Player Matchup

Poseidon
Poseidon
ARDNEXTDOOR
Poseidon
Level 27
God Stats
4W - 8L
1,437 SR
Queue Stats
95W - 128L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BrendanF18
Cu Chulainn
Level 105
God Stats
13W - 7L
1,553 SR
Queue Stats
166W - 184L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Honeypanettone
Aphrodite
Level 109
God Stats
12W - 18L
1,398 SR
Queue Stats
51W - 54L
1,435 Elo+
Party 2
Kali
Kali
Nekofidelius
Kali
Level 107
God Stats
17W - 14L
1,574 SR
Queue Stats
153W - 148L
1,474 Elo+
Solo
Neith
Neith
ReadyMixedPain
Neith
Level 144
God Stats
3W - 2L
1,525 SR
Queue Stats
47W - 52L
1,482 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,468 Elo+

VS

Team Averages
Level 96
1,540 SR
1,516 Elo+
Charybdis
Charybdis
Dawgwater1373
Charybdis
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 343L
1,521 Elo+
Party 3
Ah Puch
Ah Puch
Nerubia
Ah Puch
Level 103
God Stats
19W - 12L
1,636 SR
Queue Stats
281W - 289L
1,464 Elo+
Solo
Fenrir
Fenrir
SirCrazybone
Fenrir
Level 106
God Stats
11W - 8L
1,363 SR
Queue Stats
162W - 170L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Ult is down
Cthulhu
Level 93
God Stats
14W - 6L
1,682 SR
Queue Stats
798W - 788L
1,531 Elo+
Party 3
Achilles
Achilles
i2t0a04
Achilles
Level 108
God Stats
24W - 29L
1,520 SR
Queue Stats
277W - 262L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARDNEXTDOOR
Poseidon
12
0 / 6 / 1
6,762
520
4,468
9,024
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
BrendanF18
Cu Chulainn
15
2 / 2 / 0
8,791
676
6,686
8,569
6,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Honeypanettone
Aphrodite
12
0 / 0 / 4
7,288
561
4,650
10,032
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 2 / 1
7,309
562
5,891
11,385
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 3
6,906
531
8,979
9,058
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dawgwater1373
Charybdis
12
0 / 2 / 0
5,675
437
3,548
8,456
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nerubia
Ah Puch
14
5 / 0 / 1
8,168
628
8,322
7,631
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
6 / 1 / 1
7,409
570
3,472
8,313
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ult is down
Cthulhu
12
0 / 2 / 1
6,007
462
9,872
9,819
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
i2t0a04
Achilles
13
0 / 2 / 2
6,893
530
4,140
10,760
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
11
11
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ARDNEXTDOOR
Poseidon
0
6
1
0.08
W
Cu Chulainn
BrendanF18
Cu Chulainn
2
2
0
1
L
Charybdis
Dawgwater1373
Charybdis
0
2
0
0
W
Aphrodite
Honeypanettone
Aphrodite
0
0
4
2
W
3
2
1
1.75
L
Ah Puch
Nerubia
Ah Puch
5
0
1
5.5
W
2
1
3
3.5
L
Fenrir
6
1
1
6.5
L
Cthulhu
Ult is down
Cthulhu
0
2
1
0.25
L
Achilles
i2t0a04
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,674
Damage
29,354
48,068
Taken
44,979
23,425
Mitigated
18,847
23,458
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ARDNEXTDOOR
Poseidon
4,468
553
0
1,797
9,024
2,520
0
4,743
3,807
39,772
1,000
W
Cu Chulainn
BrendanF18
Cu Chulainn
6,686
1,444
0
2,873
8,569
6,821
0
0
8,037
83
66,713
L
Charybdis
Dawgwater1373
Charybdis
3,548
1,209
0
3,591
8,456
2,676
0
1,317
7,139
0
33,353
W
Aphrodite
Honeypanettone
Aphrodite
4,650
793
3,549
7,109
10,032
6,767
161
3,933
5,273
28,239
0
W
5,891
2,764
0
5,652
11,385
3,716
43
3,056
8,085
0
48,040
L
Ah Puch
Nerubia
Ah Puch
8,322
335
0
2,240
7,631
2,055
294
3,208
4,048
51,158
0
W
8,979
2,169
0
2,478
9,058
3,601
674
4,194
4,104
0
62,316
L
Fenrir
3,472
427
0
2,140
8,313
3,384
0
1,089
7,080
0
50,840
L
Cthulhu
Ult is down
Cthulhu
9,872
279
189
1,987
9,819
4,707
0
3,103
6,716
40,826
856
L
Achilles
i2t0a04
Achilles
4,140
1,397
0
5,021
10,760
6,025
0
80
10,680
0
46,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
34,152
457
Minions Killed
385
0
Camps Cleared
0
1,316,990
Distance Traveled
1,324,947
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,762
520
100
8
0
245,814
0
W
Cu Chulainn
8,791
676
127
10
0
246,114
3
L
Charybdis
5,675
437
44
3
0
247,985
0
W
Aphrodite
7,288
561
41
3
0
246,180
1
W
Kali
7,309
562
71
5
0
310,169
4
L
Ah Puch
8,168
628
99
8
0
258,635
0
W
Neith
6,906
531
118
9
0
268,713
0
L
Fenrir
7,409
570
80
6
0
316,081
0
L
Cthulhu
6,007
462
75
6
0
260,149
2
L
Achilles
6,893
530
87
7
0
242,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role