Player Matchup

Morgan Le Fay
Morgan Le Fay
JujuKarim
Morgan Le Fay
Level 107
God Stats
55W - 31L
1,640 SR
Queue Stats
321W - 300L
1,476 Elo+
Solo
Osiris
Osiris
MindBreeaker
Osiris
Level 140
God Stats
4W - 1L
1,522 SR
Queue Stats
95W - 91L
1,460 Elo+
Party 1
Thor
Thor
atablz
Thor
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,304 Elo+
Solo
Ares
Ares
silifer
Ares
Level 146
God Stats
5W - 5L
1,609 SR
Queue Stats
257W - 267L
1,470 Elo+
Solo
Neith
Neith
vistopizerre
Neith
Level 7
God Stats
4W - 4L
1,262 SR
Queue Stats
30W - 32L
1,349 Elo+
Party 1
Team Averages
Level 96
1,507 SR
1,412 Elo+

VS

Team Averages
Level 126
1,524 SR
1,539 Elo+
Osiris
Osiris
ARR0ZeFEIJAO
Osiris
Level 163
God Stats
2W - 5L
1,500 SR
Queue Stats
586W - 597L
1,461 Elo+
Solo
Olorun
Olorun
CruelCheese9095
Olorun
Level 89
God Stats
0W - 1L
1,684 SR
Queue Stats
49W - 39L
1,584 Elo+
Solo
Hun Batz
Hun Batz
Deigles12345
Hun Batz
Level 113
God Stats
1W - 2L
1,476 SR
Queue Stats
78W - 97L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Gustavo1920
Kuzenbo
Level 84
God Stats
58W - 54L
1,514 SR
Queue Stats
395W - 368L
1,540 Elo+
Solo
Xbalanque
Xbalanque
Yáno
Xbalanque
Level 179
God Stats
0W - 1L
1,445 SR
Queue Stats
65W - 42L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JujuKarim
Morgan Le Fay
11
5 / 0 / 3
6,291
699
5,204
3,060
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
7 / 0 / 2
5,964
663
5,000
5,651
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
atablz
Thor
10
1 / 1 / 1
5,591
621
4,416
7,831
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ares
silifer
Ares
8
1 / 1 / 3
4,829
537
2,831
7,589
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 2
5,019
558
3,196
5,056
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 0
5,580
620
4,860
9,863
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,335
482
1,870
6,269
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Deigles12345
Hun Batz
3
0 / 1 / 0
3,453
384
272
1,627
407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Gustavo1920
Kuzenbo
7
0 / 4 / 1
4,717
524
2,533
9,386
6,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Yáno
Xbalanque
9
1 / 3 / 0
4,869
541
6,001
6,362
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
0
0.5
L
0
5
0
0
L
Hun Batz
Deigles12345
Hun Batz
0
1
0
0
L
Kuzenbo
Gustavo1920
Kuzenbo
0
4
1
0.13
W
Morgan Le Fay
JujuKarim
Morgan Le Fay
5
0
3
6.5
W
Osiris
7
0
2
8
L
Xbalanque
Yáno
Xbalanque
1
3
0
0.33
W
Thor
atablz
Thor
1
1
1
1.5
W
Ares
silifer
Ares
1
1
3
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,647
Damage
15,536
29,187
Taken
33,507
12,572
Mitigated
16,000
13,852
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,860
1,843
0
3,934
9,863
5,311
0
0
9,863
0
37,951
L
1,870
967
60
1,194
6,269
1,636
0
2,085
3,954
23,254
0
L
Hun Batz
Deigles12345
Hun Batz
272
0
0
286
1,627
407
0
564
969
0
5,770
L
Kuzenbo
Gustavo1920
Kuzenbo
2,533
1,227
0
1,516
9,386
6,821
0
4,476
4,738
12,103
2,236
W
Morgan Le Fay
JujuKarim
Morgan Le Fay
5,204
196
0
1,253
3,060
945
255
1,215
1,845
37,789
0
W
Osiris
5,000
2,731
0
2,992
5,651
2,900
142
1,042
4,609
0
31,524
L
Xbalanque
Yáno
Xbalanque
6,001
2,465
0
2,497
6,362
1,825
0
414
5,948
0
41,567
W
Thor
atablz
Thor
4,416
1,185
0
3,673
7,831
2,232
0
0
7,831
0
29,244
W
Ares
silifer
Ares
2,831
141
0
2,805
7,589
5,096
0
1,191
6,398
15,096
0
W
3,196
1,713
0
3,129
5,056
1,399
0
870
4,186
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
22,954
274
Minions Killed
211
0
Camps Cleared
0
881,219
Distance Traveled
737,186
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,580
620
71
8
0
170,856
2
L
Olorun
4,335
482
44
5
0
153,380
0
L
Hun Batz
3,453
384
15
2
0
49,251
0
L
Kuzenbo
4,717
524
18
2
0
190,152
4
W
Morgan Le Fay
6,291
699
91
10
0
192,811
0
W
Osiris
5,964
663
60
7
0
191,526
0
L
Xbalanque
4,869
541
63
7
0
173,547
2
W
Thor
5,591
621
53
6
0
162,299
0
W
Ares
4,829
537
23
3
0
184,201
2
W
Neith
5,019
558
47
5
0
150,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role