Player Matchup

Nike
Nike
Aríe
Nike
Level 85
God Stats
1W - 1L
1,547 SR
Queue Stats
380W - 306L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EroxMD
Tsukuyomi
Level 147
God Stats
1W - 3L
1,250 SR
Queue Stats
104W - 104L
1,517 Elo+
Party 1
Awilix
Awilix
Higurama
Awilix
Level 156
God Stats
14W - 18L
1,536 SR
Queue Stats
331W - 340L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrxCopper
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,708 SR
Queue Stats
60W - 76L
1,446 Elo+
Party 1
Hachiman
Hachiman
MrxNihilus
Hachiman
Level 158
God Stats
1W - 2L
1,441 SR
Queue Stats
130W - 177L
1,453 Elo+
Party 1
Team Averages
Level 141
1,496 SR
1,507 Elo+

VS

Team Averages
Level 162
1,555 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GriefinEnjoyer
Ymir
Level 158
God Stats
32W - 27L
1,460 SR
Queue Stats
225W - 203L
1,521 Elo+
Solo
Ne Zha
Ne Zha
H1H2
Ne Zha
Level 207
God Stats
11W - 12L
1,684 SR
Queue Stats
693W - 746L
1,433 Elo+
Solo
Zeus
Zeus
P0l1o
Zeus
Level 157
God Stats
33W - 32L
1,574 SR
Queue Stats
315W - 288L
1,543 Elo+
Solo
Ares
Ares
pr0ject sam99
Ares
Level 158
God Stats
4W - 4L
1,559 SR
Queue Stats
105W - 102L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aríe
Nike
15
2 / 4 / 1
8,168
511
5,877
12,765
10,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
EroxMD
Tsukuyomi
14
3 / 4 / 4
8,005
500
7,871
10,326
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Higurama
Awilix
12
1 / 4 / 2
7,404
463
4,073
13,686
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
MrxCopper
Morgan Le Fay
14
0 / 1 / 1
7,679
480
6,356
6,967
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MrxNihilus
Hachiman
15
1 / 2 / 3
8,423
526
6,616
10,597
2,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 4
9,402
588
8,532
9,460
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
3 / 2 / 7
10,306
644
8,897
12,895
9,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
H1H2
Ne Zha
16
4 / 2 / 9
9,053
566
8,526
12,535
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
P0l1o
Zeus
15
6 / 0 / 1
9,385
587
5,365
5,224
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 2
8,825
552
5,254
13,296
10,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
L
Nike
Aríe
Nike
2
4
1
0.63
L
Tsukuyomi
EroxMD
Tsukuyomi
3
4
4
1.25
W
3
2
7
3.25
W
Ne Zha
H1H2
Ne Zha
4
2
9
4.25
L
Awilix
Higurama
Awilix
1
4
2
0.5
L
Morgan Le Fay
MrxCopper
Morgan Le Fay
0
1
1
0.5
L
Hachiman
MrxNihilus
Hachiman
1
2
3
1.25
W
Zeus
P0l1o
Zeus
6
0
1
6.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
36,574
54,341
Taken
53,410
28,028
Mitigated
29,265
12,775
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,532
3,309
0
3,025
9,460
3,317
1,180
295
9,165
0
81,772
L
Nike
Aríe
Nike
5,877
812
0
2,549
12,765
10,619
0
4,465
7,934
680
62,298
L
Tsukuyomi
EroxMD
Tsukuyomi
7,871
1,863
0
1,196
10,326
4,776
0
4,692
5,477
0
61,345
W
8,897
1,558
0
1,884
12,895
9,548
46
1,369
11,526
73,583
2,706
W
Ne Zha
H1H2
Ne Zha
8,526
1,523
0
6,011
12,535
4,678
124
1,371
11,164
0
57,624
L
Awilix
Higurama
Awilix
4,073
1,471
0
2,620
13,686
7,585
0
5,055
8,543
0
26,370
L
Morgan Le Fay
MrxCopper
Morgan Le Fay
6,356
160
0
751
6,967
2,264
0
3,144
3,777
62,819
424
L
Hachiman
MrxNihilus
Hachiman
6,616
2,541
0
5,659
10,597
2,784
0
730
9,867
0
67,671
W
Zeus
P0l1o
Zeus
5,365
498
0
1,410
5,224
1,632
260
1,376
3,848
62,244
0
W
5,254
384
0
2,532
13,296
10,090
100
2,561
10,735
43,368
2,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
46,971
486
Minions Killed
579
0
Camps Cleared
0
1,627,541
Distance Traveled
1,643,052
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,402
588
154
10
0
317,701
2
L
Nike
8,168
511
111
7
0
310,325
0
L
Tsukuyomi
8,005
500
91
6
0
370,255
6
W
Ymir
10,306
644
144
9
0
308,673
0
W
Ne Zha
9,053
566
84
5
0
353,407
0
L
Awilix
7,404
463
32
2
0
340,020
3
L
Morgan Le Fay
7,679
480
139
9
0
316,034
2
L
Hachiman
8,423
526
113
7
0
290,907
3
W
Zeus
9,385
587
146
9
0
339,712
10
W
Ares
8,825
552
51
3
0
323,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role