864
66
7
0
194,731
1
L
Kuzenbo
7,057
784
5
1
0
191,330
4
L
Izanami
7,219
802
57
6
0
146,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role