Player Matchup

Maui
Maui
 
Maui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MiamiMarkus
Ix Chel
Level 153
God Stats
12W - 16L
1,500 SR
Queue Stats
345W - 378L
1,461 Elo+
Solo
Achilles
Achilles
Morzo
Achilles
Level 118
God Stats
5W - 7L
1,429 SR
Queue Stats
143W - 123L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Xx_RAPTOR82
Ne Zha
Level 86
God Stats
1W - 1L
1,340 SR
Queue Stats
99W - 89L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
rpnvmb3r
Danzaburou
Level 103
God Stats
2W - 0L
1,407 SR
Queue Stats
77W - 73L
1,495 Elo+
Party 3
Team Averages
Level 122
1,435 SR
1,472 Elo+

VS

Team Averages
Level 86
1,487 SR
1,484 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
WIT_WARM_RSA
Loki
Level 34
God Stats
17W - 20L
1,491 SR
Queue Stats
156W - 167L
1,387 Elo+
Solo
Danzaburou
Danzaburou
jonsa08
Danzaburou
Level 106
God Stats
3W - 10L
1,344 SR
Queue Stats
128W - 112L
1,526 Elo+
Party 2
Ares
Ares
titotuky
Ares
Level 103
God Stats
13W - 18L
1,599 SR
Queue Stats
92W - 79L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 1 / 0
3,667
611
495
3,949
1,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
MiamiMarkus
Ix Chel
8
2 / 0 / 0
4,701
784
1,634
1,402
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Morzo
Achilles
8
4 / 0 / 0
4,408
735
3,417
4,607
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
6
0 / 2 / 1
3,436
573
778
4,441
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
rpnvmb3r
Danzaburou
6
0 / 0 / 0
3,443
574
2,707
2,196
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 3 / 0
3,600
600
1,295
4,502
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baba Yaga
 
Baba Yaga
5
0 / 2 / 0
3,113
519
235
2,048
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
3,522
587
543
3,338
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jonsa08
Danzaburou
6
1 / 0 / 1
3,857
643
1,592
2,129
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
6
1 / 0 / 1
4,285
714
1,632
4,213
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
6
Kills
2
3
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
0
0
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Ix Chel
MiamiMarkus
Ix Chel
2
0
0
2
W
Achilles
Morzo
Achilles
4
0
0
4
L
0
1
1
0.5
W
Ne Zha
0
2
1
0.25
L
Danzaburou
jonsa08
Danzaburou
1
0
1
1.5
W
Danzaburou
rpnvmb3r
Danzaburou
0
0
0
0
L
Ares
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,031
Damage
5,297
16,595
Taken
16,230
6,715
Mitigated
5,444
6,213
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
495
357
0
1,118
3,949
1,661
0
804
3,145
10,173
0
L
Amaterasu
 
Amaterasu
1,295
637
0
1,402
4,502
1,355
0
0
4,219
0
15,125
L
Baba Yaga
 
Baba Yaga
235
0
0
452
2,048
522
0
796
1,134
7,823
323
W
Ix Chel
MiamiMarkus
Ix Chel
1,634
262
100
834
1,402
333
0
206
1,196
24,017
496
W
Achilles
Morzo
Achilles
3,417
1,004
0
2,134
4,607
2,839
0
0
4,607
0
16,619
L
543
64
0
2,120
3,338
731
0
582
2,681
0
14,537
W
Ne Zha
778
283
0
947
4,441
1,288
0
176
4,265
0
21,474
L
Danzaburou
jonsa08
Danzaburou
1,592
947
0
1,156
2,129
660
0
156
1,973
0
21,524
W
Danzaburou
rpnvmb3r
Danzaburou
2,707
1,319
0
1,080
2,196
594
0
604
1,592
0
21,191
L
Ares
1,632
338
0
1,458
4,213
2,176
0
339
3,874
8,046
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
18,377
178
Minions Killed
145
0
Camps Cleared
0
586,758
Distance Traveled
536,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,667
611
21
4
0
124,636
3
L
Amaterasu
3,600
600
27
5
0
100,157
0
L
Baba Yaga
3,113
519
19
3
0
64,121
2
W
Ix Chel
4,701
784
63
11
0
113,684
0
W
Achilles
4,408
735
27
5
0
104,279
0
L
Loki
3,522
587
33
6
0
142,753
0
W
Ne Zha
3,436
573
34
6
0
129,231
0
L
Danzaburou
3,857
643
45
8
0
109,170
0
W
Danzaburou
3,443
574
33
6
0
114,928
0
L
Ares
4,285
714
21
4
0
119,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role